Debug
Win32
Release
Win32
libgame
{2AB4A5A4-3EAA-4486-B93C-38E8D39BF218}
libgame
Win32Proj
10.0
StaticLibrary
MultiByte
true
v143
StaticLibrary
MultiByte
v143
<_ProjectFileVersion>10.0.30319.1
$(ProjectDir)lib\
$(ProjectDir)int/$(Configuration)\
$(ProjectDir)lib\
$(ProjectDir)int/$(Configuration)\
AllRules.ruleset
AllRules.ruleset
Disabled
$(ProjectDir)../../Extern/include;$(ProjectDir)include;%(AdditionalIncludeDirectories)
WIN32;NOMINMAX;_DEBUG;_LIB;__WIN32__;_CRT_SECURE_NO_DEPRECATE;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)
false
EnableFastChecks
MultiThreadedDebug
$(OutDir)$(TargetName).pdb
Level3
EditAndContinue
stdcpp20
$(OutDir)$(ProjectName)_d.lib
MaxSpeed
true
$(ProjectDir)../../Extern/include;$(ProjectDir)include;%(AdditionalIncludeDirectories)
WIN32;NOMINMAX;NDEBUG;_LIB;__WIN32__;_CRT_SECURE_NO_DEPRECATE;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)
MultiThreaded
true
$(OutDir)$(TargetName).pdb
Level3
ProgramDatabase
stdcpp20