import net import app import ui import uiOption import uiSystemOption import uiGameOption import uiScriptLocale import networkModule import constInfo import localeInfo import uiMoveChannel SYSTEM_MENU_FOR_PORTAL = False ################################################################################################### ## System class SystemDialog(ui.ScriptWindow): def __init__(self): ui.ScriptWindow.__init__(self) self.__Initialize() def __del__(self): ui.ScriptWindow.__del__(self) def __Initialize(self): self.eventOpenHelpWindow = None self.systemOptionDlg = None self.gameOptionDlg = None self.interface = None def BindInterface(self, interface): self.interface = interface def LoadDialog(self): if SYSTEM_MENU_FOR_PORTAL: self.__LoadSystemMenu_ForPortal() else: self.__LoadSystemMenu_Default() def __LoadSystemMenu_Default(self): pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "uiscript/systemdialog.py") self.GetChild("system_option_button").SAFE_SetEvent(self.__ClickSystemOptionButton) self.GetChild("game_option_button").SAFE_SetEvent(self.__ClickGameOptionButton) self.GetChild("change_button").SAFE_SetEvent(self.__ClickChangeCharacterButton) self.GetChild("logout_button").SAFE_SetEvent(self.__ClickLogOutButton) self.GetChild("exit_button").SAFE_SetEvent(self.__ClickExitButton) self.GetChild("help_button").SAFE_SetEvent(self.__ClickHelpButton) self.GetChild("cancel_button").SAFE_SetEvent(self.Close) if constInfo.IN_GAME_SHOP_ENABLE: self.GetChild("mall_button").SAFE_SetEvent(self.__ClickInGameShopButton) if app.ENABLE_MOVE_CHANNEL: self.GetChild("movechannel_button").SAFE_SetEvent(self.__ClickMoveChannelButton) def __LoadSystemMenu_ForPortal(self): pyScrLoader = ui.PythonScriptLoader() pyScrLoader.LoadScriptFile(self, "uiscript/systemdialog_forportal.py") self.GetChild("system_option_button").SAFE_SetEvent(self.__ClickSystemOptionButton) self.GetChild("game_option_button").SAFE_SetEvent(self.__ClickGameOptionButton) self.GetChild("change_button").SAFE_SetEvent(self.__ClickChangeCharacterButton) self.GetChild("exit_button").SAFE_SetEvent(self.__ClickExitButton) self.GetChild("help_button").SAFE_SetEvent(self.__ClickHelpButton) self.GetChild("cancel_button").SAFE_SetEvent(self.Close) @ui.WindowDestroy def Destroy(self): self.ClearDictionary() if self.gameOptionDlg: self.gameOptionDlg.Destroy() if self.systemOptionDlg: self.systemOptionDlg.Destroy() self.__Initialize() def SetOpenHelpWindowEvent(self, event): self.eventOpenHelpWindow = event def OpenDialog(self): self.Show() def __ClickChangeCharacterButton(self): self.Close() net.ExitGame() def __OnClosePopupDialog(self): self.popup = None def __ClickLogOutButton(self): if SYSTEM_MENU_FOR_PORTAL: if app.loggined: self.Close() net.ExitApplication() else: self.Close() net.LogOutGame() else: self.Close() net.LogOutGame() def __ClickExitButton(self): self.Close() net.ExitApplication() def __ClickSystemOptionButton(self): self.Close() if not self.systemOptionDlg: self.systemOptionDlg = uiSystemOption.OptionDialog() self.systemOptionDlg.Show() def __ClickGameOptionButton(self): self.Close() if not self.gameOptionDlg: self.gameOptionDlg = uiGameOption.OptionDialog() self.gameOptionDlg.Show() if app.ENABLE_MOVE_CHANNEL: def __ClickMoveChannelButton(self): self.Close() if self.interface: self.interface.ToggleMoveChannelWindow() def __ClickHelpButton(self): self.Close() if None != self.eventOpenHelpWindow: self.eventOpenHelpWindow() def __ClickInGameShopButton(self): self.Close() net.SendChatPacket("/in_game_mall") def Close(self): self.Hide() return True def OnBlockMode(self, mode): uiGameOption.blockMode = mode if self.gameOptionDlg: self.gameOptionDlg.OnBlockMode(mode) def OnChangePKMode(self): if self.gameOptionDlg: self.gameOptionDlg.OnChangePKMode() def OnPressExitKey(self): self.Close() return True def OnPressEscapeKey(self): self.Close() return True if app.__BL_MULTI_LANGUAGE__: def LanguageChange(self): if self.systemOptionDlg: self.systemOptionDlg.LanguageChange() if app.__BL_MULTI_LANGUAGE_ULTIMATE__: def LanguageChangeAnonymous(self): if self.systemOptionDlg: self.systemOptionDlg.LanguageChangeAnonymous()