#pragma once #include "Locale.h" #include "../gamelib/RaceData.h" #include "../gamelib/ItemData.h" typedef BYTE TPacketHeader; enum { ///////////////////////////////////////////////// // To Server // HEADER_BLANK is the not use(for future use) HEADER_CG_LOGIN = 1, HEADER_CG_ATTACK = 2, HEADER_CG_CHAT = 3, HEADER_CG_PLAYER_CREATE = 4, HEADER_CG_PLAYER_DESTROY = 5, HEADER_CG_PLAYER_SELECT = 6, HEADER_CG_CHARACTER_MOVE = 7, HEADER_CG_SYNC_POSITION = 8, HEADER_CG_DIRECT_ENTER = 9, HEADER_CG_ENTERGAME = 10, HEADER_CG_ITEM_USE = 11, HEADER_CG_ITEM_DROP = 12, HEADER_CG_ITEM_MOVE = 13, HEADER_CG_ITEM_PICKUP = 15, HEADER_CG_QUICKSLOT_ADD = 16, HEADER_CG_QUICKSLOT_DEL = 17, HEADER_CG_QUICKSLOT_SWAP = 18, HEADER_CG_WHISPER = 19, HEADER_CG_ITEM_DROP2 = 20, //HEADER_BLANK21 = 21, //HEADER_BLANK22 = 22, //HEADER_BLANK22 = 23, //HEADER_BLANK24 = 24, //HEADER_BLANK25 = 25, HEADER_CG_ON_CLICK = 26, HEADER_CG_EXCHANGE = 27, HEADER_CG_CHARACTER_POSITION = 28, HEADER_CG_SCRIPT_ANSWER = 29, HEADER_CG_QUEST_INPUT_STRING = 30, HEADER_CG_QUEST_CONFIRM = 31, //HEADER_BLANK32 = 32, //HEADER_BLANK33 = 33, //HEADER_BLANK34 = 34, //HEADER_BLANK35 = 35, //HEADER_BLANK36 = 36, //HEADER_BLANK37 = 37, //HEADER_BLANK38 = 38, //HEADER_BLANK39 = 39, //HEADER_BLANK40 = 40, HEADER_CG_PVP = 41, //HEADER_BLANK42 = 42, //HEADER_BLANK43 = 43, //HEADER_BLANK44 = 44, //HEADER_BLANK45 = 45, //HEADER_BLANK46 = 46, //HEADER_BLANK47 = 47, //HEADER_BLANK48 = 48, //HEADER_BLANK49 = 49, HEADER_CG_SHOP = 50, HEADER_CG_FLY_TARGETING = 51, HEADER_CG_USE_SKILL = 52, HEADER_CG_ADD_FLY_TARGETING = 53, HEADER_CG_SHOOT = 54, HEADER_CG_MYSHOP = 55, //HEADER_BLANK56 = 56, //HEADER_BLANK57 = 57, //HEADER_BLANK58 = 58, //HEADER_BLANK59 = 59, HEADER_CG_ITEM_USE_TO_ITEM = 60, HEADER_CG_TARGET = 61, //HEADER_BLANK62 = 62, //HEADER_BLANK63 = 63, //HEADER_BLANK64 = 64, HEADER_CG_WARP = 65, HEADER_CG_SCRIPT_BUTTON = 66, HEADER_CG_MESSENGER = 67, //HEADER_BLANK68 = 68, HEADER_CG_MALL_CHECKOUT = 69, HEADER_CG_SAFEBOX_CHECKIN = 70, HEADER_CG_SAFEBOX_CHECKOUT = 71, HEADER_CG_PARTY_INVITE = 72, HEADER_CG_PARTY_INVITE_ANSWER = 73, HEADER_CG_PARTY_REMOVE = 74, HEADER_CG_PARTY_SET_STATE = 75, HEADER_CG_PARTY_USE_SKILL = 76, HEADER_CG_SAFEBOX_ITEM_MOVE = 77, HEADER_CG_PARTY_PARAMETER = 78, //HEADER_BLANK68 = 79, HEADER_CG_GUILD = 80, HEADER_CG_ANSWER_MAKE_GUILD = 81, HEADER_CG_FISHING = 82, HEADER_CG_GIVE_ITEM = 83, //HEADER_BLANK84 = 84, //HEADER_BLANK85 = 85, //HEADER_BLANK86 = 86, //HEADER_BLANK87 = 87, //HEADER_BLANK88 = 88, //HEADER_BLANK89 = 89, HEADER_CG_EMPIRE = 90, //HEADER_BLANK91 = 91, //HEADER_BLANK92 = 92, //HEADER_BLANK93 = 93, //HEADER_BLANK94 = 94, //HEADER_BLANK95 = 95, HEADER_CG_REFINE = 96, //HEADER_BLANK97 = 97, //HEADER_BLANK98 = 98, //HEADER_BLANK99 = 99, HEADER_CG_MARK_LOGIN = 100, HEADER_CG_MARK_CRCLIST = 101, HEADER_CG_MARK_UPLOAD = 102, HEADER_CG_MARK_IDXLIST = 104, HEADER_CG_CRC_REPORT = 103, HEADER_CG_HACK = 105, HEADER_CG_CHANGE_NAME = 106, HEADER_CG_LOGIN2 = 109, HEADER_CG_DUNGEON = 110, HEADER_CG_LOGIN3 = 111, HEADER_CG_GUILD_SYMBOL_UPLOAD = 112, HEADER_CG_GUILD_SYMBOL_CRC = 113, HEADER_CG_SCRIPT_SELECT_ITEM = 114, HEADER_CG_LOGIN4 = 115, HEADER_CG_DRAGON_SOUL_REFINE = 205, HEADER_CG_STATE_CHECKER = 206, HEADER_CG_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_ HEADER_CG_TIME_SYNC = 0xfc, HEADER_CG_CLIENT_VERSION2 = 0xf1, HEADER_CG_PONG = 0xfe, HEADER_CG_HANDSHAKE = 0xff, ///////////////////////////////////////////////// // From Server HEADER_GC_CHARACTER_ADD = 1, HEADER_GC_CHARACTER_DEL = 2, HEADER_GC_CHARACTER_MOVE = 3, HEADER_GC_CHAT = 4, HEADER_GC_SYNC_POSITION = 5, HEADER_GC_LOGIN_SUCCESS3 = 6, HEADER_GC_LOGIN_FAILURE = 7, HEADER_GC_PLAYER_CREATE_SUCCESS = 8, HEADER_GC_PLAYER_CREATE_FAILURE = 9, HEADER_GC_PLAYER_DELETE_SUCCESS = 10, HEADER_GC_PLAYER_DELETE_WRONG_SOCIAL_ID = 11, // 12 HEADER_GC_STUN = 13, HEADER_GC_DEAD = 14, HEADER_GC_MAIN_CHARACTER = 15, HEADER_GC_PLAYER_POINTS = 16, HEADER_GC_PLAYER_POINT_CHANGE = 17, HEADER_GC_CHANGE_SPEED = 18, HEADER_GC_CHARACTER_UPDATE = 19, HEADER_GC_ITEM_SET = 20, HEADER_GC_ITEM_SET2 = 21, HEADER_GC_ITEM_USE = 22, HEADER_GC_ITEM_DROP = 23, HEADER_GC_ITEM_UPDATE = 25, HEADER_GC_ITEM_GROUND_ADD = 26, HEADER_GC_ITEM_GROUND_DEL = 27, HEADER_GC_QUICKSLOT_ADD = 28, HEADER_GC_QUICKSLOT_DEL = 29, HEADER_GC_QUICKSLOT_SWAP = 30, HEADER_GC_ITEM_OWNERSHIP = 31, HEADER_GC_LOGIN_SUCCESS4 = 32, HEADER_GC_ITEM_UNBIND_TIME = 33, HEADER_GC_WHISPER = 34, HEADER_GC_ALERT = 35, HEADER_GC_MOTION = 36, HEADER_GC_SHOP = 38, HEADER_GC_SHOP_SIGN = 39, HEADER_GC_DUEL_START = 40, HEADER_GC_PVP = 41, HEADER_GC_EXCHANGE = 42, HEADER_GC_CHARACTER_POSITION = 43, HEADER_GC_PING = 44, HEADER_GC_SCRIPT = 45, HEADER_GC_QUEST_CONFIRM = 46, HEADER_GC_MOUNT = 61, HEADER_GC_OWNERSHIP = 62, HEADER_GC_TARGET = 63, HEADER_GC_WARP = 65, HEADER_GC_ADD_FLY_TARGETING = 69, HEADER_GC_CREATE_FLY = 70, HEADER_GC_FLY_TARGETING = 71, HEADER_GC_SKILL_LEVEL = 72, HEADER_GC_SKILL_COOLTIME_END = 73, HEADER_GC_MESSENGER = 74, HEADER_GC_GUILD = 75, HEADER_GC_SKILL_LEVEL_NEW = 76, HEADER_GC_PARTY_INVITE = 77, HEADER_GC_PARTY_ADD = 78, HEADER_GC_PARTY_UPDATE = 79, HEADER_GC_PARTY_REMOVE = 80, HEADER_GC_QUEST_INFO = 81, HEADER_GC_REQUEST_MAKE_GUILD = 82, HEADER_GC_PARTY_PARAMETER = 83, HEADER_GC_SAFEBOX_MONEY_CHANGE = 84, HEADER_GC_SAFEBOX_SET = 85, HEADER_GC_SAFEBOX_DEL = 86, HEADER_GC_SAFEBOX_WRONG_PASSWORD = 87, HEADER_GC_SAFEBOX_SIZE = 88, HEADER_GC_FISHING = 89, HEADER_GC_EMPIRE = 90, HEADER_GC_PARTY_LINK = 91, HEADER_GC_PARTY_UNLINK = 92, HEADER_GC_REFINE_INFORMATION = 95, HEADER_GC_OBSERVER_ADD = 96, HEADER_GC_OBSERVER_REMOVE = 97, HEADER_GC_OBSERVER_MOVE = 98, HEADER_GC_VIEW_EQUIP = 99, HEADER_GC_MARK_BLOCK = 100, HEADER_GC_MARK_DIFF_DATA = 101, HEADER_GC_MARK_IDXLIST = 102, HEADER_GC_TIME = 106, HEADER_GC_CHANGE_NAME = 107, HEADER_GC_DUNGEON = 110, HEADER_GC_WALK_MODE = 111, HEADER_GC_CHANGE_SKILL_GROUP = 112, // SUPPORT_BGM HEADER_GC_MAIN_CHARACTER2_EMPIRE = 113, // END_OF_SUPPORT_BGM HEADER_GC_SEPCIAL_EFFECT = 114, HEADER_GC_NPC_POSITION = 115, HEADER_GC_LOGIN_KEY = 118, HEADER_GC_REFINE_INFORMATION_NEW = 119, HEADER_GC_CHARACTER_ADD2 = 120, HEADER_GC_CHANNEL = 121, HEADER_GC_MALL_OPEN = 122, HEADER_GC_TARGET_UPDATE = 123, HEADER_GC_TARGET_DELETE = 124, HEADER_GC_TARGET_CREATE_NEW = 125, HEADER_GC_AFFECT_ADD = 126, HEADER_GC_AFFECT_REMOVE = 127, HEADER_GC_MALL_SET = 128, HEADER_GC_MALL_DEL = 129, HEADER_GC_LAND_LIST = 130, HEADER_GC_LOVER_INFO = 131, HEADER_GC_LOVE_POINT_UPDATE = 132, HEADER_GC_GUILD_SYMBOL_DATA = 133, HEADER_GC_DIG_MOTION = 134, HEADER_GC_DAMAGE_INFO = 135, HEADER_GC_CHAR_ADDITIONAL_INFO = 136, // SUPPORT_BGM HEADER_GC_MAIN_CHARACTER3_BGM = 137, HEADER_GC_MAIN_CHARACTER4_BGM_VOL = 138, // END_OF_SUPPORT_BGM HEADER_GC_AUTH_SUCCESS = 150, HEADER_GC_PANAMA_PACK = 151, //HYBRID CRYPT HEADER_GC_HYBRIDCRYPT_KEYS = 152, HEADER_GC_HYBRIDCRYPT_SDB = 153, // SDB means Supplmentary Data Blocks //HYBRID CRYPT #ifdef ENABLE_GUILD_TOKEN_AUTH HEADER_GC_GUILD_TOKEN = 161, #endif HEADER_GC_SPECIFIC_EFFECT = 208, HEADER_GC_DRAGON_SOUL_REFINE = 209, HEADER_GC_RESPOND_CHANNELSTATUS = 210, HEADER_GC_KEY_AGREEMENT_COMPLETED = 0xfa, // _IMPROVED_PACKET_ENCRYPTION_ HEADER_GC_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_ HEADER_GC_HANDSHAKE_OK = 0xfc, // 252 HEADER_GC_PHASE = 0xfd, // 253 HEADER_GC_BINDUDP = 0xfe, // 254 HEADER_GC_HANDSHAKE = 0xff, // 255 }; enum { ID_MAX_NUM = 30, PASS_MAX_NUM = 16, CHAT_MAX_NUM = 128, PATH_NODE_MAX_NUM = 64, SHOP_SIGN_MAX_LEN = 32, #if defined(__BL_MULTI_LANGUAGE_PREMIUM__) COUNTRY_NAME_MAX_LEN = 2, #endif PLAYER_PER_ACCOUNT3 = 3, #ifndef ENABLE_PLAYER_PER_ACCOUNT5 PLAYER_PER_ACCOUNT4 = 4, #else PLAYER_PER_ACCOUNT4 = 5, PLAYER_PER_ACCOUNT5 = 5, #endif PLAYER_ITEM_SLOT_MAX_NUM = 20, QUICKSLOT_MAX_LINE = 4, QUICKSLOT_MAX_COUNT_PER_LINE = 8, QUICKSLOT_MAX_COUNT = QUICKSLOT_MAX_LINE * QUICKSLOT_MAX_COUNT_PER_LINE, QUICKSLOT_MAX_NUM = 36, SHOP_HOST_ITEM_MAX_NUM = 40, METIN_SOCKET_COUNT = 6, PARTY_AFFECT_SLOT_MAX_NUM = 7, GUILD_GRADE_NAME_MAX_LEN = 8, GUILD_NAME_MAX_LEN = 12, GUILD_GRADE_COUNT = 15, GULID_COMMENT_MAX_LEN = 50, MARK_CRC_NUM = 8*8, MARK_DATA_SIZE = 16*12, SYMBOL_DATA_SIZE = 128*256, QUEST_INPUT_STRING_MAX_NUM = 64, PRIVATE_CODE_LENGTH = 8, REFINE_MATERIAL_MAX_NUM = 5, WEAR_MAX_NUM = CItemData::WEAR_MAX_NUM, SHOP_TAB_NAME_MAX = 32, SHOP_TAB_COUNT_MAX = 3, }; #pragma pack(push) #pragma pack(1) ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Mark typedef struct command_mark_login { BYTE header; DWORD handle; DWORD random_key; } TPacketCGMarkLogin; typedef struct command_mark_upload { BYTE header; DWORD gid; BYTE image[16*12*4]; #ifdef ENABLE_GUILD_TOKEN_AUTH uint64_t token; #endif } TPacketCGMarkUpload; typedef struct command_mark_idxlist { BYTE header; } TPacketCGMarkIDXList; typedef struct command_mark_crclist { BYTE header; BYTE imgIdx; DWORD crclist[80]; } TPacketCGMarkCRCList; typedef struct packet_mark_idxlist { BYTE header; DWORD bufSize; WORD count; } TPacketGCMarkIDXList; typedef struct packet_mark_block { BYTE header; DWORD bufSize; BYTE imgIdx; DWORD count; } TPacketGCMarkBlock; typedef struct command_symbol_upload { BYTE header; WORD size; DWORD handle; #ifdef ENABLE_GUILD_TOKEN_AUTH uint64_t token; #endif } TPacketCGSymbolUpload; typedef struct command_symbol_crc { BYTE header; DWORD dwGuildID; DWORD dwCRC; DWORD dwSize; } TPacketCGSymbolCRC; typedef struct packet_symbol_data { BYTE header; WORD size; DWORD guild_id; } TPacketGCGuildSymbolData; // // // typedef struct packet_observer_add { BYTE header; DWORD vid; WORD x; WORD y; } TPacketGCObserverAdd; typedef struct packet_observer_move { BYTE header; DWORD vid; WORD x; WORD y; } TPacketGCObserverMove; typedef struct packet_observer_remove { BYTE header; DWORD vid; } TPacketGCObserverRemove; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // To Server typedef struct command_checkin { BYTE header; char name[ID_MAX_NUM+1]; char pwd[PASS_MAX_NUM+1]; } TPacketCGCheckin; typedef struct command_login { BYTE header; char name[ID_MAX_NUM + 1]; char pwd[PASS_MAX_NUM + 1]; } TPacketCGLogin; typedef struct command_login2 { BYTE header; char name[ID_MAX_NUM + 1]; DWORD login_key; DWORD adwClientKey[4]; } TPacketCGLogin2; typedef struct command_login3 { BYTE header; char name[ID_MAX_NUM + 1]; char pwd[PASS_MAX_NUM + 1]; DWORD adwClientKey[4]; } TPacketCGLogin3; typedef struct command_direct_enter { BYTE bHeader; char login[ID_MAX_NUM + 1]; char passwd[PASS_MAX_NUM + 1]; BYTE index; } TPacketCGDirectEnter; typedef struct command_player_select { BYTE header; BYTE player_index; #if defined(__BL_MULTI_LANGUAGE_PREMIUM__) char country[COUNTRY_NAME_MAX_LEN + 1]{}; #endif } TPacketCGSelectCharacter; typedef struct command_attack { BYTE header; BYTE bType; DWORD dwVictimVID; BYTE bCRCMagicCubeProcPiece; BYTE bCRCMagicCubeFilePiece; } TPacketCGAttack; typedef struct command_chat { BYTE header; WORD length; BYTE type; } TPacketCGChat; typedef struct command_whisper { BYTE bHeader; WORD wSize; char szNameTo[CHARACTER_NAME_MAX_LEN + 1]; } TPacketCGWhisper; enum EBattleMode { BATTLEMODE_ATTACK = 0, BATTLEMODE_DEFENSE = 1, }; typedef struct command_EnterFrontGame { BYTE header; } TPacketCGEnterFrontGame; typedef struct command_item_use { BYTE header; TItemPos pos; } TPacketCGItemUse; typedef struct command_item_use_to_item { BYTE header; TItemPos source_pos; TItemPos target_pos; } TPacketCGItemUseToItem; typedef struct command_item_drop { BYTE header; TItemPos pos; DWORD elk; #if defined(ENABLE_CHEQUE_SYSTEM) && !defined(DISABLE_CHEQUE_DROP) DWORD cheque; #endif } TPacketCGItemDrop; typedef struct command_item_drop2 { BYTE header; TItemPos pos; DWORD gold; #if defined(ENABLE_CHEQUE_SYSTEM) && !defined(DISABLE_CHEQUE_DROP) DWORD cheque; #endif BYTE count; } TPacketCGItemDrop2; typedef struct command_item_move { BYTE header; TItemPos pos; TItemPos change_pos; BYTE num; } TPacketCGItemMove; typedef struct command_item_pickup { BYTE header; DWORD vid; } TPacketCGItemPickUp; typedef struct command_quickslot_add { BYTE header; BYTE pos; TQuickSlot slot; }TPacketCGQuickSlotAdd; typedef struct command_quickslot_del { BYTE header; BYTE pos; }TPacketCGQuickSlotDel; typedef struct command_quickslot_swap { BYTE header; BYTE pos; BYTE change_pos; }TPacketCGQuickSlotSwap; typedef struct command_on_click { BYTE header; DWORD vid; } TPacketCGOnClick; enum { SHOP_SUBHEADER_CG_END, SHOP_SUBHEADER_CG_BUY, SHOP_SUBHEADER_CG_SELL, SHOP_SUBHEADER_CG_SELL2, }; typedef struct command_shop { BYTE header; BYTE subheader; } TPacketCGShop; enum { EXCHANGE_SUBHEADER_CG_START, // arg1 == vid of target character EXCHANGE_SUBHEADER_CG_ITEM_ADD, // arg1 == position of item EXCHANGE_SUBHEADER_CG_ITEM_DEL, // arg1 == position of item EXCHANGE_SUBHEADER_CG_ELK_ADD, // arg1 == amount of elk EXCHANGE_SUBHEADER_CG_ACCEPT, // arg1 == not used EXCHANGE_SUBHEADER_CG_CANCEL, // arg1 == not used #ifdef ENABLE_CHEQUE_SYSTEM EXCHANGE_SUBHEADER_CG_CHEQUE_ADD, #endif }; typedef struct command_exchange { BYTE header; BYTE subheader; DWORD arg1; BYTE arg2; TItemPos Pos; } TPacketCGExchange; typedef struct command_position { BYTE header; BYTE position; } TPacketCGPosition; typedef struct command_script_answer { BYTE header; BYTE answer; } TPacketCGScriptAnswer; typedef struct command_script_button { BYTE header; unsigned int idx; } TPacketCGScriptButton; typedef struct command_target { BYTE header; DWORD dwVID; } TPacketCGTarget; typedef struct command_move { BYTE bHeader; BYTE bFunc; BYTE bArg; BYTE bRot; LONG lX; LONG lY; DWORD dwTime; } TPacketCGMove; typedef struct command_sync_position_element { DWORD dwVID; long lX; long lY; } TPacketCGSyncPositionElement; typedef struct command_sync_position { BYTE bHeader; WORD wSize; } TPacketCGSyncPosition; typedef struct command_fly_targeting { BYTE bHeader; DWORD dwTargetVID; long lX; long lY; } TPacketCGFlyTargeting; typedef struct packet_fly_targeting { BYTE bHeader; DWORD dwShooterVID; DWORD dwTargetVID; long lX; long lY; } TPacketGCFlyTargeting; typedef struct packet_shoot { BYTE bHeader; BYTE bType; } TPacketCGShoot; typedef struct command_warp { BYTE bHeader; } TPacketCGWarp; enum { MESSENGER_SUBHEADER_GC_LIST, MESSENGER_SUBHEADER_GC_LOGIN, MESSENGER_SUBHEADER_GC_LOGOUT, MESSENGER_SUBHEADER_GC_INVITE, }; typedef struct packet_messenger { BYTE header; WORD size; BYTE subheader; } TPacketGCMessenger; typedef struct packet_messenger_list_offline { BYTE connected; // always 0 BYTE length; } TPacketGCMessengerListOffline; enum { MESSENGER_CONNECTED_STATE_OFFLINE, MESSENGER_CONNECTED_STATE_ONLINE, }; typedef struct packet_messenger_list_online { BYTE connected; BYTE length; //BYTE length_char_name; } TPacketGCMessengerListOnline; typedef struct packet_messenger_login { //BYTE length_login; //BYTE length_char_name; BYTE length; } TPacketGCMessengerLogin; typedef struct packet_messenger_logout { BYTE length; } TPacketGCMessengerLogout; enum { MESSENGER_SUBHEADER_CG_ADD_BY_VID, MESSENGER_SUBHEADER_CG_ADD_BY_NAME, MESSENGER_SUBHEADER_CG_REMOVE, }; typedef struct command_messenger { BYTE header; BYTE subheader; } TPacketCGMessenger; typedef struct command_messenger_remove { BYTE length; } TPacketCGMessengerRemove; enum { SAFEBOX_MONEY_STATE_SAVE, SAFEBOX_MONEY_STATE_WITHDRAW, }; typedef struct command_safebox_money { BYTE bHeader; BYTE bState; DWORD dwMoney; } TPacketCGSafeboxMoney; typedef struct command_safebox_checkout { BYTE bHeader; BYTE bSafePos; TItemPos ItemPos; } TPacketCGSafeboxCheckout; typedef struct command_safebox_checkin { BYTE bHeader; BYTE bSafePos; TItemPos ItemPos; } TPacketCGSafeboxCheckin; typedef struct command_mall_checkout { BYTE bHeader; BYTE bMallPos; TItemPos ItemPos; } TPacketCGMallCheckout; /////////////////////////////////////////////////////////////////////////////////// // Party typedef struct command_use_skill { BYTE bHeader; DWORD dwVnum; DWORD dwTargetVID; } TPacketCGUseSkill; typedef struct command_party_invite { BYTE header; DWORD vid; } TPacketCGPartyInvite; typedef struct command_party_invite_answer { BYTE header; DWORD leader_pid; BYTE accept; } TPacketCGPartyInviteAnswer; typedef struct command_party_remove { BYTE header; DWORD pid; } TPacketCGPartyRemove; typedef struct command_party_set_state { BYTE byHeader; DWORD dwVID; BYTE byState; BYTE byFlag; } TPacketCGPartySetState; typedef struct packet_party_link { BYTE header; DWORD pid; DWORD vid; } TPacketGCPartyLink; typedef struct packet_party_unlink { BYTE header; DWORD pid; DWORD vid; } TPacketGCPartyUnlink; typedef struct command_party_use_skill { BYTE byHeader; BYTE bySkillIndex; DWORD dwTargetVID; } TPacketCGPartyUseSkill; enum { GUILD_SUBHEADER_CG_ADD_MEMBER, GUILD_SUBHEADER_CG_REMOVE_MEMBER, GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME, GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY, GUILD_SUBHEADER_CG_OFFER, GUILD_SUBHEADER_CG_POST_COMMENT, GUILD_SUBHEADER_CG_DELETE_COMMENT, GUILD_SUBHEADER_CG_REFRESH_COMMENT, GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE, GUILD_SUBHEADER_CG_USE_SKILL, GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL, GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER, GUILD_SUBHEADER_CG_CHARGE_GSP, GUILD_SUBHEADER_CG_DEPOSIT_MONEY, GUILD_SUBHEADER_CG_WITHDRAW_MONEY, }; typedef struct command_guild { BYTE byHeader; BYTE bySubHeader; } TPacketCGGuild; typedef struct command_guild_answer_make_guild { BYTE header; char guild_name[GUILD_NAME_MAX_LEN+1]; } TPacketCGAnswerMakeGuild; typedef struct command_give_item { BYTE byHeader; DWORD dwTargetVID; TItemPos ItemPos; BYTE byItemCount; } TPacketCGGiveItem; typedef struct SPacketCGHack { BYTE bHeader; char szBuf[255 + 1]; } TPacketCGHack; typedef struct command_dungeon { BYTE bHeader; WORD size; } TPacketCGDungeon; // Private Shop typedef struct SShopItemTable { DWORD vnum; BYTE count; TItemPos pos; DWORD price; #ifdef ENABLE_CHEQUE_SYSTEM DWORD cheque; #endif BYTE display_pos; } TShopItemTable; typedef struct SPacketCGMyShop { BYTE bHeader; char szSign[SHOP_SIGN_MAX_LEN + 1]; BYTE bCount; // count of TShopItemTable, max 39 } TPacketCGMyShop; typedef struct SPacketCGRefine { BYTE header; BYTE pos; BYTE type; } TPacketCGRefine; typedef struct SPacketCGChangeName { BYTE header; BYTE index; char name[CHARACTER_NAME_MAX_LEN+1]; } TPacketCGChangeName; typedef struct command_client_version2 { BYTE header; char filename[32+1]; char timestamp[32+1]; } TPacketCGClientVersion2; typedef struct command_crc_report { BYTE header; BYTE byPackMode; DWORD dwBinaryCRC32; DWORD dwProcessCRC32; DWORD dwRootPackCRC32; } TPacketCGCRCReport; enum EPartyExpDistributionType { PARTY_EXP_DISTRIBUTION_NON_PARITY, PARTY_EXP_DISTRIBUTION_PARITY, }; typedef struct command_party_parameter { BYTE bHeader; BYTE bDistributeMode; } TPacketCGPartyParameter; typedef struct command_quest_input_string { BYTE bHeader; char szString[QUEST_INPUT_STRING_MAX_NUM+1]; } TPacketCGQuestInputString; typedef struct command_quest_confirm { BYTE header; BYTE answer; DWORD requestPID; } TPacketCGQuestConfirm; typedef struct command_script_select_item { BYTE header; DWORD selection; } TPacketCGScriptSelectItem; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // From Server enum EPhase { PHASE_CLOSE, PHASE_HANDSHAKE, PHASE_LOGIN, PHASE_SELECT, PHASE_LOADING, PHASE_GAME, PHASE_DEAD, PHASE_DBCLIENT_CONNECTING, PHASE_DBCLIENT, PHASE_P2P, PHASE_AUTH, }; typedef struct packet_phase { BYTE header; BYTE phase; } TPacketGCPhase; typedef struct packet_blank { BYTE header; } TPacketGCBlank; typedef struct packet_blank_dynamic { BYTE header; WORD size; } TPacketGCBlankDynamic; typedef struct packet_header_handshake { BYTE header; DWORD dwHandshake; DWORD dwTime; LONG lDelta; } TPacketGCHandshake; typedef struct packet_header_bindudp { BYTE header; DWORD addr; WORD port; } TPacketGCBindUDP; typedef struct packet_header_dynamic_size { BYTE header; WORD size; } TDynamicSizePacketHeader; typedef struct SSimplePlayerInformation { DWORD dwID; char szName[CHARACTER_NAME_MAX_LEN + 1]; BYTE byJob; BYTE byLevel; DWORD dwPlayMinutes; BYTE byST, byHT, byDX, byIQ; DWORD wMainPart; // @fixme502 BYTE bChangeName; DWORD wHairPart; // @fixme502 #ifdef ENABLE_ACCE_COSTUME_SYSTEM DWORD wAccePart; #endif BYTE bDummy[4]; long x, y; LONG lAddr; WORD wPort; BYTE bySkillGroup; } TSimplePlayerInformation; typedef struct packet_login_success3 { BYTE header; TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT3]; DWORD guild_id[PLAYER_PER_ACCOUNT3]; char guild_name[PLAYER_PER_ACCOUNT3][GUILD_NAME_MAX_LEN+1]; DWORD handle; DWORD random_key; } TPacketGCLoginSuccess3; typedef struct packet_login_success4 { BYTE header; TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT4]; DWORD guild_id[PLAYER_PER_ACCOUNT4]; char guild_name[PLAYER_PER_ACCOUNT4][GUILD_NAME_MAX_LEN+1]; DWORD handle; DWORD random_key; } TPacketGCLoginSuccess4; #ifdef ENABLE_PLAYER_PER_ACCOUNT5 typedef struct packet_login_success5 { BYTE header; TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT5]; DWORD guild_id[PLAYER_PER_ACCOUNT5]; char guild_name[PLAYER_PER_ACCOUNT5][GUILD_NAME_MAX_LEN+1]; DWORD handle; DWORD random_key; } TPacketGCLoginSuccess5; #endif enum { LOGIN_STATUS_MAX_LEN = 8 }; typedef struct packet_login_failure { BYTE header; char szStatus[LOGIN_STATUS_MAX_LEN + 1]; } TPacketGCLoginFailure; typedef struct command_player_create { BYTE header; BYTE index; char name[CHARACTER_NAME_MAX_LEN + 1]; WORD job; BYTE shape; BYTE CON; BYTE INT; BYTE STR; BYTE DEX; } TPacketCGCreateCharacter; typedef struct command_player_create_success { BYTE header; BYTE bAccountCharacterSlot; TSimplePlayerInformation kSimplePlayerInfomation; } TPacketGCPlayerCreateSuccess; typedef struct command_create_failure { BYTE header; BYTE bType; } TPacketGCCreateFailure; typedef struct command_player_delete { BYTE header; BYTE index; char szPrivateCode[PRIVATE_CODE_LENGTH]; } TPacketCGDestroyCharacter; typedef struct packet_player_delete_success { BYTE header; BYTE account_index; } TPacketGCDestroyCharacterSuccess; enum { ADD_CHARACTER_STATE_DEAD = (1 << 0), ADD_CHARACTER_STATE_SPAWN = (1 << 1), ADD_CHARACTER_STATE_GUNGON = (1 << 2), ADD_CHARACTER_STATE_KILLER = (1 << 3), ADD_CHARACTER_STATE_PARTY = (1 << 4), }; enum EPKModes { PK_MODE_PEACE, PK_MODE_REVENGE, PK_MODE_FREE, PK_MODE_PROTECT, PK_MODE_GUILD, PK_MODE_MAX_NUM, }; enum ECharacterEquipmentPart { CHR_EQUIPPART_ARMOR, CHR_EQUIPPART_WEAPON, CHR_EQUIPPART_HEAD, CHR_EQUIPPART_HAIR, #ifdef ENABLE_ACCE_COSTUME_SYSTEM CHR_EQUIPPART_ACCE, #endif CHR_EQUIPPART_NUM, }; typedef struct packet_char_additional_info { BYTE header; DWORD dwVID; char name[CHARACTER_NAME_MAX_LEN + 1]; DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502 BYTE bEmpire; DWORD dwGuildID; DWORD dwLevel; short sAlignment; BYTE bPKMode; DWORD dwMountVnum; #ifdef ENABLE_QUIVER_SYSTEM DWORD dwArrow; #endif #if defined(__BL_MULTI_LANGUAGE_PREMIUM__) char country[COUNTRY_NAME_MAX_LEN + 1]{}; #endif } TPacketGCCharacterAdditionalInfo; typedef struct packet_add_char { BYTE header; DWORD dwVID; float angle; long x; long y; long z; BYTE bType; DWORD wRaceNum; // @fixme501 BYTE bMovingSpeed; BYTE bAttackSpeed; BYTE bStateFlag; DWORD dwAffectFlag[2]; } TPacketGCCharacterAdd; typedef struct packet_add_char2 { BYTE header; DWORD dwVID; char name[CHARACTER_NAME_MAX_LEN + 1]; float angle; long x; long y; long z; BYTE bType; DWORD wRaceNum; // @fixme501 DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502 BYTE bMovingSpeed; BYTE bAttackSpeed; BYTE bStateFlag; DWORD dwAffectFlag[2]; BYTE bEmpire; DWORD dwGuild; short sAlignment; BYTE bPKMode; DWORD dwMountVnum; #ifdef ENABLE_QUIVER_SYSTEM DWORD dwArrow; #endif } TPacketGCCharacterAdd2; typedef struct packet_update_char { BYTE header; DWORD dwVID; DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502 BYTE bMovingSpeed; BYTE bAttackSpeed; BYTE bStateFlag; DWORD dwAffectFlag[2]; DWORD dwGuildID; short sAlignment; BYTE bPKMode; DWORD dwMountVnum; #ifdef ENABLE_QUIVER_SYSTEM DWORD dwArrow; #endif } TPacketGCCharacterUpdate; typedef struct packet_del_char { BYTE header; DWORD dwVID; } TPacketGCCharacterDelete; typedef struct packet_GlobalTime { BYTE header; float GlobalTime; } TPacketGCGlobalTime; enum EChatType { CHAT_TYPE_TALKING, CHAT_TYPE_INFO, CHAT_TYPE_NOTICE, CHAT_TYPE_PARTY, CHAT_TYPE_GUILD, CHAT_TYPE_COMMAND, CHAT_TYPE_SHOUT, CHAT_TYPE_WHISPER, CHAT_TYPE_BIG_NOTICE, CHAT_TYPE_MONARCH_NOTICE, #ifdef ENABLE_DICE_SYSTEM CHAT_TYPE_DICE_INFO, //11 #endif CHAT_TYPE_MAX_NUM, }; typedef struct packet_chatting { BYTE header; WORD size; BYTE type; DWORD dwVID; BYTE bEmpire; #if defined(__BL_CLIENT_LOCALE_STRING__) bool bCanFormat{}; #endif #if defined(__BL_MULTI_LANGUAGE_PREMIUM__) char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; #endif } TPacketGCChat; typedef struct packet_whisper { BYTE bHeader; WORD wSize; BYTE bType; char szNameFrom[CHARACTER_NAME_MAX_LEN + 1]; #if defined(__BL_CLIENT_LOCALE_STRING__) bool bCanFormat{}; #endif #if defined(__BL_MULTI_LANGUAGE_PREMIUM__) BYTE bEmpire{}; char szCountry[COUNTRY_NAME_MAX_LEN + 1]{}; #endif } TPacketGCWhisper; typedef struct packet_stun { BYTE header; DWORD vid; } TPacketGCStun; typedef struct packet_dead { BYTE header; DWORD vid; } TPacketGCDead; typedef struct packet_main_character { BYTE header; DWORD dwVID; DWORD wRaceNum; // @fixme501 char szName[CHARACTER_NAME_MAX_LEN + 1]; long lX, lY, lZ; BYTE bySkillGroup; } TPacketGCMainCharacter; // SUPPORT_BGM typedef struct packet_main_character2_empire { BYTE header; DWORD dwVID; DWORD wRaceNum; // @fixme501 char szName[CHARACTER_NAME_MAX_LEN + 1]; long lX, lY, lZ; BYTE byEmpire; BYTE bySkillGroup; } TPacketGCMainCharacter2_EMPIRE; typedef struct packet_main_character3_bgm { enum { MUSIC_NAME_MAX_LEN = 24, }; BYTE header; DWORD dwVID; DWORD wRaceNum; // @fixme501 char szUserName[CHARACTER_NAME_MAX_LEN + 1]; char szBGMName[MUSIC_NAME_MAX_LEN + 1]; long lX, lY, lZ; BYTE byEmpire; BYTE bySkillGroup; } TPacketGCMainCharacter3_BGM; typedef struct packet_main_character4_bgm_vol { enum { MUSIC_NAME_MAX_LEN = 24, }; BYTE header; DWORD dwVID; DWORD wRaceNum; // @fixme501 char szUserName[CHARACTER_NAME_MAX_LEN + 1]; char szBGMName[MUSIC_NAME_MAX_LEN + 1]; float fBGMVol; long lX, lY, lZ; BYTE byEmpire; BYTE bySkillGroup; } TPacketGCMainCharacter4_BGM_VOL; // END_OF_SUPPORT_BGM enum eFlyTypes { FLY_NONE, FLY_EXP, FLY_HP_MEDIUM, FLY_HP_BIG, FLY_SP_SMALL, FLY_SP_MEDIUM, FLY_SP_BIG, FLY_FIREWORK1, FLY_FIREWORK2, FLY_FIREWORK3, FLY_FIREWORK4, FLY_FIREWORK5, FLY_FIREWORK6, FLY_FIREWORK_XMAS, FLY_CHAIN_LIGHTNING, FLY_HP_SMALL, FLY_SKILL_MUYEONG, #ifdef ENABLE_QUIVER_SYSTEM FLY_QUIVER_ATTACK_NORMAL, // 17 ItemProto Value0 #endif }; enum EPointTypes { POINT_NONE, // 0 POINT_LEVEL, // 1 POINT_VOICE, // 2 POINT_EXP, // 3 POINT_NEXT_EXP, // 4 POINT_HP, // 5 POINT_MAX_HP, // 6 POINT_SP, // 7 POINT_MAX_SP, // 8 POINT_STAMINA, POINT_MAX_STAMINA, POINT_GOLD, // 11 POINT_ST, POINT_HT, POINT_DX, POINT_IQ, POINT_ATT_POWER, POINT_ATT_SPEED, POINT_EVADE_RATE, POINT_MOV_SPEED, POINT_DEF_GRADE, POINT_CASTING_SPEED, POINT_MAGIC_ATT_GRADE, POINT_MAGIC_DEF_GRADE, POINT_EMPIRE_POINT, POINT_LEVEL_STEP, POINT_STAT, POINT_SUB_SKILL, POINT_SKILL, POINT_MIN_ATK, POINT_MAX_ATK, POINT_PLAYTIME, POINT_HP_REGEN, POINT_SP_REGEN, POINT_BOW_DISTANCE, POINT_HP_RECOVERY, POINT_SP_RECOVERY, POINT_POISON_PCT, POINT_STUN_PCT, POINT_SLOW_PCT, POINT_CRITICAL_PCT, POINT_PENETRATE_PCT, POINT_CURSE_PCT, POINT_ATTBONUS_HUMAN, POINT_ATTBONUS_ANIMAL, POINT_ATTBONUS_ORC, POINT_ATTBONUS_MILGYO, POINT_ATTBONUS_UNDEAD, POINT_ATTBONUS_DEVIL, POINT_ATTBONUS_INSECT, POINT_ATTBONUS_FIRE, POINT_ATTBONUS_ICE, POINT_ATTBONUS_DESERT, POINT_ATTBONUS_MONSTER, // 53 POINT_ATTBONUS_WARRIOR, // 54 POINT_ATTBONUS_ASSASSIN, // 55 POINT_ATTBONUS_SURA, // 56 POINT_ATTBONUS_SHAMAN, // 57 POINT_ATTBONUS_TREE, // 58 POINT_RESIST_WARRIOR, // 59 POINT_RESIST_ASSASSIN, // 60 POINT_RESIST_SURA, // 61 POINT_RESIST_SHAMAN, // 62 POINT_STEAL_HP, POINT_STEAL_SP, POINT_MANA_BURN_PCT, POINT_DAMAGE_SP_RECOVER, POINT_BLOCK, POINT_DODGE, POINT_RESIST_SWORD, // 69 POINT_RESIST_TWOHAND, // 70 POINT_RESIST_DAGGER, // 71 POINT_RESIST_BELL, // 72 POINT_RESIST_FAN, // 73 POINT_RESIST_BOW, POINT_RESIST_FIRE, POINT_RESIST_ELEC, POINT_RESIST_MAGIC, POINT_RESIST_WIND, POINT_REFLECT_MELEE, POINT_REFLECT_CURSE, POINT_POISON_REDUCE, POINT_KILL_SP_RECOVER, POINT_EXP_DOUBLE_BONUS, // 83 POINT_GOLD_DOUBLE_BONUS, // 84 POINT_ITEM_DROP_BONUS, // 85 POINT_POTION_BONUS, // 86 POINT_KILL_HP_RECOVERY, // 87 POINT_IMMUNE_STUN, // 88 POINT_IMMUNE_SLOW, // 89 POINT_IMMUNE_FALL, // 90 ////////////////// POINT_PARTY_ATT_GRADE, // 91 POINT_PARTY_DEF_GRADE, // 92 POINT_ATT_BONUS, // 93 POINT_DEF_BONUS, // 94 POINT_ATT_GRADE_BONUS, // 95 POINT_DEF_GRADE_BONUS, // 96 POINT_MAGIC_ATT_GRADE_BONUS, // 97 POINT_MAGIC_DEF_GRADE_BONUS, // 98 POINT_RESIST_NORMAL_DAMAGE, // 99 POINT_STAT_RESET_COUNT = 112, POINT_HORSE_SKILL = 113, POINT_MALL_ATTBONUS, POINT_MALL_DEFBONUS, POINT_MALL_EXPBONUS, POINT_MALL_ITEMBONUS, POINT_MALL_GOLDBONUS, POINT_MAX_HP_PCT, POINT_MAX_SP_PCT, POINT_SKILL_DAMAGE_BONUS, POINT_NORMAL_HIT_DAMAGE_BONUS, POINT_SKILL_DEFEND_BONUS, POINT_NORMAL_HIT_DEFEND_BONUS, POINT_PC_BANG_EXP_BONUS, // 125 POINT_PC_BANG_DROP_BONUS, POINT_ENERGY = 128, POINT_ENERGY_END_TIME = 129, POINT_COSTUME_ATTR_BONUS = 130, POINT_MAGIC_ATT_BONUS_PER = 131, POINT_MELEE_MAGIC_ATT_BONUS_PER = 132, POINT_RESIST_ICE = 133, POINT_RESIST_EARTH = 134, POINT_RESIST_DARK = 135, POINT_RESIST_CRITICAL = 136, POINT_RESIST_PENETRATE = 137, #ifdef ENABLE_WOLFMAN_CHARACTER POINT_BLEEDING_REDUCE = 138, POINT_BLEEDING_PCT = 139, POINT_ATTBONUS_WOLFMAN = 140, POINT_RESIST_WOLFMAN = 141, POINT_RESIST_CLAW = 142, #endif #ifdef ENABLE_ACCE_COSTUME_SYSTEM POINT_ACCEDRAIN_RATE = 143, #endif #ifdef ENABLE_MAGIC_REDUCTION_SYSTEM POINT_RESIST_MAGIC_REDUCTION = 144, #endif #ifdef ENABLE_CHEQUE_SYSTEM POINT_CHEQUE = 145, #endif POINT_RESIST_MOUNT_FALL = 146, POINT_RESIST_HUMAN = 147, POINT_ENCHANT_ELECT = 148, POINT_ENCHANT_FIRE = 149, POINT_ENCHANT_ICE = 150, POINT_ENCHANT_WIND = 151, POINT_ENCHANT_EARTH = 152, POINT_ENCHANT_DARK = 153, POINT_ATTBONUS_CZ = 154, POINT_ATTBONUS_SWORD = 155, POINT_ATTBONUS_TWOHAND = 156, POINT_ATTBONUS_DAGGER = 157, POINT_ATTBONUS_BELL = 158, POINT_ATTBONUS_FAN = 159, POINT_ATTBONUS_BOW = 160, #ifdef ENABLE_WOLFMAN_CHARACTER POINT_ATTBONUS_CLAW = 161, #endif POINT_MIN_WEP = 200, POINT_MAX_WEP, POINT_MIN_MAGIC_WEP, POINT_MAX_MAGIC_WEP, POINT_HIT_RATE, POINT_MAX, }; typedef struct packet_points { BYTE header; long points[POINT_MAX_NUM]; } TPacketGCPoints; typedef struct packet_point_change { int header; DWORD dwVID; BYTE Type; long amount; long value; } TPacketGCPointChange; typedef struct packet_motion { BYTE header; DWORD vid; DWORD victim_vid; WORD motion; } TPacketGCMotion; typedef struct packet_set_item { BYTE header; TItemPos Cell; DWORD vnum; BYTE count; long alSockets[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; } TPacketGCItemSet; typedef struct packet_set_item2 { BYTE header; TItemPos Cell; DWORD vnum; BYTE count; DWORD flags; DWORD anti_flags; bool highlight; long alSockets[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; } TPacketGCItemSet2; typedef struct packet_item_del { BYTE header; BYTE pos; } TPacketGCItemDel; typedef struct packet_use_item { BYTE header; TItemPos Cell; DWORD ch_vid; DWORD victim_vid; DWORD vnum; } TPacketGCItemUse; typedef struct packet_update_item { BYTE header; TItemPos Cell; BYTE count; long alSockets[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; } TPacketGCItemUpdate; typedef struct packet_ground_add_item { BYTE bHeader; long lX; long lY; long lZ; DWORD dwVID; DWORD dwVnum; } TPacketGCItemGroundAdd; typedef struct packet_ground_del_item { BYTE header; DWORD vid; } TPacketGCItemGroundDel; typedef struct packet_item_ownership { BYTE bHeader; DWORD dwVID; char szName[CHARACTER_NAME_MAX_LEN + 1]; } TPacketGCItemOwnership; typedef struct packet_quickslot_add { BYTE header; BYTE pos; TQuickSlot slot; } TPacketGCQuickSlotAdd; typedef struct packet_quickslot_del { BYTE header; BYTE pos; } TPacketGCQuickSlotDel; typedef struct packet_quickslot_swap { BYTE header; BYTE pos; BYTE change_pos; } TPacketGCQuickSlotSwap; typedef struct packet_shop_start { struct packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM]; } TPacketGCShopStart; typedef struct packet_shop_start_ex { typedef struct sub_packet_shop_tab { char name[SHOP_TAB_NAME_MAX]; BYTE coin_type; packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM]; } TSubPacketShopTab; DWORD owner_vid; BYTE shop_tab_count; } TPacketGCShopStartEx; typedef struct packet_shop_update_item { BYTE pos; struct packet_shop_item item; } TPacketGCShopUpdateItem; typedef struct packet_shop_update_price { int iElkAmount; } TPacketGCShopUpdatePrice; enum EPacketShopSubHeaders { SHOP_SUBHEADER_GC_START, SHOP_SUBHEADER_GC_END, SHOP_SUBHEADER_GC_UPDATE_ITEM, SHOP_SUBHEADER_GC_UPDATE_PRICE, SHOP_SUBHEADER_GC_OK, SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY, SHOP_SUBHEADER_GC_SOLDOUT, SHOP_SUBHEADER_GC_INVENTORY_FULL, SHOP_SUBHEADER_GC_INVALID_POS, SHOP_SUBHEADER_GC_SOLD_OUT, SHOP_SUBHEADER_GC_START_EX, SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX, #ifdef ENABLE_CHEQUE_SYSTEM SHOP_SUBHEADER_GC_NOT_ENOUGH_CHEQUE, SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_CHEQUE, #endif }; typedef struct packet_shop { BYTE header; WORD size; BYTE subheader; } TPacketGCShop; typedef struct packet_exchange { BYTE header; BYTE subheader; BYTE is_me; DWORD arg1; TItemPos arg2; DWORD arg3; long alValues[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; } TPacketGCExchange; enum { EXCHANGE_SUBHEADER_GC_START, // arg1 == vid EXCHANGE_SUBHEADER_GC_ITEM_ADD, // arg1 == vnum arg2 == pos arg3 == count EXCHANGE_SUBHEADER_GC_ITEM_DEL, // arg1 == pos EXCHANGE_SUBHEADER_GC_ELK_ADD, // arg1 == elk EXCHANGE_SUBHEADER_GC_ACCEPT, // arg1 == accept EXCHANGE_SUBHEADER_GC_END, // arg1 == not used EXCHANGE_SUBHEADER_GC_ALREADY, // arg1 == not used EXCHANGE_SUBHEADER_GC_LESS_ELK, // arg1 == not used #ifdef ENABLE_CHEQUE_SYSTEM EXCHANGE_SUBHEADER_GC_CHEQUE_ADD, EXCHANGE_SUBHEADER_GC_LESS_CHEQUE, #endif }; typedef struct packet_position { BYTE header; DWORD vid; BYTE position; } TPacketGCPosition; typedef struct packet_ping { BYTE header; } TPacketGCPing; typedef struct packet_pong { BYTE bHeader; } TPacketCGPong; typedef struct packet_script { BYTE header; WORD size; BYTE skin; WORD src_size; } TPacketGCScript; typedef struct packet_target { BYTE header; DWORD dwVID; BYTE bHPPercent; } TPacketGCTarget; typedef struct packet_damage_info { BYTE header; DWORD dwVID; BYTE flag; int damage; } TPacketGCDamageInfo; typedef struct packet_mount { BYTE header; DWORD vid; DWORD mount_vid; BYTE pos; DWORD _x, _y; } TPacketGCMount; typedef struct packet_change_speed { BYTE header; DWORD vid; WORD moving_speed; } TPacketGCChangeSpeed; typedef struct packet_move { BYTE bHeader; BYTE bFunc; BYTE bArg; BYTE bRot; DWORD dwVID; LONG lX; LONG lY; DWORD dwTime; DWORD dwDuration; } TPacketGCMove; enum { QUEST_SEND_IS_BEGIN = 1 << 0, QUEST_SEND_TITLE = 1 << 1, QUEST_SEND_CLOCK_NAME = 1 << 2, QUEST_SEND_CLOCK_VALUE = 1 << 3, QUEST_SEND_COUNTER_NAME = 1 << 4, QUEST_SEND_COUNTER_VALUE = 1 << 5, QUEST_SEND_ICON_FILE = 1 << 6, }; typedef struct packet_quest_info { BYTE header; WORD size; WORD index; BYTE flag; } TPacketGCQuestInfo; typedef struct packet_quest_confirm { BYTE header; char msg[64+1]; long timeout; DWORD requestPID; } TPacketGCQuestConfirm; typedef struct packet_attack { BYTE header; DWORD dwVID; DWORD dwVictimVID; BYTE bType; } TPacketGCAttack; typedef struct packet_c2c { BYTE header; WORD wSize; } TPacketGCC2C; typedef struct packetd_sync_position_element { DWORD dwVID; long lX; long lY; } TPacketGCSyncPositionElement; typedef struct packetd_sync_position { BYTE bHeader; WORD wSize; } TPacketGCSyncPosition; typedef struct packet_ownership { BYTE bHeader; DWORD dwOwnerVID; DWORD dwVictimVID; } TPacketGCOwnership; #define SKILL_MAX_NUM 255 typedef struct packet_skill_level { BYTE bHeader; BYTE abSkillLevels[SKILL_MAX_NUM]; } TPacketGCSkillLevel; typedef struct SPlayerSkill { BYTE bMasterType; BYTE bLevel; time_t tNextRead; } TPlayerSkill; typedef struct packet_skill_level_new { BYTE bHeader; TPlayerSkill skills[SKILL_MAX_NUM]; } TPacketGCSkillLevelNew; // fly typedef struct packet_fly { BYTE bHeader; BYTE bType; DWORD dwStartVID; DWORD dwEndVID; } TPacketGCCreateFly; enum EPVPModes { PVP_MODE_NONE, PVP_MODE_AGREE, PVP_MODE_FIGHT, PVP_MODE_REVENGE, }; typedef struct packet_duel_start { BYTE header ; WORD wSize ; } TPacketGCDuelStart ; typedef struct packet_pvp { BYTE header; DWORD dwVIDSrc; DWORD dwVIDDst; BYTE bMode; } TPacketGCPVP; typedef struct packet_skill_cooltime_end { BYTE header; BYTE bSkill; } TPacketGCSkillCoolTimeEnd; typedef struct packet_warp { BYTE bHeader; LONG lX; LONG lY; LONG lAddr; WORD wPort; } TPacketGCWarp; typedef struct packet_party_invite { BYTE header; DWORD leader_pid; } TPacketGCPartyInvite; typedef struct packet_party_add { BYTE header; DWORD pid; char name[CHARACTER_NAME_MAX_LEN+1]; } TPacketGCPartyAdd; typedef struct packet_party_update { BYTE header; DWORD pid; BYTE state; BYTE percent_hp; short affects[PARTY_AFFECT_SLOT_MAX_NUM]; } TPacketGCPartyUpdate; typedef struct packet_party_remove { BYTE header; DWORD pid; } TPacketGCPartyRemove; typedef TPacketCGSafeboxCheckout TPacketGCSafeboxCheckout; typedef TPacketCGSafeboxCheckin TPacketGCSafeboxCheckin; typedef struct packet_safebox_wrong_password { BYTE bHeader; } TPacketGCSafeboxWrongPassword; typedef struct packet_safebox_size { BYTE bHeader; BYTE bSize; } TPacketGCSafeboxSize; typedef struct packet_safebox_money_change { BYTE bHeader; DWORD dwMoney; } TPacketGCSafeboxMoneyChange; typedef struct command_empire { BYTE bHeader; BYTE bEmpire; } TPacketCGEmpire; typedef struct packet_empire { BYTE bHeader; BYTE bEmpire; } TPacketGCEmpire; enum { FISHING_SUBHEADER_GC_START, FISHING_SUBHEADER_GC_STOP, FISHING_SUBHEADER_GC_REACT, FISHING_SUBHEADER_GC_SUCCESS, FISHING_SUBHEADER_GC_FAIL, FISHING_SUBHEADER_GC_FISH, }; typedef struct packet_fishing { BYTE header; BYTE subheader; DWORD info; BYTE dir; } TPacketGCFishing; typedef struct paryt_parameter { BYTE bHeader; BYTE bDistributeMode; } TPacketGCPartyParameter; ////////////////////////////////////////////////////////////////////////// // Guild enum { GUILD_SUBHEADER_GC_LOGIN, GUILD_SUBHEADER_GC_LOGOUT, GUILD_SUBHEADER_GC_LIST, GUILD_SUBHEADER_GC_GRADE, GUILD_SUBHEADER_GC_ADD, GUILD_SUBHEADER_GC_REMOVE, GUILD_SUBHEADER_GC_GRADE_NAME, GUILD_SUBHEADER_GC_GRADE_AUTH, GUILD_SUBHEADER_GC_INFO, GUILD_SUBHEADER_GC_COMMENTS, GUILD_SUBHEADER_GC_CHANGE_EXP, GUILD_SUBHEADER_GC_CHANGE_MEMBER_GRADE, GUILD_SUBHEADER_GC_SKILL_INFO, GUILD_SUBHEADER_GC_CHANGE_MEMBER_GENERAL, GUILD_SUBHEADER_GC_GUILD_INVITE, GUILD_SUBHEADER_GC_WAR, GUILD_SUBHEADER_GC_GUILD_NAME, GUILD_SUBHEADER_GC_GUILD_WAR_LIST, GUILD_SUBHEADER_GC_GUILD_WAR_END_LIST, GUILD_SUBHEADER_GC_WAR_POINT, GUILD_SUBHEADER_GC_MONEY_CHANGE, }; typedef struct packet_guild { BYTE header; WORD size; BYTE subheader; } TPacketGCGuild; // SubHeader - Grade enum { GUILD_AUTH_ADD_MEMBER = (1 << 0), GUILD_AUTH_REMOVE_MEMBER = (1 << 1), GUILD_AUTH_NOTICE = (1 << 2), GUILD_AUTH_SKILL = (1 << 3), }; typedef struct packet_guild_sub_grade { char grade_name[GUILD_GRADE_NAME_MAX_LEN+1]; BYTE auth_flag; } TPacketGCGuildSubGrade; typedef struct packet_guild_sub_member { DWORD pid; BYTE byGrade; BYTE byIsGeneral; BYTE byJob; BYTE byLevel; DWORD dwOffer; BYTE byNameFlag; // if NameFlag is TRUE, name is sent from server. // char szName[CHARACTER_ME_MAX_LEN+1]; } TPacketGCGuildSubMember; typedef struct packet_guild_sub_info { WORD member_count; WORD max_member_count; DWORD guild_id; DWORD master_pid; DWORD exp; BYTE level; char name[GUILD_NAME_MAX_LEN+1]; DWORD gold; BYTE hasLand; } TPacketGCGuildInfo; enum EGuildWarState { GUILD_WAR_NONE, GUILD_WAR_SEND_DECLARE, GUILD_WAR_REFUSE, GUILD_WAR_RECV_DECLARE, GUILD_WAR_WAIT_START, GUILD_WAR_CANCEL, GUILD_WAR_ON_WAR, GUILD_WAR_END, GUILD_WAR_DURATION = 2*60*60, }; typedef struct packet_guild_war { DWORD dwGuildSelf; DWORD dwGuildOpp; BYTE bType; BYTE bWarState; } TPacketGCGuildWar; typedef struct SPacketGuildWarPoint { DWORD dwGainGuildID; DWORD dwOpponentGuildID; long lPoint; } TPacketGuildWarPoint; // SubHeader - Dungeon enum { DUNGEON_SUBHEADER_GC_TIME_ATTACK_START = 0, DUNGEON_SUBHEADER_GC_DESTINATION_POSITION = 1, }; typedef struct packet_dungeon { BYTE bHeader; WORD size; BYTE subheader; } TPacketGCDungeon; // Private Shop typedef struct SPacketGCShopSign { BYTE bHeader; DWORD dwVID; char szSign[SHOP_SIGN_MAX_LEN + 1]; } TPacketGCShopSign; typedef struct SPacketGCTime { BYTE bHeader; time_t time; } TPacketGCTime; enum { WALKMODE_RUN, WALKMODE_WALK, }; typedef struct SPacketGCWalkMode { BYTE header; DWORD vid; BYTE mode; } TPacketGCWalkMode; typedef struct SPacketGCChangeSkillGroup { BYTE header; BYTE skill_group; } TPacketGCChangeSkillGroup; struct TMaterial { DWORD vnum; DWORD count; }; typedef struct SRefineTable { DWORD src_vnum; DWORD result_vnum; BYTE material_count; int cost; int prob; TMaterial materials[REFINE_MATERIAL_MAX_NUM]; } TRefineTable; typedef struct SPacketGCRefineInformation { BYTE header; BYTE pos; TRefineTable refine_table; } TPacketGCRefineInformation; typedef struct SPacketGCRefineInformationNew { BYTE header; BYTE type; BYTE pos; TRefineTable refine_table; } TPacketGCRefineInformationNew; enum SPECIAL_EFFECT { SE_NONE, SE_HPUP_RED, SE_SPUP_BLUE, SE_SPEEDUP_GREEN, SE_DXUP_PURPLE, SE_CRITICAL, SE_PENETRATE, SE_BLOCK, SE_DODGE, SE_CHINA_FIREWORK, SE_SPIN_TOP, SE_SUCCESS, SE_FAIL, SE_FR_SUCCESS, SE_LEVELUP_ON_14_FOR_GERMANY, SE_LEVELUP_UNDER_15_FOR_GERMANY, SE_PERCENT_DAMAGE1, SE_PERCENT_DAMAGE2, SE_PERCENT_DAMAGE3, SE_AUTO_HPUP, SE_AUTO_SPUP, SE_EQUIP_RAMADAN_RING, SE_EQUIP_HALLOWEEN_CANDY, SE_EQUIP_HAPPINESS_RING, SE_EQUIP_LOVE_PENDANT, #ifdef ENABLE_ACCE_COSTUME_SYSTEM SE_EFFECT_ACCE_SUCESS_ABSORB, SE_EFFECT_ACCE_EQUIP, #endif }; typedef struct SPacketGCSpecialEffect { BYTE header; BYTE type; DWORD vid; } TPacketGCSpecialEffect; typedef struct SPacketGCNPCPosition { BYTE header; WORD size; WORD count; } TPacketGCNPCPosition; struct TNPCPosition { BYTE bType; char name[CHARACTER_NAME_MAX_LEN+1]; long x; long y; }; typedef struct SPacketGCChangeName { BYTE header; DWORD pid; char name[CHARACTER_NAME_MAX_LEN+1]; } TPacketGCChangeName; enum EBlockAction { BLOCK_EXCHANGE = (1 << 0), BLOCK_PARTY_INVITE = (1 << 1), BLOCK_GUILD_INVITE = (1 << 2), BLOCK_WHISPER = (1 << 3), BLOCK_MESSENGER_INVITE = (1 << 4), BLOCK_PARTY_REQUEST = (1 << 5), }; typedef struct packet_login_key { BYTE bHeader; DWORD dwLoginKey; } TPacketGCLoginKey; typedef struct packet_auth_success { BYTE bHeader; DWORD dwLoginKey; BYTE bResult; } TPacketGCAuthSuccess; typedef struct packet_channel { BYTE header; BYTE channel; } TPacketGCChannel; #ifdef ENABLE_GUILD_TOKEN_AUTH struct TPacketGCGuildToken { uint8_t header; uint64_t token; }; #endif typedef struct SEquipmentItemSet { DWORD vnum; BYTE count; long alSockets[ITEM_SOCKET_SLOT_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM]; } TEquipmentItemSet; typedef struct pakcet_view_equip { BYTE header; DWORD dwVID; TEquipmentItemSet equips[WEAR_MAX_NUM]; } TPacketGCViewEquip; typedef struct SLandPacketElement { DWORD dwID; long x, y; long width, height; DWORD dwGuildID; } TLandPacketElement; typedef struct packet_land_list { BYTE header; WORD size; } TPacketGCLandList; typedef struct SPacketGCTargetCreate { BYTE bHeader; long lID; char szTargetName[32+1]; } TPacketGCTargetCreate; enum { CREATE_TARGET_TYPE_NONE, CREATE_TARGET_TYPE_LOCATION, CREATE_TARGET_TYPE_CHARACTER, }; typedef struct SPacketGCTargetCreateNew { BYTE bHeader; long lID; char szTargetName[32+1]; DWORD dwVID; BYTE byType; } TPacketGCTargetCreateNew; typedef struct SPacketGCTargetUpdate { BYTE bHeader; long lID; long lX, lY; } TPacketGCTargetUpdate; typedef struct SPacketGCTargetDelete { BYTE bHeader; long lID; } TPacketGCTargetDelete; typedef struct SPacketAffectElement { DWORD dwType; BYTE bPointIdxApplyOn; long lApplyValue; DWORD dwFlag; long lDuration; long lSPCost; } TPacketAffectElement; typedef struct SPacketGCAffectAdd { BYTE bHeader; TPacketAffectElement elem; } TPacketGCAffectAdd; typedef struct SPacketGCAffectRemove { BYTE bHeader; DWORD dwType; BYTE bApplyOn; } TPacketGCAffectRemove; typedef struct packet_mall_open { BYTE bHeader; BYTE bSize; } TPacketGCMallOpen; typedef struct packet_lover_info { BYTE bHeader; char szName[CHARACTER_NAME_MAX_LEN + 1]; BYTE byLovePoint; } TPacketGCLoverInfo; typedef struct packet_love_point_update { BYTE bHeader; BYTE byLovePoint; } TPacketGCLovePointUpdate; typedef struct packet_dig_motion { BYTE header; DWORD vid; DWORD target_vid; BYTE count; } TPacketGCDigMotion; typedef struct SPacketGCOnTime { BYTE header; int ontime; // sec } TPacketGCOnTime; typedef struct SPacketGCResetOnTime { BYTE header; } TPacketGCResetOnTime; typedef struct SPacketGCPanamaPack { BYTE bHeader; char szPackName[256]; BYTE abIV[32]; } TPacketGCPanamaPack; typedef struct SPacketGCHybridCryptKeys { private: SPacketGCHybridCryptKeys() : m_pStream(NULL) {} public: SPacketGCHybridCryptKeys(int iStreamSize) : iKeyStreamLen(iStreamSize) { m_pStream = new BYTE[iStreamSize]; } ~SPacketGCHybridCryptKeys() { if( m_pStream ) { delete[] m_pStream; m_pStream = NULL; } } static int GetFixedHeaderSize() { return sizeof(BYTE)+sizeof(WORD)+sizeof(int); } BYTE bHeader; WORD wDynamicPacketSize; int iKeyStreamLen; BYTE* m_pStream; } TPacketGCHybridCryptKeys; typedef struct SPacketGCHybridSDB { private: SPacketGCHybridSDB() : m_pStream(NULL) {} public: SPacketGCHybridSDB(int iStreamSize) : iSDBStreamLen(iStreamSize) { m_pStream = new BYTE[iStreamSize]; } ~SPacketGCHybridSDB() { delete[] m_pStream; m_pStream = NULL; } static int GetFixedHeaderSize() { return sizeof(BYTE)+sizeof(WORD)+sizeof(int); } BYTE bHeader; WORD wDynamicPacketSize; int iSDBStreamLen; BYTE* m_pStream; } TPacketGCHybridSDB; ///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Client To Client typedef struct packet_state { BYTE bHeader; BYTE bFunc; BYTE bArg; BYTE bRot; DWORD dwVID; DWORD dwTime; TPixelPosition kPPos; } TPacketCCState; // AUTOBAN typedef struct packet_autoban_quiz { BYTE bHeader; BYTE bDuration; BYTE bCaptcha[64*32]; char szQuiz[256]; } TPacketGCAutoBanQuiz; // END_OF_AUTOBAN #ifdef _IMPROVED_PACKET_ENCRYPTION_ struct TPacketKeyAgreement { static const int MAX_DATA_LEN = 256; BYTE bHeader; WORD wAgreedLength; WORD wDataLength; BYTE data[MAX_DATA_LEN]; }; struct TPacketKeyAgreementCompleted { BYTE bHeader; BYTE data[3]; // dummy (not used) }; #endif // _IMPROVED_PACKET_ENCRYPTION_ typedef struct SPacketGCSpecificEffect { BYTE header; DWORD vid; char effect_file[128]; } TPacketGCSpecificEffect; enum EDragonSoulRefineWindowRefineType { DragonSoulRefineWindow_UPGRADE, DragonSoulRefineWindow_IMPROVEMENT, DragonSoulRefineWindow_REFINE, }; enum EPacketCGDragonSoulSubHeaderType { DS_SUB_HEADER_OPEN, DS_SUB_HEADER_CLOSE, DS_SUB_HEADER_DO_UPGRADE, DS_SUB_HEADER_DO_IMPROVEMENT, DS_SUB_HEADER_DO_REFINE, DS_SUB_HEADER_REFINE_FAIL, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL, DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL, DS_SUB_HEADER_REFINE_SUCCEED, }; typedef struct SPacketCGDragonSoulRefine { SPacketCGDragonSoulRefine() : header (HEADER_CG_DRAGON_SOUL_REFINE) {} BYTE header; BYTE bSubType; TItemPos ItemGrid[DS_REFINE_WINDOW_MAX_NUM]; } TPacketCGDragonSoulRefine; typedef struct SPacketGCDragonSoulRefine { SPacketGCDragonSoulRefine() : header(HEADER_GC_DRAGON_SOUL_REFINE) {} BYTE header; BYTE bSubType; TItemPos Pos; } TPacketGCDragonSoulRefine; typedef struct SChannelStatus { WORD nPort; // @fixme024 (max port limit 32767 to 65535) BYTE bStatus; } TChannelStatus; #ifdef ENABLE_ACCE_COSTUME_SYSTEM enum EAcceInfo { ACCE_ABSORPTION_SOCKET = 0, ACCE_ABSORBED_SOCKET = 1, ACCE_CLEAN_ATTR_VALUE0 = 7, ACCE_WINDOW_MAX_MATERIALS = 2, ACCE_REVERSAL_VNUM_1 = 39046, ACCE_REVERSAL_VNUM_2 = 90000, }; enum { HEADER_CG_ACCE = 211, HEADER_GC_ACCE = 215, ACCE_SUBHEADER_GC_OPEN = 0, ACCE_SUBHEADER_GC_CLOSE, ACCE_SUBHEADER_GC_ADDED, ACCE_SUBHEADER_GC_REMOVED, ACCE_SUBHEADER_CG_REFINED, ACCE_SUBHEADER_CG_CLOSE = 0, ACCE_SUBHEADER_CG_ADD, ACCE_SUBHEADER_CG_REMOVE, ACCE_SUBHEADER_CG_REFINE, }; typedef struct SPacketAcce { BYTE header; BYTE subheader; bool bWindow; DWORD dwPrice; BYTE bPos; TItemPos tPos; DWORD dwItemVnum; DWORD dwMinAbs; DWORD dwMaxAbs; } TPacketAcce; typedef struct SAcceMaterial { BYTE bHere; WORD wCell; } TAcceMaterial; typedef struct SAcceResult { DWORD dwItemVnum; DWORD dwMinAbs; DWORD dwMaxAbs; } TAcceResult; #endif #pragma pack(pop) //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f