#pragma once #include "GrpVertexBuffer.h" class CStaticVertexBuffer : public CGraphicVertexBuffer { public: CStaticVertexBuffer(); virtual ~CStaticVertexBuffer(); bool Create(int vtxCount, DWORD fvf, bool isManaged=true); }; //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f