#pragma once // bool GrannyMeshGetTextureAnimation(granny_mesh* pgrnMesh, float* puVelocity, float* pvVelocity); // bool GrannyMeshIsTextureAnimation(granny_mesh* pgrnMesh); bool GrannyMeshIsDeform(granny_mesh* pgrnMesh); class CGraphicImage; struct SMaterialData { CGraphicImage * pImage; float fSpecularPower; BOOL isSpecularEnable; BYTE bSphereMapIndex; }; //martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f