/*
SELECT * FROM `mob_proto_004_completo` WHERE `sp_berserk` <> '0' OR `sp_stoneskin` <> '0' OR `sp_godspeed` <> '0' OR `sp_deathblow` <> '0' OR `sp_revive` <> '0';
^([0-9]+)\t([0-9]+)\t([0-9]+)\t([0-9]+)\t([0-9]+)\t([0-9]+)$
update mob_proto set sp_berserk=$2, sp_stoneskin=$3, sp_godspeed=$4, sp_deathblow=$5, sp_revive=$6 where vnum=$1 limit 1;
*/
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=191 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=192 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=193 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=194 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=391 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=392 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=393 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=394 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=395 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=396 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=397 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=398 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=431 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=432 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=433 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=434 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=435 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=436 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=491 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=492 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=493 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=40, sp_deathblow=0, sp_revive=0 where vnum=494 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=531 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=532 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=533 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=534 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=601 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=602 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=603 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=604 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=631 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=632 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=633 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=634 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=635 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=636 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=637 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=651 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=652 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=653 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=654 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=655 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=656 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=657 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=691 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=692 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=693 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=795 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=796 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1031 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1032 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1033 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1034 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1035 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1036 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1037 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1038 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1039 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1040 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=1041 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1094 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1095 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=40, sp_godspeed=0, sp_deathblow=30, sp_revive=0 where vnum=1191 limit 1;
update mob_proto set sp_berserk=40, sp_stoneskin=30, sp_godspeed=0, sp_deathblow=15, sp_revive=0 where vnum=1192 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1307 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1309 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1310 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1903 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1904 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1905 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=1906 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2031 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2032 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2033 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2034 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2035 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2036 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2061 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2062 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2063 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2064 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2065 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2071 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2072 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2073 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2074 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2075 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2076 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2091 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2092 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=2093 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=2094 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=2095 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2131 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2132 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2133 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2134 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=2, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2135 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2191 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=2192 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2204 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=2205 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2206 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2207 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2234 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=2235 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2291 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2306 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2307 limit 1;
update mob_proto set sp_berserk=30, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2401 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=30, sp_deathblow=0, sp_revive=0 where vnum=2402 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=30 where vnum=2403 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2404 limit 1;
update mob_proto set sp_berserk=30, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2411 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=30, sp_deathblow=0, sp_revive=0 where vnum=2412 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=50 where vnum=2413 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=30, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2414 limit 1;
update mob_proto set sp_berserk=30, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2431 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=30, sp_deathblow=0, sp_revive=0 where vnum=2432 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=30 where vnum=2433 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2434 limit 1;
update mob_proto set sp_berserk=30, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2451 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=30, sp_deathblow=0, sp_revive=0 where vnum=2452 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=30 where vnum=2453 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=30, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2454 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=15, sp_revive=30 where vnum=2491 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=20, sp_revive=30 where vnum=2492 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=0 where vnum=2493 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=15, sp_revive=30 where vnum=2494 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=20, sp_revive=30 where vnum=2495 limit 1;
update mob_proto set sp_berserk=1, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2506 limit 1;
update mob_proto set sp_berserk=1, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=2507 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=1, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2508 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=1, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2509 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=1, sp_deathblow=0, sp_revive=20 where vnum=2510 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=1, sp_deathblow=0, sp_revive=20 where vnum=2511 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=1, sp_revive=20 where vnum=2512 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=1, sp_revive=20 where vnum=2513 limit 1;
update mob_proto set sp_berserk=1, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2514 limit 1;
update mob_proto set sp_berserk=1, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2541 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=1, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2542 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=1, sp_godspeed=0, sp_deathblow=0, sp_revive=20 where vnum=2543 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=1, sp_deathblow=0, sp_revive=20 where vnum=2544 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=1, sp_deathblow=0, sp_revive=20 where vnum=2545 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=1, sp_revive=20 where vnum=2546 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=1, sp_revive=20 where vnum=2547 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2591 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2592 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2593 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2594 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2595 limit 1;
update mob_proto set sp_berserk=5, sp_stoneskin=5, sp_godspeed=5, sp_deathblow=5, sp_revive=0 where vnum=2596 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=10, sp_godspeed=10, sp_deathblow=10, sp_revive=0 where vnum=2597 limit 1;
update mob_proto set sp_berserk=15, sp_stoneskin=15, sp_godspeed=15, sp_deathblow=15, sp_revive=0 where vnum=2598 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3001 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3002 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3003 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3004 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3005 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3090 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3091 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3101 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3102 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3103 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3104 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3105 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3190 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3191 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3201 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3202 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3203 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3204 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3205 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3290 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3291 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3301 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3302 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3303 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3304 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3305 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3390 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3391 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3401 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3402 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3403 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3404 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3405 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3490 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3491 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3501 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3502 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3503 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3504 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3505 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3551 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3552 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3553 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3554 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3555 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3590 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3591 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3595 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3596 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3601 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3602 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3603 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3604 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3605 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3690 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3691 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3701 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3702 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3703 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3704 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3705 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3790 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3791 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3801 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=3802 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3803 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3804 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3805 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3890 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3891 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3901 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3902 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3903 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3904 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3905 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3906 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=3907 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=3908 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=3909 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3910 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3911 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3912 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=3913 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6001 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6002 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=6003 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6004 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6005 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=6006 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=6007 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=6008 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6009 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6051 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6091 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6101 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6102 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=6103 limit 1;
update mob_proto set sp_berserk=10, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6104 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=10, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=6105 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=10, sp_deathblow=0, sp_revive=0 where vnum=6106 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=10, sp_revive=0 where vnum=6107 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=10 where vnum=6108 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6109 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6151 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=6191 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=7022 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=7023 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=7074 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=7075 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=7079 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=7080 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=7084 limit 1;
update mob_proto set sp_berserk=0, sp_stoneskin=0, sp_godspeed=20, sp_deathblow=0, sp_revive=0 where vnum=7085 limit 1;
update mob_proto set sp_berserk=35, sp_stoneskin=0, sp_godspeed=0, sp_deathblow=0, sp_revive=0 where vnum=8505 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8600 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8601 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8602 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8603 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8604 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8605 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8606 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8607 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8608 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8609 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8610 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8611 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8612 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8613 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8614 limit 1;
update mob_proto set sp_berserk=20, sp_stoneskin=20, sp_godspeed=0, sp_deathblow=30, sp_revive=40 where vnum=8615 limit 1;
