-- https://metin2.dev/topic/29230-syreldars-useful-globals/ MAX_LEVEL = 120; ITEMS = { EMPIRE_CHANGE = 71054, STATUS_RESET = 71002, SKILL_RESET = 71003, SEX_CHANGE = 71048, NAME_CHANGE = 71055, RACE_CHANGE = 71056, GUILD_LEADER_TRANSFER = 71099, SPEC_CHANGE = 71100, RESET_VIT = 71103, RESET_INT = 71104, RESET_STR = 71105, RESET_DEX = 71106 }; ITEMS.GENDER_CHANGE = ITEMS.SEX_CHANGE; ITEMS.DOCTRINE_CHANGE = ITEMS.SPEC_CHANGE; SKIN = { NOWINDOW = 0, NORMAL = 1, SCROLL = 4, CINEMATIC = 5 }; SELECT = { YES = 1, NO = 2 }; SELECT.ENTER = SELECT.YES; CONFIRM = { NO = 0, YES = 1, TIMEOUT = 2 }; CONFIRM.OK = CONFIRM.YES; DUNGEON_DATA = { EXPIRATION_TIME = 10, -- 5*60 START_INDEX = 10000, }; SKILL_GROUP = { NONE = 0, FIRST_SPEC = 1, SECOND_SPEC = 2 }; SKILL_LEVEL = { BASE = 1, MASTER = 20, GRAND_MASTER = 30, PERFECT_MASTER = 40 }; SEX = { MALE = 0, FEMALE = 1 }; EMPIRES = { SHINSOO = 1, CHUNJO = 2, JINNO = 3 }; SPECS = { BODY_FORCE = SKILL_GROUP.FIRST_SPEC, MENTAL_FIGHT = SKILL_GROUP.SECOND_SPEC, BLADE_FIGHT = SKILL_GROUP.FIRST_SPEC, ARCHERY = SKILL_GROUP.SECOND_SPEC, WEAPONRY = SKILL_GROUP.FIRST_SPEC, BLACK_MAGIC = SKILL_GROUP.SECOND_SPEC, DRAGON_FORCE = SKILL_GROUP.FIRST_SPEC, HEALING_FORCE = SKILL_GROUP.SECOND_SPEC, INSTINCT = SKILL_GROUP.FIRST_SPEC }; SPECS.ASSASSIN_BLADE_FIGHT = SPECS.NINJA_BLADE_FIGHT; SPECS.ASSASSIN_ARCHERY = SPECS.NINJA_ARCHERY; SPECS.WOLFMAN_INSTINCT = SPECS.LYCAN_INSTINCT; HORSE_LEVEL = { NORMAL = 1, ARMED = 11, MILITARY = 21 }; STATUS = { CON = 0, INT = 1, STR = 2, DEX = 3 }; STATUS.VIT = STATUS.CON; -- pc.get_job()'s output. JOB = { WARRIOR = 0, NINJA = 1, SURA = 2, SHAMAN = 3, LYCAN = 4 }; JOB.ASSASSIN = JOB.NINJA; JOB.WOLFMAN = JOB.LYCAN; -- pc.get_race()'s output. RACE = { WARRIOR_M = 0, NINJA_W = 1, SURA_M = 2, SHAMAN_W = 3, WARRIOR_W = 4, NINJA_M = 5, SURA_W = 6, SHAMAN_M = 7, LYCAN_M = 8 }; RACE.ASSASSIN_W = RACE.NINJA_W; RACE.ASSASSIN_M = RACE.NINJA_M; RACE.WOLFMAN_M = RACE.LYCAN_M; PART = { MAIN = 0, WEAPON = 1, HEAD = 2, WEAPON_LEFT = 3, HAIR = 4, ACCE = 5, AURA = 6 }; ITEM_TYPES = { NONE = 0, WEAPON = 1, ARMOR = 2 }; ITEM_TYPES.ARMOUR = ITEM_TYPES.ARMOR; ITEM_SUB_TYPES = { WEAPONS = { SWORD = 0, DAGGER = 1, BOW = 2, TWO_HANDED = 3, BELL = 4, FAN = 5, ARROW = 6, MOUNT_SPEAR = 7, CLAW = 8, QUIVER = 9 }, ARMORS = { BODY = 0, HEAD = 1, SHIELD = 2, WRIST = 3, FOOTS = 4, NECK = 5, EAR = 6, PENDANT = 7, GLOVE = 8 } }; ITEM_SUB_TYPES.ARMOURS = ITEM_SUB_TYPES.ARMORS; WEAR = { BODY = 0, HEAD = 1, FOOTS = 2, WRIST = 3, WEAPON= 4, NECK = 5, EAR = 6, UNIQUE1 = 7, UNIQUE2 = 8, ARROW = 9, SHIELD = 10, ABILITY1 = 11, ABILITY2 = 12, ABILITY3 = 13, ABILITY4 = 14, ABILITY5 = 15, ABILITY6 = 16, ABILITY7 = 17, ABILITY8 = 18, COSTUME_BODY = 19, COSTUME_HAIR = 20, COSTUME_MOUNT = 21, COSTUME_ACCE = 22, COSTUME_WEAPON = 23, RING1 = 24, RING2 = 25, BELT = 26, PENDANT = 27, PET = 28, MAX_NUM = 32 }; AFFECT_BITS = { --[[AFFECT_BITS]] YMIR = 0, --[[AFFECT_BITS]] INVISIBILITY = 1, --[[AFFECT_BITS]] SPAWN = 2, --[[AFFECT_BITS]] POISON = 3, --[[AFFECT_BITS]] SLOW = 4, --[[AFFECT_BITS]] STUN = 5, --[[AFFECT_BITS]] DUNGEON_READY = 6, --[[AFFECT_BITS]] SHOW_ALWAYS = 7, --[[AFFECT_BITS]] BUILDING_CONSTRUCTION_SMALL = 8, --[[AFFECT_BITS]] BUILDING_CONSTRUCTION_LARGE = 9, --[[AFFECT_BITS]] BUILDING_UPGRADE = 10, --[[AFFECT_BITS]] MOV_SPEED_POTION = 11, --[[AFFECT_BITS]] ATT_SPEED_POTION = 12, --[[AFFECT_BITS]] FISH_MIND = 13, --[[AFFECT_BITS]] JEONGWI = 14, --[[AFFECT_BITS]] GEOMGYEONG = 15, --[[AFFECT_BITS]] CHEONGEUN = 16, --[[AFFECT_BITS]] GYEONGGONG = 17, --[[AFFECT_BITS]] EUNHYEONG = 18, --[[AFFECT_BITS]] GWIGEOM = 19, --[[AFFECT_BITS]] GONGPO = 20, --[[AFFECT_BITS]] JUMAGAP = 21, --[[AFFECT_BITS]] HOSIN = 22, --[[AFFECT_BITS]] BOHO = 23, --[[AFFECT_BITS]] KWAESOK = 24, --[[AFFECT_BITS]] HEUKSIN = 25, --[[AFFECT_BITS]] MUYEONG = 26, --[[AFFECT_BITS]] REVIVE_INVISIBILITY = 27, --[[AFFECT_BITS]] FIRE = 28, --[[AFFECT_BITS]] GICHEON = 29, --[[AFFECT_BITS]] JEUNGRYEOK = 30, --[[AFFECT_BITS]] DASH = 31, --[[AFFECT_BITS]] PABEOP = 32, --[[AFFECT_BITS]] FALLEN_CHEONGEUN = 33, --[[AFFECT_BITS]] POLYMORPH = 34, --[[AFFECT_BITS]] WAR_FLAG1 = 35, --[[AFFECT_BITS]] WAR_FLAG2 = 36, --[[AFFECT_BITS]] WAR_FLAG3 = 37, --[[AFFECT_BITS]] CHINA_FIREWORK = 38, --[[AFFECT_BITS]] PREMIUM_SILVER = 39, --[[AFFECT_BITS]] PREMIUM_GOLD = 40, --[[AFFECT_BITS]] RAMADAN_RING = 41, --[[AFFECT_BITS]] BLEEDING = 42, --[[AFFECT_BITS]] RED_POSSESSION = 43, --[[AFFECT_BITS]] BLUE_POSSESSION = 44, --[[AFFECT_BITS]] STATUE1 = 45, --[[AFFECT_BITS]] STATUE2 = 46, --[[AFFECT_BITS]] STATUE3 = 47, --[[AFFECT_BITS]] STATUE4 = 48, --[[AFFECT_BITS]] SOUL_RED = 49, --[[AFFECT_BITS]] SOUL_BLUE = 50, --[[AFFECT_BITS]] SOUL_MIX = 51, --[[AFFECT_BITS]] CHEONUN = 52, --[[AFFECT_BITS]] CHUNWOON = 53, --[[AFFECT_BITS]] DEFENSE_WAVE_LASER = 54, --[[AFFECT_BITS]] MAX_NUM = 64 }; AFFECT_BITS.HWAYEOM = AFFECT_BITS.GEOMGYEONG; AFFECT_BITS.NUM = AFFECT_BITS.MAX_NUM; APPLY = { --[[APPLY]] MAX_HP = 1, --[[APPLY]] MAX_SP = 2, --[[APPLY]] CON = 3, --[[APPLY]] INT = 4, --[[APPLY]] STR = 5, --[[APPLY]] DEX = 6, --[[APPLY]] ATT_SPEED = 7, --[[APPLY]] MOV_SPEED = 8, --[[APPLY]] CAST_SPEED = 9, --[[APPLY]] HP_REGEN = 10, --[[APPLY]] SP_REGEN = 11, --[[APPLY]] POISON_PCT = 12, --[[APPLY]] STUN_PCT = 13, --[[APPLY]] SLOW_PCT = 14, --[[APPLY]] CRITICAL_PCT = 15, --[[APPLY]] PENETRATE_PCT = 16, --[[APPLY]] ATTBONUS_HUMAN = 17, --[[APPLY]] ATTBONUS_ANIMAL = 18, --[[APPLY]] ATTBONUS_ORC = 19, --[[APPLY]] ATTBONUS_MILGYO = 20, --[[APPLY]] ATTBONUS_UNDEAD = 21, --[[APPLY]] ATTBONUS_DEVIL = 22, --[[APPLY]] STEAL_HP = 23, --[[APPLY]] STEAL_SP = 24, --[[APPLY]] MANA_BURN_PCT = 25, --[[APPLY]] DAMAGE_SP_RECOVER = 26, --[[APPLY]] BLOCK = 27, --[[APPLY]] DODGE = 28, --[[APPLY]] RESIST_SWORD = 29, --[[APPLY]] RESIST_TWOHAND = 30, --[[APPLY]] RESIST_DAGGER = 31, --[[APPLY]] RESIST_BELL = 32, --[[APPLY]] RESIST_FAN = 33, --[[APPLY]] RESIST_BOW = 34, --[[APPLY]] RESIST_FIRE = 35, --[[APPLY]] RESIST_ELEC = 36, --[[APPLY]] RESIST_MAGIC = 37, --[[APPLY]] RESIST_WIND = 38, --[[APPLY]] REFLECT_MELEE = 39, --[[APPLY]] REFLECT_CURSE = 40, --[[APPLY]] POISON_REDUCE = 41, --[[APPLY]] KILL_SP_RECOVER = 42, --[[APPLY]] EXP_DOUBLE_BONUS = 43, --[[APPLY]] GOLD_DOUBLE_BONUS = 44, --[[APPLY]] ITEM_DROP_BONUS = 45, --[[APPLY]] POTION_BONUS = 46, --[[APPLY]] KILL_HP_RECOVER = 47, --[[APPLY]] IMMUNE_STUN = 48, --[[APPLY]] IMMUNE_SLOW = 49, --[[APPLY]] IMMUNE_FALL = 50, --[[APPLY]] SKILL = 51, --[[APPLY]] BOW_DISTANCE = 52, --[[APPLY]] ATT_GRADE_BONUS = 53, --[[APPLY]] DEF_GRADE_BONUS = 54, --[[APPLY]] MAGIC_ATT_GRADE = 55, --[[APPLY]] MAGIC_DEF_GRADE = 56, --[[APPLY]] CURSE_PCT = 57, --[[APPLY]] MAX_STAMINA = 58, --[[APPLY]] ATTBONUS_WARRIOR = 59, --[[APPLY]] ATTBONUS_ASSASSIN = 60, --[[APPLY]] ATTBONUS_SURA = 61, --[[APPLY]] ATTBONUS_SHAMAN = 62, --[[APPLY]] ATTBONUS_MONSTER = 63, --[[APPLY]] MALL_ATTBONUS = 64, --[[APPLY]] MALL_DEFBONUS = 65, --[[APPLY]] MALL_EXPBONUS = 66, --[[APPLY]] MALL_ITEMBONUS = 67, --[[APPLY]] MALL_GOLDBONUS = 68, --[[APPLY]] MAX_HP_PCT = 69, --[[APPLY]] MAX_SP_PCT = 70, --[[APPLY]] SKILL_DAMAGE_BONUS = 71, --[[APPLY]] NORMAL_HIT_DAMAGE_BONUS = 72, --[[APPLY]] SKILL_DEFEND_BONUS = 73, --[[APPLY]] NORMAL_HIT_DEFEND_BONUS = 74, --[[APPLY]] PC_BANG_EXP_BONUS = 75, --[[APPLY]] PC_BANG_DROP_BONUS = 76, --[[APPLY]] EXTRACT_HP_PCT = 77, --[[APPLY]] RESIST_WARRIOR = 78, --[[APPLY]] RESIST_ASSASSIN = 79, --[[APPLY]] RESIST_SURA = 80, --[[APPLY]] RESIST_SHAMAN = 81, --[[APPLY]] ENERGY = 82, --[[APPLY]] DEF_GRADE = 83, --[[APPLY]] COSTUME_ATTR_BONUS = 84, --[[APPLY]] MAGIC_ATTBONUS_PER = 85, --[[APPLY]] MELEE_MAGIC_ATTBONUS_PER = 86, --[[APPLY]] RESIST_ICE = 87, --[[APPLY]] RESIST_EARTH = 88, --[[APPLY]] RESIST_DARK = 89, --[[APPLY]] ANTI_CRITICAL_PCT = 90, --[[APPLY]] ANTI_PENETRATE_PCT = 91, --[[APPLY]] BLEEDING_REDUCE = 92, --[[APPLY]] BLEEDING_PCT = 93, --[[APPLY]] ATTBONUS_WOLFMAN = 94, --[[APPLY]] RESIST_WOLFMAN = 95, --[[APPLY]] RESIST_CLAW = 96, --[[APPLY]] MOUNT = 97, --[[APPLY]] ACCEDRAIN_RATE = 98, --[[APPLY]] RESIST_MAGIC_REDUCTION = 99, --[[APPLY]] ENCHANT_ELECT = 100, --[[APPLY]] ENCHANT_FIRE = 101, --[[APPLY]] ENCHANT_ICE = 102, --[[APPLY]] ENCHANT_WIND = 103, --[[APPLY]] ENCHANT_EARTH = 104, --[[APPLY]] ENCHANT_DARK = 105, --[[APPLY]] ATTBONUS_CZ = 106, --[[APPLY]] ATTBONUS_INSECT = 107, --[[APPLY]] ATTBONUS_DESERT = 108, --[[APPLY]] ATTBONUS_SWORD = 109, --[[APPLY]] ATTBONUS_TWOHAND = 110, --[[APPLY]] ATTBONUS_DAGGER = 111, --[[APPLY]] ATTBONUS_BELL = 112, --[[APPLY]] ATTBONUS_FAN = 113, --[[APPLY]] ATTBONUS_BOW = 114, --[[APPLY]] ATTBONUS_CLAW = 115, --[[APPLY]] RESIST_HUMAN = 116, --[[APPLY]] ATTBONUS_STONE = 117, --[[APPLY]] SUNGMA_STR = 118, --[[APPLY]] SUNGMA_HP = 119, --[[APPLY]] SUNGMA_MOVE = 120, --[[APPLY]] SUNGMA_IMMUNE = 121, --[[APPLY]] RANDOM = 122, --[[APPLY]] SKILL_DEFEND_BONUS_BOSS_OR_MORE = 123, --[[APPLY]] SKILL_DAMAGE_BONUS_BOSS_OR_MORE = 124, --[[APPLY]] ATTBONUS_BOSS = 125, --[[APPLY]] NORMAL_HIT_DAMAGE_BONUS_BOSS_OR_MORE = 126, --[[APPLY]] FIRST_ATTRIBUTE_BONUS = 127, --[[APPLY]] SECOND_ATTRIBUTE_BONUS = 128, --[[APPLY]] THIRD_ATTRIBUTE_BONUS = 129, --[[APPLY]] FOURTH_ATTRIBUTE_BONUS = 130, --[[APPLY]] FIFTH_ATTRIBUTE_BONUS = 131, --[[APPLY]] FISHING_RARE = 132, --[[APPLY]] MAX_NUM = 255 }; APPLY.MAX_MP = APPLY.MAX_SP; APPLY.VIT = APPLY.CON; APPLY.MP_REGEN = APPLY.SP_REGEN; APPLY.STEAL_MP = APPLY.STEAL_SP; APPLY.DAMAGE_MP_RECOVER = APPLY.DAMAGE_SP_RECOVER; APPLY.RESIST_ARROW = APPLY.RESIST_BOW; APPLY.MAX_MP_PCT = APPLY.MAX_SP_PCT; APPLY.NUM = APPLY.MAX_NUM; POINT = { --[[POINT]] NONE = 0, --[[POINT]] LEVEL = 1, --[[POINT]] VOICE = 2, --[[POINT]] EXP = 3, --[[POINT]] NEXT_EXP = 4, --[[POINT]] HP = 5, --[[POINT]] MAX_HP = 6, --[[POINT]] SP = 7, --[[POINT]] MAX_SP = 8, --[[POINT]] STAMINA = 9, --[[POINT]] MAX_STAMINA = 10, --[[POINT]] GOLD = 11, --[[POINT]] ST = 12, --[[POINT]] HT = 13, --[[POINT]] DX = 14, --[[POINT]] IQ = 15, --[[POINT]] DEF_GRADE = 16, --[[POINT]] ATT_SPEED = 17, --[[POINT]] ATT_GRADE = 18, --[[POINT]] MOV_SPEED = 19, --[[POINT]] CLIENT_DEF_GRADE = 20, --[[POINT]] CASTING_SPEED = 21, --[[POINT]] MAGIC_ATT_GRADE = 22, --[[POINT]] MAGIC_DEF_GRADE = 23, --[[POINT]] EMPIRE_POINT = 24, --[[POINT]] LEVEL_STEP = 25, --[[POINT]] STAT = 26, --[[POINT]] SUB_SKILL = 27, --[[POINT]] SKILL = 28, --[[POINT]] WEAPON_MIN = 29, --[[POINT]] WEAPON_MAX = 30, --[[POINT]] PLAYTIME = 31, --[[POINT]] HP_REGEN = 32, --[[POINT]] SP_REGEN = 33, --[[POINT]] BOW_DISTANCE = 34, --[[POINT]] HP_RECOVERY = 35, --[[POINT]] SP_RECOVERY = 36, --[[POINT]] POISON_PCT = 37, --[[POINT]] STUN_PCT = 38, --[[POINT]] SLOW_PCT = 39, --[[POINT]] CRITICAL_PCT = 40, --[[POINT]] PENETRATE_PCT = 41, --[[POINT]] CURSE_PCT = 42, --[[POINT]] ATTBONUS_HUMAN = 43, --[[POINT]] ATTBONUS_ANIMAL = 44, --[[POINT]] ATTBONUS_ORC = 45, --[[POINT]] ATTBONUS_MILGYO = 46, --[[POINT]] ATTBONUS_UNDEAD = 47, --[[POINT]] ATTBONUS_DEVIL = 48, --[[POINT]] ATTBONUS_INSECT = 49, --[[POINT]] ATTBONUS_FIRE = 50, --[[POINT]] ATTBONUS_ICE = 51, --[[POINT]] ATTBONUS_DESERT = 52, --[[POINT]] ATTBONUS_MONSTER = 53, --[[POINT]] ATTBONUS_WARRIOR = 54, --[[POINT]] ATTBONUS_ASSASSIN = 55, --[[POINT]] ATTBONUS_SURA = 56, --[[POINT]] ATTBONUS_SHAMAN = 57, --[[POINT]] ATTBONUS_TREE = 58, --[[POINT]] RESIST_WARRIOR = 59, --[[POINT]] RESIST_ASSASSIN = 60, --[[POINT]] RESIST_SURA = 61, --[[POINT]] RESIST_SHAMAN = 62, --[[POINT]] STEAL_HP = 63, --[[POINT]] STEAL_SP = 64, --[[POINT]] MANA_BURN_PCT = 65, --[[POINT]] DAMAGE_SP_RECOVER = 66, --[[POINT]] BLOCK = 67, --[[POINT]] DODGE = 68, --[[POINT]] RESIST_SWORD = 69, --[[POINT]] RESIST_TWOHAND = 70, --[[POINT]] RESIST_DAGGER = 71, --[[POINT]] RESIST_BELL = 72, --[[POINT]] RESIST_FAN = 73, --[[POINT]] RESIST_BOW = 74, --[[POINT]] RESIST_FIRE = 75, --[[POINT]] RESIST_ELEC = 76, --[[POINT]] RESIST_MAGIC = 77, --[[POINT]] RESIST_WIND = 78, --[[POINT]] REFLECT_MELEE = 79, --[[POINT]] REFLECT_CURSE = 80, --[[POINT]] POISON_REDUCE = 81, --[[POINT]] KILL_SP_RECOVER = 82, --[[POINT]] EXP_DOUBLE_BONUS = 83, --[[POINT]] GOLD_DOUBLE_BONUS = 84, --[[POINT]] ITEM_DROP_BONUS = 85, --[[POINT]] POTION_BONUS = 86, --[[POINT]] KILL_HP_RECOVERY = 87, --[[POINT]] IMMUNE_STUN = 88, --[[POINT]] IMMUNE_SLOW = 89, --[[POINT]] MMUNE_FALL = 90, --[[POINT]] PARTY_ATTACKER_BONUS = 91, --[[POINT]] PARTY_TANKER_BONUS = 92, --[[POINT]] ATT_BONUS = 93, --[[POINT]] DEF_BONUS = 94, --[[POINT]] ATT_GRADE_BONUS = 95, --[[POINT]] DEF_GRADE_BONUS = 96, --[[POINT]] MAGIC_ATT_GRADE_BONUS = 97, --[[POINT]] MAGIC_DEF_GRADE_BONUS = 98, --[[POINT]] RESIST_NORMAL_DAMAGE = 99, --[[POINT]] HIT_HP_RECOVERY = 100, --[[POINT]] HIT_SP_RECOVERY = 101, --[[POINT]] MANASHIELD = 102, --[[POINT]] PARTY_BUFFER_BONUS = 103, --[[POINT]] PARTY_SKILL_MASTER_BONUS = 104, --[[POINT]] HP_RECOVER_CONTINUE = 105, --[[POINT]] SP_RECOVER_CONTINUE = 106, --[[POINT]] STEAL_GOLD = 107, --[[POINT]] POLYMORPH = 108, --[[POINT]] MOUNT = 109, --[[POINT]] PARTY_HASTE_BONUS = 110, --[[POINT]] PARTY_DEFENDER_BONUS = 111, --[[POINT]] STAT_RESET_COUNT = 112, --[[POINT]] HORSE_SKILL = 113, --[[POINT]] MALL_ATTBONUS = 114, --[[POINT]] MALL_DEFBONUS = 115, --[[POINT]] MALL_EXPBONUS = 116, --[[POINT]] MALL_ITEMBONUS = 117, --[[POINT]] MALL_GOLDBONUS = 118, --[[POINT]] MAX_HP_PCT = 119, --[[POINT]] MAX_SP_PCT = 120, --[[POINT]] SKILL_DAMAGE_BONUS = 121, --[[POINT]] NORMAL_HIT_DAMAGE_BONUS = 122, --[[POINT]] SKILL_DEFEND_BONUS = 123, --[[POINT]] NORMAL_HIT_DEFEND_BONUS = 124, --[[POINT]] PC_BANG_EXP_BONUS = 125, --[[POINT]] PC_BANG_DROP_BONUS = 126, --[[POINT]] RAMADAN_CANDY_BONUS_EXP = 127, --[[POINT]] ENERGY = 128, --[[POINT]] ENERGY_END_TIME = 129, --[[POINT]] COSTUME_ATTR_BONUS = 130, --[[POINT]] MAGIC_ATT_BONUS_PER = 131, --[[POINT]] MELEE_MAGIC_ATT_BONUS_PER = 132, --[[POINT]] RESIST_ICE = 133, --[[POINT]] RESIST_EARTH = 134, --[[POINT]] RESIST_DARK = 135, --[[POINT]] RESIST_CRITICAL = 136, --[[POINT]] RESIST_PENETRATE = 137, --[[POINT]] BLEEDING_REDUCE = 138, --[[POINT]] BLEEDING_PCT = 139, --[[POINT]] ATTBONUS_WOLFMAN = 140, --[[POINT]] RESIST_WOLFMAN = 141, --[[POINT]] RESIST_CLAW = 142, --[[POINT]] ACCEDRAIN_RATE = 143, --[[POINT]] RESIST_MAGIC_REDUCTION = 144, --[[POINT]] ENCHANT_ELECT = 145, --[[POINT]] ENCHANT_FIRE = 146, --[[POINT]] ENCHANT_ICE = 147, --[[POINT]] ENCHANT_WIND = 148, --[[POINT]] ENCHANT_EARTH = 149, --[[POINT]] ENCHANT_DARK = 150, --[[POINT]] ATTBONUS_CZ = 151, --[[POINT]] ATTBONUS_SWORD = 152, --[[POINT]] ATTBONUS_TWOHAND = 153, --[[POINT]] ATTBONUS_DAGGER = 154, --[[POINT]] ATTBONUS_BELL = 155, --[[POINT]] ATTBONUS_FAN = 156, --[[POINT]] ATTBONUS_BOW = 157, --[[POINT]] ATTBONUS_CLAW = 158, --[[POINT]] RESIST_HUMAN = 159, --[[POINT]] MAX_NUM = 255 }; POINT.MAX_MP = POINT.MAX_SP; POINT.VIT = POINT.CON; POINT.MP_REGEN = POINT.SP_REGEN; POINT.STEAL_MP = POINT.STEAL_SP; POINT.DAMAGE_MP_RECOVER = POINT.DAMAGE_SP_RECOVER; POINT.RESIST_ARROW = POINT.RESIST_BOW; POINT.MAX_MP_PCT = POINT.MAX_SP_PCT; POINT.NUM = POINT.MAX_NUM; APPLY_NAME = { [APPLY.MAX_HP] = "Max HP", [APPLY.MAX_SP] = "Max MP", [APPLY.CON] = "Vitality", [APPLY.INT] = "Intelligence", [APPLY.STR] = "Strength", [APPLY.DEX] = "Dexterity", [APPLY.ATT_SPEED] = "Attack Speed", [APPLY.MOV_SPEED] = "Movement Speed", [APPLY.CAST_SPEED] = "Casting Speed", [APPLY.HP_REGEN] = "HP Regeneration", [APPLY.SP_REGEN] = "MP Regeneration", [APPLY.POISON_PCT] = "Poisoning chance", [APPLY.STUN_PCT] = "Blackout chance", [APPLY.SLOW_PCT] = "Slowing chance", [APPLY.CRITICAL_PCT] = "Chance of critical hit", [APPLY.PENETRATE_PCT] = "Chance of piercing hit", [APPLY.ATTBONUS_HUMAN] = "Strong against Half Humans", [APPLY.ATTBONUS_ANIMAL] = "Strong against Animals", [APPLY.ATTBONUS_ORC] = "Strong against Orcs", [APPLY.ATTBONUS_MILGYO] = "Strong against Mystics", [APPLY.ATTBONUS_UNDEAD] = "Strong against Undead", [APPLY.ATTBONUS_DEVIL] = "Strong against Devils", [APPLY.STEAL_HP] = "damage will be absorbed by HP", [APPLY.STEAL_SP] = "damage will be absorbed by MP", [APPLY.MANA_BURN_PCT] = "chance to rob SP", [APPLY.DAMAGE_SP_RECOVER] = "Chance to get back SP when hit", [APPLY.BLOCK] = "Chance to block a close-combat attack", [APPLY.DODGE] = "Chance to avoid Arrows", [APPLY.RESIST_SWORD] = "Sword Defence", [APPLY.RESIST_TWOHAND] = "Two-Handed Defence", [APPLY.RESIST_DAGGER] = "Dagger Defence", [APPLY.RESIST_BELL] = "Bell Defence", [APPLY.RESIST_FAN] = "Fan Defence", [APPLY.RESIST_BOW] = "Arrow Defence", [APPLY.RESIST_FIRE] = "Fire Resistance", [APPLY.RESIST_ELEC] = "Lightning Resistance", [APPLY.RESIST_MAGIC] = "Magic Resistance", [APPLY.RESIST_WIND] = "Wind Resistance", [APPLY.REFLECT_MELEE] = "Chance to reflect a close combat attack", [APPLY.REFLECT_CURSE] = "Chance to reflect Curse:", [APPLY.POISON_REDUCE] = "Poisoning Resistance", [APPLY.KILL_SP_RECOVER] = "Chance to restore SP", [APPLY.EXP_DOUBLE_BONUS] = "Chance for EXP Bonus", [APPLY.GOLD_DOUBLE_BONUS] = "Chance to drop double Yang", [APPLY.ITEM_DROP_BONUS] = "Chance to drop double the Items", [APPLY.POTION_BONUS] = "Potion effect raise", [APPLY.KILL_HP_RECOVER] = "Chance to restore HP", [APPLY.IMMUNE_STUN] = "Defence against blackouts", [APPLY.IMMUNE_SLOW] = "Defence against slowing", [APPLY.IMMUNE_FALL] = "Immune against falling down", [APPLY.SKILL] = "CODE:SKILL unk", [APPLY.BOW_DISTANCE] = "Range m", [APPLY.ATT_GRADE_BONUS] = "Attack Value", [APPLY.DEF_GRADE_BONUS] = "Defence", [APPLY.MAGIC_ATT_GRADE] = "Magical Attack Value", [APPLY.MAGIC_DEF_GRADE] = "Magical Defence", [APPLY.CURSE_PCT] = "CODE:CURSE_PCT unk", [APPLY.MAX_STAMINA] = "Max. Endurance", [APPLY.ATTBONUS_WARRIOR] = "Strong against Warriors", [APPLY.ATTBONUS_ASSASSIN] = "Strong against Ninjas", [APPLY.ATTBONUS_SURA] = "Strong against Sura", [APPLY.ATTBONUS_SHAMAN] = "Strong against Shamans", [APPLY.ATTBONUS_MONSTER] = "Strength against monsters", [APPLY.MALL_ATTBONUS] = "Attack Value", [APPLY.MALL_DEFBONUS] = "Defence", [APPLY.MALL_EXPBONUS] = "EXP", [APPLY.MALL_ITEMBONUS] = "Item drop chance increased", [APPLY.MALL_GOLDBONUS] = "Yang drop chance increased", [APPLY.MAX_HP_PCT] = "Max. HP", [APPLY.MAX_SP_PCT] = "Max. SP", [APPLY.SKILL_DAMAGE_BONUS] = "Skill Damage", [APPLY.NORMAL_HIT_DAMAGE_BONUS] = "Average Damage", [APPLY.SKILL_DEFEND_BONUS] = "Resistance against Skill Damage", [APPLY.NORMAL_HIT_DEFEND_BONUS] = "Average Damage Resistance", [APPLY.PC_BANG_EXP_BONUS] = "iCafe EXP Bonus", [APPLY.PC_BANG_DROP_BONUS] = "iCafe Chance of looting items", [APPLY.EXTRACT_HP_PCT] = "CODE:EXTRACT_HP_PCT unk", [APPLY.RESIST_WARRIOR] = "Defence chance against warrior attacks", [APPLY.RESIST_ASSASSIN] = "Defence chance against ninja attacks", [APPLY.RESIST_SURA] = "Defence chance against sura attacks", [APPLY.RESIST_SHAMAN] = "Defence chance against shaman attacks", [APPLY.ENERGY] = "Energy", [APPLY.DEF_GRADE] = "CODE:DEF_GRADE (unk)", [APPLY.COSTUME_ATTR_BONUS] = "Costume bonus", [APPLY.MAGIC_ATTBONUS_PER] = "Magic attack", [APPLY.MELEE_MAGIC_ATTBONUS_PER] = "Magic/melee attack", [APPLY.RESIST_ICE] = "Ice Resistance", [APPLY.RESIST_EARTH] = "Earth Resistance", [APPLY.RESIST_DARK] = "Resistance against darkness", [APPLY.ANTI_CRITICAL_PCT] = "Resistance against critical hits", [APPLY.ANTI_PENETRATE_PCT] = "Resistance against piercing hits", [APPLY.BLEEDING_REDUCE] = "Bleeding Attack Resistance", [APPLY.BLEEDING_PCT] = "Bleeding attack", [APPLY.ATTBONUS_WOLFMAN] = "Strong against Lycans", [APPLY.RESIST_WOLFMAN] = "Defence chance against lycan attacks", [APPLY.RESIST_CLAW] = "Claw Defence", [APPLY.MOUNT] = "CODE:MOUNT (unk)", [APPLY.ACCEDRAIN_RATE] = "Absorption rate", [APPLY.RESIST_MAGIC_REDUCTION] = "Magic penetration", [APPLY.ENCHANT_ELECT] = "Power of Lightning", [APPLY.ENCHANT_FIRE] = "Power of Fire", [APPLY.ENCHANT_ICE] = "Power of Ice", [APPLY.ENCHANT_WIND] = "Power of Wind", [APPLY.ENCHANT_EARTH] = "Power of Earth", [APPLY.ENCHANT_DARK] = "Power of Darkness", [APPLY.ATTBONUS_CZ] = "Strong against Zodiac Monsters", [APPLY.ATTBONUS_INSECT] = "Strong against Insects", [APPLY.ATTBONUS_DESERT] = "Strong against Desert Monsters", [APPLY.ATTBONUS_SWORD] = "Sword Defence Break", [APPLY.ATTBONUS_TWOHAND] = "Two-handed Defence Break", [APPLY.ATTBONUS_DAGGER] = "Dagger Defence Break", [APPLY.ATTBONUS_BELL] = "Bell Defence Break", [APPLY.ATTBONUS_FAN] = "Fan Defence Break", [APPLY.ATTBONUS_BOW] = "Arrow Defence Break", [APPLY.ATTBONUS_CLAW] = "Claw Defence Break", [APPLY.RESIST_HUMAN] = "Resistance to Half Humans" }; APPLY_NAME[APPLY.MAX_MP] = APPLY_NAME[APPLY.MAX_SP]; APPLY_NAME[APPLY.VIT] = APPLY_NAME[APPLY.CON]; APPLY_NAME[APPLY.MP_REGEN] = APPLY_NAME[APPLY.SP_REGEN]; APPLY_NAME[APPLY.STEAL_MP] = APPLY_NAME[APPLY.STEAL_SP]; APPLY_NAME[APPLY.DAMAGE_MP_RECOVER] = APPLY_NAME[APPLY.DAMAGE_SP_RECOVER]; APPLY_NAME[APPLY.RESIST_ARROW] = APPLY_NAME[APPLY.RESIST_BOW]; APPLY_NAME[APPLY.MAX_MP_PCT] = APPLY_NAME[APPLY.MAX_SP_PCT]; APPLY_NAME_ARG = { [APPLY.MAX_HP] = "Max HP %d", [APPLY.MAX_SP] = "Max MP %d", [APPLY.CON] = "Vitality %d", [APPLY.INT] = "Intelligence %d", [APPLY.STR] = "Strength %d", [APPLY.DEX] = "Dexterity %d", [APPLY.ATT_SPEED] = "Attack Speed %d%%", [APPLY.MOV_SPEED] = "Movement Speed %d%%", [APPLY.CAST_SPEED] = "Casting Speed %d%%", [APPLY.HP_REGEN] = "HP Regeneration %d%%", [APPLY.SP_REGEN] = "MP Regeneration %d%%", [APPLY.POISON_PCT] = "Poisoning chance %d%%", [APPLY.STUN_PCT] = "Blackout chance %d%%", [APPLY.SLOW_PCT] = "Slowing chance %d%%", [APPLY.CRITICAL_PCT] = "Chance of critical hit %d%%", [APPLY.PENETRATE_PCT] = "Chance of piercing hit %d%%", [APPLY.ATTBONUS_HUMAN] = "Strong against Half Humans %d%%", [APPLY.ATTBONUS_ANIMAL] = "Strong against Animals %d%%", [APPLY.ATTBONUS_ORC] = "Strong against Orcs %d%%", [APPLY.ATTBONUS_MILGYO] = "Strong against Mystics %d%%", [APPLY.ATTBONUS_UNDEAD] = "Strong against Undead %d%%", [APPLY.ATTBONUS_DEVIL] = "Strong against Devils %d%%", [APPLY.STEAL_HP] = "%d%% damage will be absorbed by HP", [APPLY.STEAL_SP] = "%d%% damage will be absorbed by MP", [APPLY.MANA_BURN_PCT] = "%d%% chance to rob SP", [APPLY.DAMAGE_SP_RECOVER] = "%d%% Chance to get back SP when hit", [APPLY.BLOCK] = "Chance to block a close-combat attack %d%%", [APPLY.DODGE] = "Chance to avoid Arrows %d%%", [APPLY.RESIST_SWORD] = "Sword Defence %d%%", [APPLY.RESIST_TWOHAND] = "Two-Handed Defence %d%%", [APPLY.RESIST_DAGGER] = "Dagger Defence %d%%", [APPLY.RESIST_BELL] = "Bell Defence %d%%", [APPLY.RESIST_BELL] = "Fan Defence %d%%", [APPLY.RESIST_BOW] = "Arrow Defence %d%%", [APPLY.RESIST_FIRE] = "Fire Resistance %d%%", [APPLY.RESIST_ELEC] = "Lightning Resistance %d%%", [APPLY.RESIST_MAGIC] = "Magic Resistance %d%%", [APPLY.RESIST_WIND] = "Wind Resistance %d%%", [APPLY.REFLECT_MELEE] = "Chance to reflect a close combat attack: %d%%", [APPLY.REFLECT_CURSE] = "Chance to reflect Curse: %d%%", [APPLY.POISON_REDUCE] = "Poisoning Resistance %d%%", [APPLY.KILL_SP_RECOVER] = "%d%% Chance to restore SP", [APPLY.EXP_DOUBLE_BONUS] = "%d%% Chance for EXP Bonus", [APPLY.GOLD_DOUBLE_BONUS] = "%d%% Chance to drop double Yang", [APPLY.ITEM_DROP_BONUS] = "%d%% Chance to drop double the Items", [APPLY.POTION_BONUS] = "Potion %d%% effect raise", [APPLY.KILL_HP_RECOVER] = "%d%% Chance to restore HP", [APPLY.IMMUNE_STUN] = "Defence against blackouts", [APPLY.IMMUNE_SLOW] = "Defence against slowing", [APPLY.IMMUNE_FALL] = "Immune against falling down", [APPLY.SKILL] = "CODE:SKILL (unk) %d", [APPLY.BOW_DISTANCE] = "Range %d m", [APPLY.ATT_GRADE_BONUS] = "Attack Value %d", [APPLY.DEF_GRADE_BONUS] = "Defence %d", [APPLY.MAGIC_ATT_GRADE] = "Magical Attack Value %d", [APPLY.MAGIC_DEF_GRADE] = "Magical Defence %d", [APPLY.CURSE_PCT] = "CODE:CURSE_PCT unk %d", [APPLY.MAX_STAMINA] = "Max. Endurance %d", [APPLY.ATTBONUS_WARRIOR] = "Strong against Warriors %d%%", [APPLY.ATTBONUS_ASSASSIN] = "Strong against Ninjas %d%%", [APPLY.ATTBONUS_SURA] = "Strong against Sura %d%%", [APPLY.ATTBONUS_SHAMAN] = "Strong against Shamans %d%%", [APPLY.ATTBONUS_MONSTER] = "Strength against monsters %d%%", [APPLY.MALL_ATTBONUS] = "Attack Value %d%%", [APPLY.MALL_DEFBONUS] = "Defence %d%%", [APPLY.MALL_EXPBONUS] = "EXP %d%%", [APPLY.MALL_ITEMBONUS] = "Item drop chance %d%%", [APPLY.MALL_GOLDBONUS] = "Yang drop chance %d%%", [APPLY.MAX_HP_PCT] = "Max. HP %d%%", [APPLY.MAX_SP_PCT] = "Max. SP %d%%", [APPLY.SKILL_DAMAGE_BONUS] = "Skill Damage %d%%", [APPLY.NORMAL_HIT_DAMAGE_BONUS] = "Average Damage %d%%", [APPLY.SKILL_DEFEND_BONUS] = "Resistance against Skill Damage %d%%", [APPLY.NORMAL_HIT_DEFEND_BONUS] = "Average Damage Resistance %d%%", [APPLY.PC_BANG_EXP_BONUS] = "iCafe EXP Bonus %d%%", [APPLY.PC_BANG_DROP_BONUS] = "iCafe Chance of looting items %d%%", [APPLY.EXTRACT_HP_PCT] = "CODE:EXTRACT_HP_PCT (unk) %d", [APPLY.RESIST_WARRIOR] = "Defence chance against warrior attacks: %d%%", [APPLY.RESIST_ASSASSIN] = "Defence chance against ninja attacks: %d%%", [APPLY.RESIST_SURA] = "Defence chance against sura attacks: %d%%", [APPLY.RESIST_SHAMAN] = "Defence chance against shaman attacks: %d%%", [APPLY.ENERGY] = "Energy %d", [APPLY.DEF_GRADE] = "CODE:DEF_GRADE (unk) %d", [APPLY.COSTUME_ATTR_BONUS] = "Costume bonus %d%%", [APPLY.MAGIC_ATTBONUS_PER] = "Magic attack %d%%", [APPLY.MELEE_MAGIC_ATTBONUS_PER] = "Magic/melee attack %d%%", [APPLY.RESIST_ICE] = "Ice Resistance %d%%", [APPLY.RESIST_EARTH] = "Earth Resistance %d%%", [APPLY.RESIST_DARK] = "Resistance against darkness %d%%", [APPLY.ANTI_CRITICAL_PCT] = "Resistance against critical hits %d%%", [APPLY.ANTI_PENETRATE_PCT] = "Resistance against piercing hits %d%%", [APPLY.BLEEDING_REDUCE] = "Bleeding Attack Resistance: %d%%", [APPLY.BLEEDING_PCT] = "Bleeding attack %d%%", [APPLY.ATTBONUS_WOLFMAN] = "Strong against Lycans %d%%", [APPLY.RESIST_WOLFMAN] = "Defence chance against Lycan attacks: %d%%", [APPLY.RESIST_CLAW] = "Claw Defence %d%%", [APPLY.MOUNT] = "CODE:MOUNT (unk)", [APPLY.ACCEDRAIN_RATE] = "Absorption rate: %d%%", [APPLY.RESIST_MAGIC_REDUCTION] = "Magic penetration of %d%%", [APPLY.ENCHANT_ELECT] = "Power of Lightning %d%%", [APPLY.ENCHANT_FIRE] = "Power of Fire %d%%", [APPLY.ENCHANT_ICE] = "Power of Ice %d%%", [APPLY.ENCHANT_WIND] = "Power of Wind %d%%", [APPLY.ENCHANT_EARTH] = "Power of Earth %d%%", [APPLY.ENCHANT_DARK] = "Power of Darkness %d%%", [APPLY.ATTBONUS_CZ] = "Strong against Zodiac Monsters %d%%", [APPLY.ATTBONUS_INSECT] = "Strong against Insects %d%%", [APPLY.ATTBONUS_DESERT] = "Strong against Desert Monsters %d%%", [APPLY.ATTBONUS_SWORD] = "Sword Defence Break %d%%", [APPLY.ATTBONUS_TWOHAND] = "Two-handed Defence Break %d%%", [APPLY.ATTBONUS_DAGGER] = "Dagger Defence Break %d%%", [APPLY.ATTBONUS_BELL] = "Bell Defence Break %d%%", [APPLY.ATTBONUS_FAN] = "Fan Defence Break %d%%", [APPLY.ATTBONUS_BOW] = "Arrow Defence Break %d%%", [APPLY.ATTBONUS_CLAW] = "Claw Defence Break %d%%", [APPLY.RESIST_HUMAN] = "Resistance to Half Humans %d%%" }; APPLY_NAME_ARG[APPLY.MAX_MP] = APPLY_NAME_ARG[APPLY.MAX_SP]; APPLY_NAME_ARG[APPLY.VIT] = APPLY_NAME_ARG[APPLY.CON]; APPLY_NAME_ARG[APPLY.MP_REGEN] = APPLY_NAME_ARG[APPLY.SP_REGEN]; APPLY_NAME_ARG[APPLY.STEAL_MP] = APPLY_NAME_ARG[APPLY.STEAL_SP]; APPLY_NAME_ARG[APPLY.DAMAGE_MP_RECOVER] = APPLY_NAME_ARG[APPLY.DAMAGE_SP_RECOVER]; APPLY_NAME_ARG[APPLY.RESIST_ARROW] = APPLY_NAME_ARG[APPLY.RESIST_BOW]; APPLY_NAME_ARG[APPLY.MAX_MP_PCT] = APPLY_NAME_ARG[APPLY.MAX_SP_PCT]; --[[ The list of all the normal skills for each race and class. ]] ACTIVE_SKILL_LIST = { [JOB.WARRIOR] = { [SPECS.BODY_FORCE] = {1, 2, 3, 4, 5, 6}, [SPECS.MENTAL_FIGHT] = {16, 17, 18, 19, 20, 21} }, [JOB.NINJA] = { [SPECS.BLADE_FIGHT] = {31, 32, 33, 34, 35, 36}, [SPECS.ARCHERY] = {46, 47, 48, 49, 50, 51} }, [JOB.SURA] = { [SPECS.WEAPONRY] = {61, 62, 63, 64, 65, 66}, [SPECS.BLACK_MAGIC] = {76, 77, 78, 79, 80, 81} }, [JOB.SHAMAN] = { [SPECS.DRAGON_FORCE] = {91, 92, 93, 94, 95, 96}, [SPECS.HEALING_FORCE] = {106, 107, 108, 109, 110, 111} }, [JOB.LYCAN] = { [SPECS.INSTINCT] = {170, 171, 172, 173, 174, 175} } }; --[[ The list of all the yohara skills for each race and class. ]] YOHARA_ACTIVE_SKILL_LIST = { [JOB.WARRIOR] = { [SPECS.BODY_FORCE] = {176}, [SPECS.MENTAL_FIGHT] = {176} }, [JOB.NINJA] = { [SPECS.BLADE_FIGHT] = {177}, [SPECS.ARCHERY] = {178} }, [JOB.SURA] = { [SPECS.WEAPONRY] = {179}, [SPECS.BLACK_MAGIC] = {180} }, [JOB.SHAMAN] = { [SPECS.DRAGON_FORCE] = {181}, [SPECS.HEALING_FORCE] = {182} }, [JOB.LYCAN] = { [SPECS.INSTINCT] = {183} } }; --[[ A list of sexes for each race. ]] JOB_TO_RACE = { [JOB.WARRIOR] = { [SEX.MALE] = RACE.WARRIOR_M, [SEX.FEMALE] = RACE.WARRIOR_W }, [JOB.NINJA] = { [SEX.MALE] = RACE.NINJA_M, [SEX.FEMALE] = RACE.NINJA_W }, [JOB.SURA] = { [SEX.MALE] = RACE.SURA_M, [SEX.FEMALE] = RACE.SURA_W }, [JOB.SHAMAN] = { [SEX.MALE] = RACE.SHAMAN_M, [SEX.FEMALE] = RACE.SHAMAN_W }, [JOB.WOLFMAN] = { [SEX.MALE] = RACE.WOLFMAN_M } }; --[[ The list of race names based on sex. (In english they don't change) ]] RACE_NAME_LIST = { [RACE.WARRIOR_M] = "Warrior", [RACE.NINJA_W] = "Ninja", [RACE.SURA_M] = "Sura", [RACE.SHAMAN_W] = "Shaman", -- [RACE.WARRIOR_W] = "Warrior", [RACE.NINJA_M] = "Ninja", [RACE.SURA_W] = "Sura", [RACE.SHAMAN_M] = "Shaman", -- [RACE.WOLFMAN_M] = "Lycan" }; --[[ A list of jobs for each race. ]] RACE_TO_JOB = { [RACE.WARRIOR_M] = JOB.WARRIOR, [RACE.NINJA_W] = JOB.NINJA, [RACE.SURA_M] = JOB.SURA, [RACE.SHAMAN_W] = JOB.SHAMAN, -- [RACE.WARRIOR_W] = JOB.WARRIOR, [RACE.NINJA_M] = JOB.NINJA, [RACE.SURA_W] = JOB.SURA, [RACE.SHAMAN_M] = JOB.SHAMAN, -- [RACE.WOLFMAN_M] = JOB.WOLFMAN }; --[[ A list of sexes for each race. ]] RACE_TO_SEX = { [RACE.WARRIOR_M] = SEX.MALE, [RACE.NINJA_W] = SEX.FEMALE, [RACE.SURA_M] = SEX.MALE, [RACE.SHAMAN_W] = SEX.FEMALE, -- [RACE.WARRIOR_W] = SEX.FEMALE, [RACE.NINJA_M] = SEX.MALE, [RACE.SURA_W] = SEX.FEMALE, [RACE.SHAMAN_M] = SEX.MALE, -- [RACE.WOLFMAN_M] = SEX.MALE }; --[[ The list of original races. ]] PC_RACE_LIST = {RACE.WARRIOR_M, RACE.NINJA_W, RACE.SURA_M, RACE.SHAMAN_W}; --[[ The list of season1 races. ]] PC2_RACE_LIST = {RACE.WARRIOR_W, RACE.NINJA_M, RACE.SURA_W, RACE.SHAMAN_M}; --[[ The list of wolfman update races. ]] PC3_RACE_LIST = {RACE.WOLFMAN_M}; --[[ The list of male races. ]] MALE_RACE_LIST = {RACE.WARRIOR_M, RACE.NINJA_M, RACE.SURA_M, RACE.SHAMAN_M, RACE.WOLFMAN_M}; --[[ The list of female races. ]] FEMALE_RACE_LIST = {RACE.WARRIOR_W, RACE.NINJA_W, RACE.SURA_W, RACE.SHAMAN_W}; --[[ The list of the names for each sex. ]] SEX_NAME_LIST = { [SEX.MALE] = "Male", [SEX.FEMALE] = "Female" }; --[[ The list of the names for each status. ]] STATUS_NAME_LIST = { [STATUS.CON] = {["str"] = "Vitality", ["label"] = "VIT"}, [STATUS.INT] = {["str"] = "Intelligence", ["label"] = "INT"}, [STATUS.STR] = {["str"] = "Strength", ["label"] = "STR"}, [STATUS.DEX] = {["str"] = "Dexterity", ["label"] = "DEX"} }; STATUS_NAME_LIST[STATUS.VIT] = STATUS_NAME_LIST[STATUS.CON]; --[[ The list of class names. ]] DOCTRINE_NAME_LIST = { [JOB.WARRIOR] = { [SPECS.BODY_FORCE] = "Body-Force", [SPECS.MENTAL_FIGHT] = "Mental-Fight" }, [JOB.NINJA] = { [SPECS.BLADE_FIGHT] = "Blade-Fight", [SPECS.ARCHERY] = "Archery" }, [JOB.SURA] = { [SPECS.WEAPONRY] = "Weaponry", [SPECS.BLACK_MAGIC] = "Black Magic" }, [JOB.SHAMAN] = { [SPECS.DRAGON_FORCE] = "Dragon Force", [SPECS.HEALING_FORCE] = "Healing Force" }, [JOB.LYCAN] = { [SPECS.INSTINCT] = "Instinct" } }; --[[ The list of the names of the skills for each race and class. ]] SKILL_NAME_TABLE = { --** Body Warrior [1] = "Three-Way Cut", [2] = "Sword Spin", [3] = "Berserk", [4] = "Aura of the Sword", [5] = "Dash", [6] = "Life Force", [176] = "Earthquake", --** Mental Warrior [16] = "Spirit Strike (W)", [17] = "Bash", [18] = "Stump", [19] = "Strong Body", [20] = "Sword Strike", [21] = "Sword Orb", --[176] = "Earthquake", -- duplicate, it's the same for both warrior classes --** Blade Fight Ninja [31] = "Ambush", [32] = "Fast Attack", [33] = "Rolling Dagger", [34] = "Stealth", [35] = "Poisonous Cloud", [36] = "Insidious Poison", [177] = "Astral Light", --** Archery Ninja [46] = "Repetitive Shot", [47] = "Arrow Shower", [48] = "Fire Arrow", [49] = "Feather Walk", [50] = "Poison Arrow", [51] = "Spark", [178] = "Storm Shot", --** Weaponry Sura [61] = "Finger Strike", [62] = "Dragon Swirl", [63] = "Enchanted Blade", [64] = "Fear", [65] = "Enchanted Armour", [66] = "Dispel", [179] = "Hell Strike", --** Black Magic Sura [76] = "Dark Strike", [77] = "Flame Strike", [78] = "Flame Spirit", [79] = "Dark Protection", [80] = "Spirit Strike (S)", [81] = "Dark Orb", [180] = "Death Wave", --** Dragon Force Shaman [91] = "Flying Talisman", [92] = "Shooting Dragon", [93] = "Dragon's Roar", [94] = "Blessing", [95] = "Reflect", [96] = "Dragon's Aid", [181] = "Meteor", --** Healing Force Shaman [106] = "Lightning Throw", [107] = "Summon Lightning", [108] = "Lightning Claw", [109] = "Cure", [110] = "Swiftness", [111] = "Attack Up", [182] = "Aether Ward", --** Instinct Lycan [170] = "Shred", [171] = "Wolf's Breath", [172] = "Wolf Pounce", [173] = "Wolf's Claw", [174] = "Crimson Wolf Soul", [175] = "Indigo Wolf Soul", [183] = "Talon Storm" }; --[[ The list of the names for each empire. ]] EMPIRE_NAME_LIST = { [EMPIRES.SHINSOO] = "Shinsoo", [EMPIRES.CHUNJO] = "Chunjo", [EMPIRES.JINNO] = "Jinno" }; --[[ A list of colors. You can use color_say from my quest_functions list to easily use it. ]] COLORS = { ["aliceblue"] = {240, 248, 255}, ["antiquewhite"] = {250, 235, 215}, ["aqua"] = {0, 255, 255}, ["aquamarine"] = {127, 255, 212}, ["azure"] = {240, 255, 255}, ["beige"] = {245, 245, 220}, ["bisque"] = {255, 228, 196}, ["black"] = {0, 0, 0}, ["bronze"] = {205, 127, 50}, ["nabb_blue"] = {63, 108, 191}, ["normal_say"] = {196, 196, 196}, ["blanchedalmond"] = {255, 235, 205},["blue"] = {0, 0, 255}, ["blueviolet"] = {138, 43, 226}, ["brown"] = {165, 42, 42}, ["burlywood"] = {222, 184, 135}, ["cadetblue"] = {95, 158, 160}, ["chartreuse"] = {127, 255, 0}, ["chocolate"] = {210, 105, 30}, ["coral"] = {255, 127, 80}, ["cornflowerblue"] = {100, 149, 237}, ["cornsilk"] = {255, 248, 220}, ["crimson"] = {220, 20, 60}, ["cyan"] = {0, 255, 255}, ["darkblue"] = {0, 0, 139}, ["darkcyan"] = {0, 139, 139}, ["darkgoldenrod"] = {184, 134, 11}, ["darkgray"] = {169, 169, 169}, ["darkgreen"] = {0, 100, 0}, ["darkkhaki"] = {189, 183, 107}, ["darkmagenta"] = {139, 0, 139}, ["darkolivegreen"] = {85, 107, 47}, ["darkorange"] = {255, 140, 0}, ["darkorchid"] = {153, 50, 204}, ["darkred"] = {139, 0, 0}, ["darksalmon"] = {233, 150, 122}, ["darkseagreen"] = {143, 188, 139}, ["darkslateblue"] = {72, 61, 139}, ["darkslategray"] = {47, 79, 79}, ["darkturquoise"] = {0, 206, 209}, ["darkviolet"] = {148, 0, 211}, ["deeppink"] = {255, 20, 147}, ["deepskyblue"] = {0, 191, 255}, ["dimgray"] = {105, 105, 105}, ["dodgerblue"] = {30, 144, 255}, ["firebrick"] = {178, 34, 34}, ["floralwhite"] = {255, 250, 240}, ["forestgreen"] = {34, 139, 34}, ["fuchsia"] = {255, 0, 255}, ["gainsboro"] = {220, 220, 220}, ["ghostwhite"] = {248, 248, 255}, ["gold"] = {255, 215, 0}, ["goldenrod"] = {218, 165, 32}, ["gray"] = {128, 128, 128}, ["green"] = {0, 128, 0}, ["greenyellow"] = {173, 255, 47}, ["honeydew"] = {240, 255, 240}, ["hotpink"] = {255, 105, 180}, ["indianred"] = {205, 92, 92}, ["indigo"] = {75, 0, 130}, ["ivory"] = {255, 255, 240}, ["khaki"] = {240, 230, 140}, ["lavender"] = {230, 230, 250}, ["lavenderblush"] = {255, 240, 245}, ["lawngreen"] = {124, 252, 0}, ["lemonchiffon"] = {255, 250, 205}, ["lightblue"] = {173, 216, 230}, ["lightcoral"] = {240, 128, 128}, ["lightcyan"] = {224, 255, 255}, ["lightgoldenrodyellow"] = {250, 250, 210}, ["lightgray"] = {211, 211, 211}, ["lightgreen"] = {144, 238, 144}, ["lightpink"] = {255, 182, 193}, ["lightsalmon"] = {255, 160, 122}, ["lightseagreen"] = {32, 178, 170}, ["lightskyblue"] = {135, 206, 250}, ["lightslategray"] = {119, 136, 153}, ["lightsteelblue"] = {176, 196, 222}, ["lightyellow"] = {255, 255, 224}, ["lime"] = {0, 255, 0}, ["limegreen"] = {50, 205, 50}, ["linen"] = {250, 240, 230}, ["magenta"] = {255, 0, 255}, ["maroon"] = {128, 0, 0}, ["mediumaquamarine"] = {102, 205, 170},["mediumblue"] = {0, 0, 205}, ["mediumorchid"] = {186, 85, 211}, ["mediumpurple"] = {147, 112, 219}, ["mediumseagreen"] = {60, 179, 113}, ["mediumslateblue"] = {123, 104, 238}, ["mediumspringgreen"] = {0, 250, 154}, ["mediumturquoise"] = {72, 209, 204},["mediumvioletred"] = {199, 21, 133}, ["midnightblue"] = {25, 25, 112}, ["mintcream"] = {245, 255, 250}, ["mistyrose"] = {255, 228, 225}, ["moccasin"] = {255, 228, 181}, ["navajowhite"] = {255, 222, 173}, ["navy"] = {0, 0, 128}, ["oldlace"] = {253, 245, 230}, ["olive"] = {128, 128, 0}, ["olivedrab"] = {107, 142, 35}, ["orange"] = {255, 165, 0}, ["orangered"] = {255, 69, 0}, ["orchid"] = {218, 112, 214}, ["palegoldenrod"] = {238, 232, 170}, ["palegreen"] = {152, 251, 152}, ["paleturquoise"] = {175, 238, 238}, ["palevioletred"] = {219, 112, 147}, ["papayawhip"] = {255, 239, 213}, ["peachpuff"] = {255, 218, 185}, ["peru"] = {205, 133, 63}, ["pink"] = {255, 192, 203}, ["plum"] = {221, 160, 221}, ["powderblue"] = {176, 224, 230}, ["purple"] = {128, 0, 128}, ["red"] = {255, 0, 0}, ["rosybrown"] = {188, 143, 143}, ["royalblue"] = {65, 105, 225}, ["saddlebrown"] = {139, 69, 19}, ["salmon"] = {250, 128, 114}, ["sandybrown"] = {244, 164, 96}, ["seagreen"] = {46, 139, 87}, ["seashell"] = {255, 245, 238}, ["sienna"] = {160, 82, 45}, ["silver"] = {192, 192, 192}, ["skyblue"] = {135, 206, 235}, ["slateblue"] = {106, 90, 205}, ["slategray"] = {112, 128, 144}, ["snow"] = {255, 250, 250}, ["springgreen"] = {0, 255, 127}, ["steelblue"] = {70, 130, 180}, ["tan"] = {210, 180, 140}, ["teal"] = {0, 128, 128}, ["thistle"] = {216, 191, 216}, ["tomato"] = {255, 99, 71}, ["turquoise"] = {64, 224, 208}, ["violet"] = {238, 130, 238}, ["wheat"] = {245, 222, 179}, ["white"] = {255, 255, 255}, ["whitesmoke"] = {245, 245, 245}, ["yellow"] = {255, 255, 0}, ["yellowgreen"] = {154, 205, 50} }; --[[ The list of the map_ids and names. (Taken from official locale_name.txt) ]] MAP_NAME_TABLE = { [200] = {["id"] = "gm_guild_build", ["name"] = "GM Guild Map"}, -- Unofficial name, not present in the locale, but it's commonly known as GM Guild Map. [64] = {["id"] = "map_a2", ["name"] = "Valley of Seungryong"}, [61] = {["id"] = "map_n_snowm_01", ["name"] = "Mount Sohan"}, [355] = {["id"] = "metin2_12zi_stage", ["name"] = "Zodiac Temple"}, [372] = {["id"] = "metin2_guild_pve", ["name"] = "Palace of the Dragon King"}, [6] = {["id"] = "metin2_guild_village_01", ["name"] = "Miryang"}, [26] = {["id"] = "metin2_guild_village_02", ["name"] = "Songpa"}, [46] = {["id"] = "metin2_guild_village_03", ["name"] = "Daeyami"}, [130] = {["id"] = "metin2_guild_war1", ["name"] = "Guild War Area"}, [131] = {["id"] = "metin2_guild_war2", ["name"] = "Guild War Area"}, [132] = {["id"] = "metin2_guild_war3", ["name"] = "Guild War Area"}, [133] = {["id"] = "metin2_guild_war4", ["name"] = "Guild War Area"}, [1] = {["id"] = "metin2_map_a1", ["name"] = "Yongan Area"}, [3] = {["id"] = "metin2_map_a3", ["name"] = "Yayang Area"}, [21] = {["id"] = "metin2_map_b1", ["name"] = "Joan Area"}, [23] = {["id"] = "metin2_map_b3", ["name"] = "Bokjung Area"}, [357] = {["id"] = "metin2_map_battlefied", ["name"] = "Combat Zone"}, [303] = {["id"] = "metin2_map_BayBlackSand", ["name"] = "Nephrite Bay"}, [371] = {["id"] = "metin2_map_boss_awaken_dawnmist", ["name"] = "RX: Enchanted Forest"}, [369] = {["id"] = "metin2_map_boss_awaken_flame", ["name"] = "RX: Red Dragon Fortress"}, [368] = {["id"] = "metin2_map_boss_awaken_skipia", ["name"] = "RX: Grotto of Exile"}, [370] = {["id"] = "metin2_map_boss_awaken_snow", ["name"] = "RX: Nemere's Watchtower"}, [367] = {["id"] = "metin2_map_boss_crack_dawnmist", ["name"] = "TR: Enchanted Forest"}, [365] = {["id"] = "metin2_map_boss_crack_flame", ["name"] = "TR: Red Dragon Fortress"}, [364] = {["id"] = "metin2_map_boss_crack_skipia", ["name"] = "TR: Grotto of Exile"}, [366] = {["id"] = "metin2_map_boss_crack_snow", ["name"] = "TR: Nemere's Watchtower"}, [41] = {["id"] = "metin2_map_c1", ["name"] = "Pyungmoo Area"}, [43] = {["id"] = "metin2_map_c3", ["name"] = "Bakra Area"}, [301] = {["id"] = "Metin2_map_CapeDragonHead", ["name"] = "Cape Dragon Fire"}, [353] = {["id"] = "metin2_map_dawnmist_dungeon_01", ["name"] = "Enchanted Forest"}, [302] = {["id"] = "metin2_map_dawnmistwood", ["name"] = "Gautama Cliff"}, [358] = {["id"] = "metin2_map_defensewave", ["name"] = "Ship Defence"}, [359] = {["id"] = "metin2_map_defensewave_port", ["name"] = "Harbour"}, [216] = {["id"] = "metin2_map_devilsCatacomb", ["name"] = "Devil's Catacomb"}, [66] = {["id"] = "metin2_map_deviltower1", ["name"] = "Demon Tower"}, [112] = {["id"] = "metin2_map_duel", ["name"] = "Training Fight Arena"}, [91] = {["id"] = "metin2_map_e1", ["name"] = "Colony - Shinsoo"}, [92] = {["id"] = "metin2_map_e1", ["name"] = "Colony - Chunjo"}, [93] = {["id"] = "metin2_map_e1", ["name"] = "Colony - Jinno"}, [4] = {["id"] = "metin2_map_guild_01", ["name"] = "Jungrang"}, [24] = {["id"] = "metin2_map_guild_02", ["name"] = "Waryong"}, [44] = {["id"] = "metin2_map_guild_03", ["name"] = "Imha"}, [363] = {["id"] = "metin2_map_labyrinth", ["name"] = "Plateau of Illusions"}, [65] = {["id"] = "metin2_map_milgyo", ["name"] = "Hwang Temple"}, [361] = {["id"] = "metin2_map_miniboss_01", ["name"] = "Blue Dungeon - Lvl 40-80"}, [362] = {["id"] = "metin2_map_miniboss_02", ["name"] = "Blue Dungeon - Lvl 81+"}, [360] = {["id"] = "metin2_map_mists_of_island", ["name"] = "Isle of Mist"}, [5] = {["id"] = "metin2_map_monkeydungeon", ["name"] = "Hasun Dong - Shinsoo"}, [25] = {["id"] = "metin2_map_monkeydungeon", ["name"] = "Hasun Dong - Chunjo"}, [45] = {["id"] = "metin2_map_monkeydungeon", ["name"] = "Hasun Dong - Jinno"}, [107] = {["id"] = "metin2_map_monkeydungeon", ["name"] = "Hasun Dong"}, [108] = {["id"] = "metin2_map_monkeydungeon_02", ["name"] = "Jungsun Dong"}, [109] = {["id"] = "metin2_map_monkeydungeon_03", ["name"] = "Sangsun Dong"}, [354] = {["id"] = "metin2_map_Mt_Th_dungeon_01", ["name"] = "Temple of the Ochao"}, [304] = {["id"] = "metin2_map_Mt_Thunder", ["name"] = "Thunder Mountains"}, [63] = {["id"] = "metin2_map_n_desert_01", ["name"] = "Yongbi Desert"}, [62] = {["id"] = "metin2_map_n_flame_01", ["name"] = "Fireland"}, [356] = {["id"] = "metin2_map_n_flame_dragon", ["name"] = "Meley's Lair"}, [351] = {["id"] = "metin2_map_n_flame_dungeon_01", ["name"] = "Red Dragon Fortress"}, [352] = {["id"] = "metin2_map_n_snow_dungeon_01", ["name"] = "Nemere's Watchtower"}, [201] = {["id"] = "metin2_map_pvp_arena", ["name"] = "PvP Arena"}, -- Unofficial name, not present in the locale but should be obvious. [73] = {["id"] = "metin2_map_skipia_dungeon_02", ["name"] = "Grotto of Exile 2"}, [208] = {["id"] = "metin2_map_skipia_dungeon_boss", ["name"] = "Dragon's Temple"}, [104] = {["id"] = "metin2_map_spiderdungeon", ["name"] = "Spider Dungeon 1"}, [71] = {["id"] = "metin2_map_spiderdungeon_02", ["name"] = "Spider Dungeon 2"}, [217] = {["id"] = "metin2_map_spiderdungeon_03", ["name"] = "Spider Dungeon 3"}, [103] = {["id"] = "metin2_map_t1", ["name"] = "Guild War Area"}, [105] = {["id"] = "metin2_map_t2", ["name"] = "Guild War Area"}, [110] = {["id"] = "metin2_map_t3", ["name"] = "Guild War Area"}, [111] = {["id"] = "metin2_map_t4", ["name"] = "Guild War Area"}, [67] = {["id"] = "metin2_map_trent", ["name"] = "Ghost Forest"}, [68] = {["id"] = "metin2_map_trent02", ["name"] = "Red Forest"}, [81] = {["id"] = "metin2_map_wedding_01", ["name"] = "Wedding Map"}, [70] = {["id"] = "season1/metin2_map_nusluck01", ["name"] = "Land of Giants"}, [113] = {["id"] = "season1/metin2_map_oxevent", ["name"] = "OX contest"}, [114] = {["id"] = "season1/metin2_map_sungzi", ["name"] = "Kingdom Battle"}, [125] = {["id"] = "season1/metin2_map_sungzi_desert_01", ["name"] = "Desert Land Kingdom Battle Arena"}, [126] = {["id"] = "season1/metin2_map_sungzi_desert_hill_01", ["name"] = "Desert Land Kingdom Battle - Shinsoo"}, [127] = {["id"] = "season1/metin2_map_sungzi_desert_hill_02", ["name"] = "Desert Land Kingdom Battle - Chunjo"}, [128] = {["id"] = "season1/metin2_map_sungzi_desert_hill_03", ["name"] = "Desert Land Kingdom Battle - Jinno"}, [118] = {["id"] = "season1/metin2_map_sungzi_flame_hill_01", ["name"] = "Fireland Kingdom Battle - Shinsoo"}, [119] = {["id"] = "season1/metin2_map_sungzi_flame_hill_02", ["name"] = "Fireland Kingdom Battle - Chunjo"}, [120] = {["id"] = "season1/metin2_map_sungzi_flame_hill_03", ["name"] = "Fireland Kingdom Battle - Jinno"}, [121] = {["id"] = "season1/metin2_map_sungzi_snow", ["name"] = "Ice Land Kingdom Battle Arena"}, [122] = {["id"] = "season1/metin2_map_sungzi_snow_pass_01", ["name"] = "Ice Land Kingdom Battle - Shinsoo"}, [123] = {["id"] = "season1/metin2_map_sungzi_snow_pass_02", ["name"] = "Ice Land Kingdom Battle - Chunjo"}, [124] = {["id"] = "season1/metin2_map_sungzi_snow_pass_03", ["name"] = "Ice Land Kingdom Battle - Jinno"}, [69] = {["id"] = "season1/metin2_map_WL_01", ["name"] = "Snakefield"}, [181] = {["id"] = "season2/metin2_map_empirewar01", ["name"] = "Castle Battle - Shinsoo"}, [182] = {["id"] = "season2/metin2_map_empirewar02", ["name"] = "Castle Battle - Chunjo"}, [183] = {["id"] = "season2/metin2_map_empirewar03", ["name"] = "Castle Battle - Jinno"}, [72] = {["id"] = "season2/metin2_map_skipia_dungeon_01", ["name"] = "Grotto of Exile"}, [378] = {["id"] = "metin2_map_elemental_01", ["name"] = "Elemental Realm"}, [379] = {["id"] = "metin2_map_elemental_02", ["name"] = "Elemental Realm"}, [380] = {["id"] = "metin2_map_elemental_03", ["name"] = "Elemental Realm"}, [381] = {["id"] = "metin2_map_elemental_04", ["name"] = "Elemental Realm"}, [374] = {["id"] = "metin2_map_empirecastle", ["name"] = "Abandoned Fortress"}, [373] = {["id"] = "metin2_map_eastplain_01", ["name"] = "Dong Gwang Plain"}, [376] = {["id"] = "metin2_map_eastplain_02", ["name"] = "Seo Gwang Wastelands"}, [377] = {["id"] = "metin2_map_eastplain_03", ["name"] = "Nam Gwang Chasm"}, [382] = {["id"] = "metin2_map_maze_dungeon1", ["name"] = "Gnoll Caves Level 1"}, [383] = {["id"] = "metin2_map_maze_dungeon2", ["name"] = "Gnoll Caves Level 2"}, [384] = {["id"] = "metin2_map_maze_dungeon3", ["name"] = "Gnoll Caves Level 3"}, [386] = {["id"] = "metin2_map_smhdungeon_01", ["name"] = "Entrance Hall"}, [387] = {["id"] = "metin2_map_smhdungeon_02", ["name"] = "Sung Mahi Tower"}, [375] = {["id"] = "metin2_map_battleroyale", ["name"] = "Battle Royale"}, [392] = {["id"] = "metin2_map_privateshop", ["name"] = "Bazaar"}, [396] = {["id"] = "metin2_map_anglar_dungeon_01", ["name"] = "Mysterious Dungeon"}, [385] = {["id"] = "metin2_map_snakevalley", ["name"] = "Yilad Pass"}, [390] = {["id"] = "metin2_map_snake_temple_01", ["name"] = "1st Level of the Serpent Temple"}, [391] = {["id"] = "metin2_map_snake_temple_02", ["name"] = "Serpent Temple"}, [388] = {["id"] = "metin2_map_icecrystalcave", ["name"] = "Northwind Canyon"}, [389] = {["id"] = "metin2_map_whitdragonvalley", ["name"] = "Soul Gorge"}, [393] = {["id"] = "metin2_map_whitedragoncave_01", ["name"] = "Northwind Shelter"}, [394] = {["id"] = "metin2_map_whitedragoncave_02", ["name"] = "Northwind Descent"}, [395] = {["id"] = "metin2_map_whitedragoncave_boss", ["name"] = "Northwind Deeps"}, [399] = {["id"] = "metin2_map_secretdungeon_01", ["name"] = "Enigma Temple"}, [400] = {["id"] = "metin2_map_otherworld_01", ["name"] = "Salvation"}, [401] = {["id"] = "metin2_map_otherworld_02", ["name"] = "Otherworld"}, [402] = {["id"] = "metin2_map_otherworld_03", ["name"] = "Room of Trials"}, [403] = {["id"] = "metin2_map_otherworld_04", ["name"] = "Damnation"}, -- [[Scrapped Maps]] -- Scrapped Chunjo Orc Valley --[0] = {["id"] = "map_b2", ["name"] = "Valley of Imji"}, -- Scrapped Jinno Orc Valley --[0] = {["id"] = "map_c2", ["name"] = "Valley of Bangsan"}, -- Scrapped Battlefield map --[0] = {["id"] = "metin2_map_bf", ["name"] = "Battlefield"}, -- Scrapped Battlefield map --[0] = {["id"] = "metin2_map_bf_02", ["name"] = "Battlefield 2"}, -- Scrapped Battlefield map --[0] = {["id"] = "metin2_map_bf_03", ["name"] = "Battlefield 3"}, -- Scrapped Fireland Kingdom Battle Passage map --[0] = {["id"] = "metin2_map_sungzi_flame_pass01", ["name"] = "Fireland Kingdom Battle - Shinsoo"}, -- Scrapped Fireland Kingdom Battle Passage map --[0] = {["id"] = "metin2_map_sungzi_flame_pass02", ["name"] = "Fireland Kingdom Battle - Chunjo"}, -- Scrapped Fireland Kingdom Battle Passage map --[0] = {["id"] = "metin2_map_sungzi_flame_pass03", ["name"] = "Fireland Kingdom Battle - Jinno"}, -- Scrapped Temple Hwang-Themed Kingdom Battle Arena --[0] = {["id"] = "season1/metin2_map_sungzi_milgyo", ["name"] = "Temple Hwang Kingdom Battle Arena"}, -- Scrapped Temple Hwang-Themed Kingdom Passage map --[0] = {["id"] = "season1/metin2_map_sungzi_milgyo_pass01", ["name"] = "Temple Hwang Kingdom Battle - Shinsoo"}, -- Scrapped Temple Hwang-Themed Kingdom Passage map --[0] = {["id"] = "season1/metin2_map_sungzi_milgyo_pass02", ["name"] = "Temple Hwang Kingdom Battle - Chunjo"}, -- Scrapped Temple Hwang-Themed Kingdom Passage map --[0] = {["id"] = "season1/metin2_map_sungzi_milgyo_pass03", ["name"] = "Temple Hwang Kingdom Battle - Jinno"}, -- Scrapped Castle Map --[0] = {["id"] = "season1/metin2_map_ew02", ["name"] = "Castle Battle"}, -- Secondary Mount Sohan scrapped since Alpha --[0] = {["id"] = "season2/map_n_snowm_02", ["name"] = "Mount Sohan 2"}, -- Secondary Temple Hwang scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_milgyo_a", ["name"] = "Temple Hwang 2"}, -- Secondary Yongbi Desert scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_n_desert_02", ["name"] = "Yongbi Desert 2"}, -- Secondary Fireland scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_n_flame_02", ["name"] = "Fireland 2"}, -- Secondary Valley of Seungryong scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_a2_1", ["name"] = "Valley of Seungryong 2"}, -- Secondary Ghost Forest scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_trent_a", ["name"] = "Ghost Forest 2"}, -- Secondary Red Forest scrapped since Alpha --[0] = {["id"] = "season2/metin2_map_trent02_a", ["name"] = "Red Forest 2"}, };