2024-10-25 00:14:42 -05:00

3297 lines
66 KiB
C++

#pragma once
#include "Locale.h"
#include "../gamelib/RaceData.h"
#include "../gamelib/ItemData.h"
typedef BYTE TPacketHeader;
enum
{
/////////////////////////////////////////////////
// To Server
// HEADER_BLANK is the not use(for future use)
HEADER_CG_LOGIN = 1,
HEADER_CG_ATTACK = 2,
HEADER_CG_CHAT = 3,
HEADER_CG_PLAYER_CREATE = 4,
HEADER_CG_PLAYER_DESTROY = 5,
HEADER_CG_PLAYER_SELECT = 6,
HEADER_CG_CHARACTER_MOVE = 7,
HEADER_CG_SYNC_POSITION = 8,
HEADER_CG_DIRECT_ENTER = 9,
HEADER_CG_ENTERGAME = 10,
HEADER_CG_ITEM_USE = 11,
HEADER_CG_ITEM_DROP = 12,
HEADER_CG_ITEM_MOVE = 13,
HEADER_CG_ITEM_PICKUP = 15,
HEADER_CG_QUICKSLOT_ADD = 16,
HEADER_CG_QUICKSLOT_DEL = 17,
HEADER_CG_QUICKSLOT_SWAP = 18,
HEADER_CG_WHISPER = 19,
HEADER_CG_ITEM_DROP2 = 20,
//HEADER_BLANK21 = 21,
//HEADER_BLANK22 = 22,
//HEADER_BLANK22 = 23,
//HEADER_BLANK24 = 24,
//HEADER_BLANK25 = 25,
HEADER_CG_ON_CLICK = 26,
HEADER_CG_EXCHANGE = 27,
HEADER_CG_CHARACTER_POSITION = 28,
HEADER_CG_SCRIPT_ANSWER = 29,
HEADER_CG_QUEST_INPUT_STRING = 30,
HEADER_CG_QUEST_CONFIRM = 31,
//HEADER_BLANK32 = 32,
//HEADER_BLANK33 = 33,
//HEADER_BLANK34 = 34,
//HEADER_BLANK35 = 35,
//HEADER_BLANK36 = 36,
//HEADER_BLANK37 = 37,
//HEADER_BLANK38 = 38,
//HEADER_BLANK39 = 39,
//HEADER_BLANK40 = 40,
HEADER_CG_PVP = 41,
//HEADER_BLANK42 = 42,
//HEADER_BLANK43 = 43,
//HEADER_BLANK44 = 44,
//HEADER_BLANK45 = 45,
//HEADER_BLANK46 = 46,
//HEADER_BLANK47 = 47,
//HEADER_BLANK48 = 48,
//HEADER_BLANK49 = 49,
HEADER_CG_SHOP = 50,
HEADER_CG_FLY_TARGETING = 51,
HEADER_CG_USE_SKILL = 52,
HEADER_CG_ADD_FLY_TARGETING = 53,
HEADER_CG_SHOOT = 54,
HEADER_CG_MYSHOP = 55,
//HEADER_BLANK56 = 56,
//HEADER_BLANK57 = 57,
//HEADER_BLANK58 = 58,
//HEADER_BLANK59 = 59,
HEADER_CG_ITEM_USE_TO_ITEM = 60,
HEADER_CG_TARGET = 61,
//HEADER_BLANK62 = 62,
//HEADER_BLANK63 = 63,
//HEADER_BLANK64 = 64,
HEADER_CG_WARP = 65,
HEADER_CG_SCRIPT_BUTTON = 66,
HEADER_CG_MESSENGER = 67,
//HEADER_BLANK68 = 68,
HEADER_CG_MALL_CHECKOUT = 69,
HEADER_CG_SAFEBOX_CHECKIN = 70,
HEADER_CG_SAFEBOX_CHECKOUT = 71,
HEADER_CG_PARTY_INVITE = 72,
HEADER_CG_PARTY_INVITE_ANSWER = 73,
HEADER_CG_PARTY_REMOVE = 74,
HEADER_CG_PARTY_SET_STATE = 75,
HEADER_CG_PARTY_USE_SKILL = 76,
HEADER_CG_SAFEBOX_ITEM_MOVE = 77,
HEADER_CG_PARTY_PARAMETER = 78,
//HEADER_BLANK68 = 79,
HEADER_CG_GUILD = 80,
HEADER_CG_ANSWER_MAKE_GUILD = 81,
HEADER_CG_FISHING = 82,
HEADER_CG_GIVE_ITEM = 83,
#ifdef ENABLE_IKASHOP_RENEWAL
HEADER_CG_NEW_OFFLINESHOP = 84,
#endif
//HEADER_BLANK85 = 85,
//HEADER_BLANK86 = 86,
//HEADER_BLANK87 = 87,
//HEADER_BLANK88 = 88,
//HEADER_BLANK89 = 89,
HEADER_CG_EMPIRE = 90,
//HEADER_BLANK91 = 91,
//HEADER_BLANK92 = 92,
//HEADER_BLANK93 = 93,
//HEADER_BLANK94 = 94,
//HEADER_BLANK95 = 95,
HEADER_CG_REFINE = 96,
//HEADER_BLANK97 = 97,
//HEADER_BLANK98 = 98,
//HEADER_BLANK99 = 99,
HEADER_CG_MARK_LOGIN = 100,
HEADER_CG_MARK_CRCLIST = 101,
HEADER_CG_MARK_UPLOAD = 102,
HEADER_CG_MARK_IDXLIST = 104,
HEADER_CG_CRC_REPORT = 103,
HEADER_CG_HACK = 105,
HEADER_CG_CHANGE_NAME = 106,
HEADER_CG_LOGIN2 = 109,
HEADER_CG_DUNGEON = 110,
HEADER_CG_LOGIN3 = 111,
HEADER_CG_GUILD_SYMBOL_UPLOAD = 112,
HEADER_CG_GUILD_SYMBOL_CRC = 113,
HEADER_CG_SCRIPT_SELECT_ITEM = 114,
HEADER_CG_LOGIN4 = 115,
HEADER_CG_DRAGON_SOUL_REFINE = 205,
HEADER_CG_STATE_CHECKER = 206,
HEADER_CG_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_CG_TIME_SYNC = 0xfc,
HEADER_CG_CLIENT_VERSION2 = 0xf1,
HEADER_CG_PONG = 0xfe,
HEADER_CG_HANDSHAKE = 0xff,
/////////////////////////////////////////////////
// From Server
HEADER_GC_CHARACTER_ADD = 1,
HEADER_GC_CHARACTER_DEL = 2,
HEADER_GC_CHARACTER_MOVE = 3,
HEADER_GC_CHAT = 4,
HEADER_GC_SYNC_POSITION = 5,
HEADER_GC_LOGIN_SUCCESS3 = 6,
HEADER_GC_LOGIN_FAILURE = 7,
HEADER_GC_PLAYER_CREATE_SUCCESS = 8,
HEADER_GC_PLAYER_CREATE_FAILURE = 9,
HEADER_GC_PLAYER_DELETE_SUCCESS = 10,
HEADER_GC_PLAYER_DELETE_WRONG_SOCIAL_ID = 11,
// 12
HEADER_GC_STUN = 13,
HEADER_GC_DEAD = 14,
HEADER_GC_MAIN_CHARACTER = 15,
HEADER_GC_PLAYER_POINTS = 16,
HEADER_GC_PLAYER_POINT_CHANGE = 17,
HEADER_GC_CHANGE_SPEED = 18,
HEADER_GC_CHARACTER_UPDATE = 19,
HEADER_GC_ITEM_SET = 20,
HEADER_GC_ITEM_SET2 = 21,
HEADER_GC_ITEM_USE = 22,
HEADER_GC_ITEM_DROP = 23,
HEADER_GC_ITEM_UPDATE = 25,
HEADER_GC_ITEM_GROUND_ADD = 26,
HEADER_GC_ITEM_GROUND_DEL = 27,
HEADER_GC_QUICKSLOT_ADD = 28,
HEADER_GC_QUICKSLOT_DEL = 29,
HEADER_GC_QUICKSLOT_SWAP = 30,
HEADER_GC_ITEM_OWNERSHIP = 31,
HEADER_GC_LOGIN_SUCCESS4 = 32,
HEADER_GC_ITEM_UNBIND_TIME = 33,
HEADER_GC_WHISPER = 34,
HEADER_GC_ALERT = 35,
HEADER_GC_MOTION = 36,
HEADER_GC_SHOP = 38,
HEADER_GC_SHOP_SIGN = 39,
HEADER_GC_DUEL_START = 40,
HEADER_GC_PVP = 41,
HEADER_GC_EXCHANGE = 42,
HEADER_GC_CHARACTER_POSITION = 43,
HEADER_GC_PING = 44,
HEADER_GC_SCRIPT = 45,
HEADER_GC_QUEST_CONFIRM = 46,
HEADER_GC_MOUNT = 61,
HEADER_GC_OWNERSHIP = 62,
HEADER_GC_TARGET = 63,
HEADER_GC_WARP = 65,
HEADER_GC_ADD_FLY_TARGETING = 69,
HEADER_GC_CREATE_FLY = 70,
HEADER_GC_FLY_TARGETING = 71,
HEADER_GC_SKILL_LEVEL = 72,
HEADER_GC_SKILL_COOLTIME_END = 73,
HEADER_GC_MESSENGER = 74,
HEADER_GC_GUILD = 75,
HEADER_GC_SKILL_LEVEL_NEW = 76,
HEADER_GC_PARTY_INVITE = 77,
HEADER_GC_PARTY_ADD = 78,
HEADER_GC_PARTY_UPDATE = 79,
HEADER_GC_PARTY_REMOVE = 80,
HEADER_GC_QUEST_INFO = 81,
HEADER_GC_REQUEST_MAKE_GUILD = 82,
HEADER_GC_PARTY_PARAMETER = 83,
HEADER_GC_SAFEBOX_MONEY_CHANGE = 84,
HEADER_GC_SAFEBOX_SET = 85,
HEADER_GC_SAFEBOX_DEL = 86,
HEADER_GC_SAFEBOX_WRONG_PASSWORD = 87,
HEADER_GC_SAFEBOX_SIZE = 88,
HEADER_GC_FISHING = 89,
HEADER_GC_EMPIRE = 90,
HEADER_GC_PARTY_LINK = 91,
HEADER_GC_PARTY_UNLINK = 92,
HEADER_GC_REFINE_INFORMATION = 95,
HEADER_GC_OBSERVER_ADD = 96,
HEADER_GC_OBSERVER_REMOVE = 97,
HEADER_GC_OBSERVER_MOVE = 98,
HEADER_GC_VIEW_EQUIP = 99,
HEADER_GC_MARK_BLOCK = 100,
HEADER_GC_MARK_DIFF_DATA = 101,
HEADER_GC_MARK_IDXLIST = 102,
HEADER_GC_TIME = 106,
HEADER_GC_CHANGE_NAME = 107,
HEADER_GC_DUNGEON = 110,
HEADER_GC_WALK_MODE = 111,
HEADER_GC_CHANGE_SKILL_GROUP = 112,
// SUPPORT_BGM
HEADER_GC_MAIN_CHARACTER2_EMPIRE = 113,
// END_OF_SUPPORT_BGM
HEADER_GC_SEPCIAL_EFFECT = 114,
HEADER_GC_NPC_POSITION = 115,
HEADER_GC_LOGIN_KEY = 118,
HEADER_GC_REFINE_INFORMATION_NEW = 119,
HEADER_GC_CHARACTER_ADD2 = 120,
HEADER_GC_CHANNEL = 121,
HEADER_GC_MALL_OPEN = 122,
HEADER_GC_TARGET_UPDATE = 123,
HEADER_GC_TARGET_DELETE = 124,
HEADER_GC_TARGET_CREATE_NEW = 125,
HEADER_GC_AFFECT_ADD = 126,
HEADER_GC_AFFECT_REMOVE = 127,
HEADER_GC_MALL_SET = 128,
HEADER_GC_MALL_DEL = 129,
HEADER_GC_LAND_LIST = 130,
HEADER_GC_LOVER_INFO = 131,
HEADER_GC_LOVE_POINT_UPDATE = 132,
HEADER_GC_GUILD_SYMBOL_DATA = 133,
HEADER_GC_DIG_MOTION = 134,
HEADER_GC_DAMAGE_INFO = 135,
HEADER_GC_CHAR_ADDITIONAL_INFO = 136,
// SUPPORT_BGM
HEADER_GC_MAIN_CHARACTER3_BGM = 137,
HEADER_GC_MAIN_CHARACTER4_BGM_VOL = 138,
// END_OF_SUPPORT_BGM
#ifdef ENABLE_IKASHOP_RENEWAL
HEADER_GC_NEW_OFFLINESHOP = 139,
#endif
HEADER_GC_AUTH_SUCCESS = 150,
HEADER_GC_PANAMA_PACK = 151,
//HYBRID CRYPT
HEADER_GC_HYBRIDCRYPT_KEYS = 152,
HEADER_GC_HYBRIDCRYPT_SDB = 153, // SDB means Supplmentary Data Blocks
//HYBRID CRYPT
#ifdef ENABLE_GUILD_TOKEN_AUTH
HEADER_GC_GUILD_TOKEN = 161,
#endif
HEADER_GC_SPECIFIC_EFFECT = 208,
HEADER_GC_DRAGON_SOUL_REFINE = 209,
HEADER_GC_RESPOND_CHANNELSTATUS = 210,
HEADER_GC_KEY_AGREEMENT_COMPLETED = 0xfa, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_GC_KEY_AGREEMENT = 0xfb, // _IMPROVED_PACKET_ENCRYPTION_
HEADER_GC_HANDSHAKE_OK = 0xfc, // 252
HEADER_GC_PHASE = 0xfd, // 253
HEADER_GC_BINDUDP = 0xfe, // 254
HEADER_GC_HANDSHAKE = 0xff, // 255
};
enum
{
ID_MAX_NUM = 30,
PASS_MAX_NUM = 16,
CHAT_MAX_NUM = 128,
PATH_NODE_MAX_NUM = 64,
SHOP_SIGN_MAX_LEN = 32,
#if defined(__BL_MULTI_LANGUAGE_PREMIUM__)
COUNTRY_NAME_MAX_LEN = 2,
#endif
PLAYER_PER_ACCOUNT3 = 3,
#ifndef ENABLE_PLAYER_PER_ACCOUNT5
PLAYER_PER_ACCOUNT4 = 4,
#else
PLAYER_PER_ACCOUNT4 = 5,
PLAYER_PER_ACCOUNT5 = 5,
#endif
PLAYER_ITEM_SLOT_MAX_NUM = 20,
QUICKSLOT_MAX_LINE = 4,
QUICKSLOT_MAX_COUNT_PER_LINE = 8,
QUICKSLOT_MAX_COUNT = QUICKSLOT_MAX_LINE * QUICKSLOT_MAX_COUNT_PER_LINE,
QUICKSLOT_MAX_NUM = 36,
SHOP_HOST_ITEM_MAX_NUM = 40,
METIN_SOCKET_COUNT = 6,
PARTY_AFFECT_SLOT_MAX_NUM = 7,
GUILD_GRADE_NAME_MAX_LEN = 8,
GUILD_NAME_MAX_LEN = 12,
GUILD_GRADE_COUNT = 15,
GULID_COMMENT_MAX_LEN = 50,
MARK_CRC_NUM = 8*8,
MARK_DATA_SIZE = 16*12,
SYMBOL_DATA_SIZE = 128*256,
QUEST_INPUT_STRING_MAX_NUM = 64,
PRIVATE_CODE_LENGTH = 8,
REFINE_MATERIAL_MAX_NUM = 5,
WEAR_MAX_NUM = CItemData::WEAR_MAX_NUM,
SHOP_TAB_NAME_MAX = 32,
SHOP_TAB_COUNT_MAX = 3,
};
#pragma pack(push)
#pragma pack(1)
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Mark
typedef struct command_mark_login
{
BYTE header;
DWORD handle;
DWORD random_key;
} TPacketCGMarkLogin;
typedef struct command_mark_upload
{
BYTE header;
DWORD gid;
BYTE image[16*12*4];
#ifdef ENABLE_GUILD_TOKEN_AUTH
uint64_t token;
#endif
} TPacketCGMarkUpload;
typedef struct command_mark_idxlist
{
BYTE header;
} TPacketCGMarkIDXList;
typedef struct command_mark_crclist
{
BYTE header;
BYTE imgIdx;
DWORD crclist[80];
} TPacketCGMarkCRCList;
typedef struct packet_mark_idxlist
{
BYTE header;
DWORD bufSize;
WORD count;
} TPacketGCMarkIDXList;
typedef struct packet_mark_block
{
BYTE header;
DWORD bufSize;
BYTE imgIdx;
DWORD count;
} TPacketGCMarkBlock;
typedef struct command_symbol_upload
{
BYTE header;
WORD size;
DWORD handle;
#ifdef ENABLE_GUILD_TOKEN_AUTH
uint64_t token;
#endif
} TPacketCGSymbolUpload;
typedef struct command_symbol_crc
{
BYTE header;
DWORD dwGuildID;
DWORD dwCRC;
DWORD dwSize;
} TPacketCGSymbolCRC;
typedef struct packet_symbol_data
{
BYTE header;
WORD size;
DWORD guild_id;
} TPacketGCGuildSymbolData;
//
//
//
typedef struct packet_observer_add
{
BYTE header;
DWORD vid;
WORD x;
WORD y;
} TPacketGCObserverAdd;
typedef struct packet_observer_move
{
BYTE header;
DWORD vid;
WORD x;
WORD y;
} TPacketGCObserverMove;
typedef struct packet_observer_remove
{
BYTE header;
DWORD vid;
} TPacketGCObserverRemove;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// To Server
typedef struct command_checkin
{
BYTE header;
char name[ID_MAX_NUM+1];
char pwd[PASS_MAX_NUM+1];
} TPacketCGCheckin;
typedef struct command_login
{
BYTE header;
char name[ID_MAX_NUM + 1];
char pwd[PASS_MAX_NUM + 1];
} TPacketCGLogin;
typedef struct command_login2
{
BYTE header;
char name[ID_MAX_NUM + 1];
DWORD login_key;
DWORD adwClientKey[4];
} TPacketCGLogin2;
typedef struct command_login3
{
BYTE header;
char name[ID_MAX_NUM + 1];
char pwd[PASS_MAX_NUM + 1];
DWORD adwClientKey[4];
} TPacketCGLogin3;
typedef struct command_direct_enter
{
BYTE bHeader;
char login[ID_MAX_NUM + 1];
char passwd[PASS_MAX_NUM + 1];
BYTE index;
} TPacketCGDirectEnter;
typedef struct command_player_select
{
BYTE header;
BYTE player_index;
#if defined(__BL_MULTI_LANGUAGE_PREMIUM__)
char country[COUNTRY_NAME_MAX_LEN + 1]{};
#endif
} TPacketCGSelectCharacter;
typedef struct command_attack
{
BYTE header;
BYTE bType;
DWORD dwVictimVID;
BYTE bCRCMagicCubeProcPiece;
BYTE bCRCMagicCubeFilePiece;
} TPacketCGAttack;
typedef struct command_chat
{
BYTE header;
WORD length;
BYTE type;
} TPacketCGChat;
typedef struct command_whisper
{
BYTE bHeader;
WORD wSize;
char szNameTo[CHARACTER_NAME_MAX_LEN + 1];
} TPacketCGWhisper;
enum EBattleMode
{
BATTLEMODE_ATTACK = 0,
BATTLEMODE_DEFENSE = 1,
};
typedef struct command_EnterFrontGame
{
BYTE header;
} TPacketCGEnterFrontGame;
typedef struct command_item_use
{
BYTE header;
TItemPos pos;
} TPacketCGItemUse;
typedef struct command_item_use_to_item
{
BYTE header;
TItemPos source_pos;
TItemPos target_pos;
} TPacketCGItemUseToItem;
typedef struct command_item_drop
{
BYTE header;
TItemPos pos;
DWORD elk;
#if defined(ENABLE_CHEQUE_SYSTEM) && !defined(DISABLE_CHEQUE_DROP)
DWORD cheque;
#endif
} TPacketCGItemDrop;
typedef struct command_item_drop2
{
BYTE header;
TItemPos pos;
DWORD gold;
#if defined(ENABLE_CHEQUE_SYSTEM) && !defined(DISABLE_CHEQUE_DROP)
DWORD cheque;
#endif
BYTE count;
} TPacketCGItemDrop2;
typedef struct command_item_move
{
BYTE header;
TItemPos pos;
TItemPos change_pos;
BYTE num;
} TPacketCGItemMove;
typedef struct command_item_pickup
{
BYTE header;
DWORD vid;
} TPacketCGItemPickUp;
typedef struct command_quickslot_add
{
BYTE header;
BYTE pos;
TQuickSlot slot;
}TPacketCGQuickSlotAdd;
typedef struct command_quickslot_del
{
BYTE header;
BYTE pos;
}TPacketCGQuickSlotDel;
typedef struct command_quickslot_swap
{
BYTE header;
BYTE pos;
BYTE change_pos;
}TPacketCGQuickSlotSwap;
typedef struct command_on_click
{
BYTE header;
DWORD vid;
} TPacketCGOnClick;
enum
{
SHOP_SUBHEADER_CG_END,
SHOP_SUBHEADER_CG_BUY,
SHOP_SUBHEADER_CG_SELL,
SHOP_SUBHEADER_CG_SELL2,
};
typedef struct command_shop
{
BYTE header;
BYTE subheader;
} TPacketCGShop;
enum
{
EXCHANGE_SUBHEADER_CG_START, // arg1 == vid of target character
EXCHANGE_SUBHEADER_CG_ITEM_ADD, // arg1 == position of item
EXCHANGE_SUBHEADER_CG_ITEM_DEL, // arg1 == position of item
EXCHANGE_SUBHEADER_CG_ELK_ADD, // arg1 == amount of elk
EXCHANGE_SUBHEADER_CG_ACCEPT, // arg1 == not used
EXCHANGE_SUBHEADER_CG_CANCEL, // arg1 == not used
#ifdef ENABLE_CHEQUE_SYSTEM
EXCHANGE_SUBHEADER_CG_CHEQUE_ADD,
#endif
};
typedef struct command_exchange
{
BYTE header;
BYTE subheader;
DWORD arg1;
BYTE arg2;
TItemPos Pos;
} TPacketCGExchange;
typedef struct command_position
{
BYTE header;
BYTE position;
} TPacketCGPosition;
typedef struct command_script_answer
{
BYTE header;
BYTE answer;
} TPacketCGScriptAnswer;
typedef struct command_script_button
{
BYTE header;
unsigned int idx;
} TPacketCGScriptButton;
typedef struct command_target
{
BYTE header;
DWORD dwVID;
} TPacketCGTarget;
typedef struct command_move
{
BYTE bHeader;
BYTE bFunc;
BYTE bArg;
BYTE bRot;
LONG lX;
LONG lY;
DWORD dwTime;
} TPacketCGMove;
typedef struct command_sync_position_element
{
DWORD dwVID;
long lX;
long lY;
} TPacketCGSyncPositionElement;
typedef struct command_sync_position
{
BYTE bHeader;
WORD wSize;
} TPacketCGSyncPosition;
typedef struct command_fly_targeting
{
BYTE bHeader;
DWORD dwTargetVID;
long lX;
long lY;
} TPacketCGFlyTargeting;
typedef struct packet_fly_targeting
{
BYTE bHeader;
DWORD dwShooterVID;
DWORD dwTargetVID;
long lX;
long lY;
} TPacketGCFlyTargeting;
typedef struct packet_shoot
{
BYTE bHeader;
BYTE bType;
} TPacketCGShoot;
typedef struct command_warp
{
BYTE bHeader;
} TPacketCGWarp;
enum
{
MESSENGER_SUBHEADER_GC_LIST,
MESSENGER_SUBHEADER_GC_LOGIN,
MESSENGER_SUBHEADER_GC_LOGOUT,
MESSENGER_SUBHEADER_GC_INVITE,
};
typedef struct packet_messenger
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCMessenger;
typedef struct packet_messenger_list_offline
{
BYTE connected; // always 0
BYTE length;
} TPacketGCMessengerListOffline;
enum
{
MESSENGER_CONNECTED_STATE_OFFLINE,
MESSENGER_CONNECTED_STATE_ONLINE,
};
typedef struct packet_messenger_list_online
{
BYTE connected;
BYTE length;
//BYTE length_char_name;
} TPacketGCMessengerListOnline;
typedef struct packet_messenger_login
{
//BYTE length_login;
//BYTE length_char_name;
BYTE length;
} TPacketGCMessengerLogin;
typedef struct packet_messenger_logout
{
BYTE length;
} TPacketGCMessengerLogout;
enum
{
MESSENGER_SUBHEADER_CG_ADD_BY_VID,
MESSENGER_SUBHEADER_CG_ADD_BY_NAME,
MESSENGER_SUBHEADER_CG_REMOVE,
};
typedef struct command_messenger
{
BYTE header;
BYTE subheader;
} TPacketCGMessenger;
typedef struct command_messenger_remove
{
BYTE length;
} TPacketCGMessengerRemove;
enum
{
SAFEBOX_MONEY_STATE_SAVE,
SAFEBOX_MONEY_STATE_WITHDRAW,
};
typedef struct command_safebox_money
{
BYTE bHeader;
BYTE bState;
DWORD dwMoney;
} TPacketCGSafeboxMoney;
typedef struct command_safebox_checkout
{
BYTE bHeader;
BYTE bSafePos;
TItemPos ItemPos;
} TPacketCGSafeboxCheckout;
typedef struct command_safebox_checkin
{
BYTE bHeader;
BYTE bSafePos;
TItemPos ItemPos;
} TPacketCGSafeboxCheckin;
typedef struct command_mall_checkout
{
BYTE bHeader;
BYTE bMallPos;
TItemPos ItemPos;
} TPacketCGMallCheckout;
///////////////////////////////////////////////////////////////////////////////////
// Party
typedef struct command_use_skill
{
BYTE bHeader;
DWORD dwVnum;
DWORD dwTargetVID;
} TPacketCGUseSkill;
typedef struct command_party_invite
{
BYTE header;
DWORD vid;
} TPacketCGPartyInvite;
typedef struct command_party_invite_answer
{
BYTE header;
DWORD leader_pid;
BYTE accept;
} TPacketCGPartyInviteAnswer;
typedef struct command_party_remove
{
BYTE header;
DWORD pid;
} TPacketCGPartyRemove;
typedef struct command_party_set_state
{
BYTE byHeader;
DWORD dwVID;
BYTE byState;
BYTE byFlag;
} TPacketCGPartySetState;
typedef struct packet_party_link
{
BYTE header;
DWORD pid;
DWORD vid;
} TPacketGCPartyLink;
typedef struct packet_party_unlink
{
BYTE header;
DWORD pid;
DWORD vid;
} TPacketGCPartyUnlink;
typedef struct command_party_use_skill
{
BYTE byHeader;
BYTE bySkillIndex;
DWORD dwTargetVID;
} TPacketCGPartyUseSkill;
enum
{
GUILD_SUBHEADER_CG_ADD_MEMBER,
GUILD_SUBHEADER_CG_REMOVE_MEMBER,
GUILD_SUBHEADER_CG_CHANGE_GRADE_NAME,
GUILD_SUBHEADER_CG_CHANGE_GRADE_AUTHORITY,
GUILD_SUBHEADER_CG_OFFER,
GUILD_SUBHEADER_CG_POST_COMMENT,
GUILD_SUBHEADER_CG_DELETE_COMMENT,
GUILD_SUBHEADER_CG_REFRESH_COMMENT,
GUILD_SUBHEADER_CG_CHANGE_MEMBER_GRADE,
GUILD_SUBHEADER_CG_USE_SKILL,
GUILD_SUBHEADER_CG_CHANGE_MEMBER_GENERAL,
GUILD_SUBHEADER_CG_GUILD_INVITE_ANSWER,
GUILD_SUBHEADER_CG_CHARGE_GSP,
GUILD_SUBHEADER_CG_DEPOSIT_MONEY,
GUILD_SUBHEADER_CG_WITHDRAW_MONEY,
};
typedef struct command_guild
{
BYTE byHeader;
BYTE bySubHeader;
} TPacketCGGuild;
typedef struct command_guild_answer_make_guild
{
BYTE header;
char guild_name[GUILD_NAME_MAX_LEN+1];
} TPacketCGAnswerMakeGuild;
typedef struct command_give_item
{
BYTE byHeader;
DWORD dwTargetVID;
TItemPos ItemPos;
BYTE byItemCount;
} TPacketCGGiveItem;
typedef struct SPacketCGHack
{
BYTE bHeader;
char szBuf[255 + 1];
} TPacketCGHack;
typedef struct command_dungeon
{
BYTE bHeader;
WORD size;
} TPacketCGDungeon;
// Private Shop
typedef struct SShopItemTable
{
DWORD vnum;
BYTE count;
TItemPos pos;
DWORD price;
#ifdef ENABLE_CHEQUE_SYSTEM
DWORD cheque;
#endif
BYTE display_pos;
} TShopItemTable;
typedef struct SPacketCGMyShop
{
BYTE bHeader;
char szSign[SHOP_SIGN_MAX_LEN + 1];
BYTE bCount; // count of TShopItemTable, max 39
} TPacketCGMyShop;
typedef struct SPacketCGRefine
{
BYTE header;
BYTE pos;
BYTE type;
} TPacketCGRefine;
typedef struct SPacketCGChangeName
{
BYTE header;
BYTE index;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketCGChangeName;
typedef struct command_client_version2
{
BYTE header;
char filename[32+1];
char timestamp[32+1];
} TPacketCGClientVersion2;
typedef struct command_crc_report
{
BYTE header;
BYTE byPackMode;
DWORD dwBinaryCRC32;
DWORD dwProcessCRC32;
DWORD dwRootPackCRC32;
} TPacketCGCRCReport;
enum EPartyExpDistributionType
{
PARTY_EXP_DISTRIBUTION_NON_PARITY,
PARTY_EXP_DISTRIBUTION_PARITY,
};
typedef struct command_party_parameter
{
BYTE bHeader;
BYTE bDistributeMode;
} TPacketCGPartyParameter;
typedef struct command_quest_input_string
{
BYTE bHeader;
char szString[QUEST_INPUT_STRING_MAX_NUM+1];
} TPacketCGQuestInputString;
typedef struct command_quest_confirm
{
BYTE header;
BYTE answer;
DWORD requestPID;
} TPacketCGQuestConfirm;
typedef struct command_script_select_item
{
BYTE header;
DWORD selection;
} TPacketCGScriptSelectItem;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// From Server
enum EPhase
{
PHASE_CLOSE,
PHASE_HANDSHAKE,
PHASE_LOGIN,
PHASE_SELECT,
PHASE_LOADING,
PHASE_GAME,
PHASE_DEAD,
PHASE_DBCLIENT_CONNECTING,
PHASE_DBCLIENT,
PHASE_P2P,
PHASE_AUTH,
};
typedef struct packet_phase
{
BYTE header;
BYTE phase;
} TPacketGCPhase;
typedef struct packet_blank
{
BYTE header;
} TPacketGCBlank;
typedef struct packet_blank_dynamic
{
BYTE header;
WORD size;
} TPacketGCBlankDynamic;
typedef struct packet_header_handshake
{
BYTE header;
DWORD dwHandshake;
DWORD dwTime;
LONG lDelta;
} TPacketGCHandshake;
typedef struct packet_header_bindudp
{
BYTE header;
DWORD addr;
WORD port;
} TPacketGCBindUDP;
typedef struct packet_header_dynamic_size
{
BYTE header;
WORD size;
} TDynamicSizePacketHeader;
#ifdef ENABLE_LARGE_DYNAMIC_PACKETS
typedef struct packet_header_large_dynamic_size
{
BYTE header;
int size;
} TLargeDynamicSizePacketHeader;
#endif
typedef struct SSimplePlayerInformation
{
DWORD dwID;
char szName[CHARACTER_NAME_MAX_LEN + 1];
BYTE byJob;
BYTE byLevel;
DWORD dwPlayMinutes;
BYTE byST, byHT, byDX, byIQ;
DWORD wMainPart; // @fixme502
BYTE bChangeName;
DWORD wHairPart; // @fixme502
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
DWORD wAccePart;
#endif
BYTE bDummy[4];
long x, y;
LONG lAddr;
WORD wPort;
BYTE bySkillGroup;
} TSimplePlayerInformation;
typedef struct packet_login_success3
{
BYTE header;
TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT3];
DWORD guild_id[PLAYER_PER_ACCOUNT3];
char guild_name[PLAYER_PER_ACCOUNT3][GUILD_NAME_MAX_LEN+1];
DWORD handle;
DWORD random_key;
} TPacketGCLoginSuccess3;
typedef struct packet_login_success4
{
BYTE header;
TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT4];
DWORD guild_id[PLAYER_PER_ACCOUNT4];
char guild_name[PLAYER_PER_ACCOUNT4][GUILD_NAME_MAX_LEN+1];
DWORD handle;
DWORD random_key;
} TPacketGCLoginSuccess4;
#ifdef ENABLE_PLAYER_PER_ACCOUNT5
typedef struct packet_login_success5
{
BYTE header;
TSimplePlayerInformation akSimplePlayerInformation[PLAYER_PER_ACCOUNT5];
DWORD guild_id[PLAYER_PER_ACCOUNT5];
char guild_name[PLAYER_PER_ACCOUNT5][GUILD_NAME_MAX_LEN+1];
DWORD handle;
DWORD random_key;
} TPacketGCLoginSuccess5;
#endif
enum { LOGIN_STATUS_MAX_LEN = 8 };
typedef struct packet_login_failure
{
BYTE header;
char szStatus[LOGIN_STATUS_MAX_LEN + 1];
} TPacketGCLoginFailure;
typedef struct command_player_create
{
BYTE header;
BYTE index;
char name[CHARACTER_NAME_MAX_LEN + 1];
WORD job;
BYTE shape;
BYTE CON;
BYTE INT;
BYTE STR;
BYTE DEX;
} TPacketCGCreateCharacter;
typedef struct command_player_create_success
{
BYTE header;
BYTE bAccountCharacterSlot;
TSimplePlayerInformation kSimplePlayerInfomation;
} TPacketGCPlayerCreateSuccess;
typedef struct command_create_failure
{
BYTE header;
BYTE bType;
} TPacketGCCreateFailure;
typedef struct command_player_delete
{
BYTE header;
BYTE index;
char szPrivateCode[PRIVATE_CODE_LENGTH];
} TPacketCGDestroyCharacter;
typedef struct packet_player_delete_success
{
BYTE header;
BYTE account_index;
} TPacketGCDestroyCharacterSuccess;
enum
{
ADD_CHARACTER_STATE_DEAD = (1 << 0),
ADD_CHARACTER_STATE_SPAWN = (1 << 1),
ADD_CHARACTER_STATE_GUNGON = (1 << 2),
ADD_CHARACTER_STATE_KILLER = (1 << 3),
ADD_CHARACTER_STATE_PARTY = (1 << 4),
};
enum EPKModes
{
PK_MODE_PEACE,
PK_MODE_REVENGE,
PK_MODE_FREE,
PK_MODE_PROTECT,
PK_MODE_GUILD,
PK_MODE_MAX_NUM,
};
enum ECharacterEquipmentPart
{
CHR_EQUIPPART_ARMOR,
CHR_EQUIPPART_WEAPON,
CHR_EQUIPPART_HEAD,
CHR_EQUIPPART_HAIR,
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
CHR_EQUIPPART_ACCE,
#endif
CHR_EQUIPPART_NUM,
};
typedef struct packet_char_additional_info
{
BYTE header;
DWORD dwVID;
char name[CHARACTER_NAME_MAX_LEN + 1];
DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502
BYTE bEmpire;
DWORD dwGuildID;
DWORD dwLevel;
short sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
#ifdef ENABLE_QUIVER_SYSTEM
DWORD dwArrow;
#endif
#if defined(__BL_MULTI_LANGUAGE_PREMIUM__)
char country[COUNTRY_NAME_MAX_LEN + 1]{};
#endif
} TPacketGCCharacterAdditionalInfo;
typedef struct packet_add_char
{
BYTE header;
DWORD dwVID;
float angle;
long x;
long y;
long z;
BYTE bType;
DWORD wRaceNum; // @fixme501
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2];
} TPacketGCCharacterAdd;
typedef struct packet_add_char2
{
BYTE header;
DWORD dwVID;
char name[CHARACTER_NAME_MAX_LEN + 1];
float angle;
long x;
long y;
long z;
BYTE bType;
DWORD wRaceNum; // @fixme501
DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2];
BYTE bEmpire;
DWORD dwGuild;
short sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
#ifdef ENABLE_QUIVER_SYSTEM
DWORD dwArrow;
#endif
} TPacketGCCharacterAdd2;
typedef struct packet_update_char
{
BYTE header;
DWORD dwVID;
DWORD awPart[CHR_EQUIPPART_NUM]; // @fixme502
BYTE bMovingSpeed;
BYTE bAttackSpeed;
BYTE bStateFlag;
DWORD dwAffectFlag[2];
DWORD dwGuildID;
short sAlignment;
BYTE bPKMode;
DWORD dwMountVnum;
#ifdef ENABLE_QUIVER_SYSTEM
DWORD dwArrow;
#endif
} TPacketGCCharacterUpdate;
typedef struct packet_del_char
{
BYTE header;
DWORD dwVID;
} TPacketGCCharacterDelete;
typedef struct packet_GlobalTime
{
BYTE header;
float GlobalTime;
} TPacketGCGlobalTime;
enum EChatType
{
CHAT_TYPE_TALKING,
CHAT_TYPE_INFO,
CHAT_TYPE_NOTICE,
CHAT_TYPE_PARTY,
CHAT_TYPE_GUILD,
CHAT_TYPE_COMMAND,
CHAT_TYPE_SHOUT,
CHAT_TYPE_WHISPER,
CHAT_TYPE_BIG_NOTICE,
CHAT_TYPE_MONARCH_NOTICE,
#ifdef ENABLE_DICE_SYSTEM
CHAT_TYPE_DICE_INFO, //11
#endif
CHAT_TYPE_MAX_NUM,
};
typedef struct packet_chatting
{
BYTE header;
WORD size;
BYTE type;
DWORD dwVID;
BYTE bEmpire;
#if defined(__BL_CLIENT_LOCALE_STRING__)
bool bCanFormat{};
#endif
#if defined(__BL_MULTI_LANGUAGE_PREMIUM__)
char szCountry[COUNTRY_NAME_MAX_LEN + 1]{};
#endif
} TPacketGCChat;
typedef struct packet_whisper
{
BYTE bHeader;
WORD wSize;
BYTE bType;
char szNameFrom[CHARACTER_NAME_MAX_LEN + 1];
#if defined(__BL_CLIENT_LOCALE_STRING__)
bool bCanFormat{};
#endif
#if defined(__BL_MULTI_LANGUAGE_PREMIUM__)
BYTE bEmpire{};
char szCountry[COUNTRY_NAME_MAX_LEN + 1]{};
#endif
} TPacketGCWhisper;
typedef struct packet_stun
{
BYTE header;
DWORD vid;
} TPacketGCStun;
typedef struct packet_dead
{
BYTE header;
DWORD vid;
} TPacketGCDead;
typedef struct packet_main_character
{
BYTE header;
DWORD dwVID;
DWORD wRaceNum; // @fixme501
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lX, lY, lZ;
BYTE bySkillGroup;
} TPacketGCMainCharacter;
// SUPPORT_BGM
typedef struct packet_main_character2_empire
{
BYTE header;
DWORD dwVID;
DWORD wRaceNum; // @fixme501
char szName[CHARACTER_NAME_MAX_LEN + 1];
long lX, lY, lZ;
BYTE byEmpire;
BYTE bySkillGroup;
} TPacketGCMainCharacter2_EMPIRE;
typedef struct packet_main_character3_bgm
{
enum
{
MUSIC_NAME_MAX_LEN = 24,
};
BYTE header;
DWORD dwVID;
DWORD wRaceNum; // @fixme501
char szUserName[CHARACTER_NAME_MAX_LEN + 1];
char szBGMName[MUSIC_NAME_MAX_LEN + 1];
long lX, lY, lZ;
BYTE byEmpire;
BYTE bySkillGroup;
} TPacketGCMainCharacter3_BGM;
typedef struct packet_main_character4_bgm_vol
{
enum
{
MUSIC_NAME_MAX_LEN = 24,
};
BYTE header;
DWORD dwVID;
DWORD wRaceNum; // @fixme501
char szUserName[CHARACTER_NAME_MAX_LEN + 1];
char szBGMName[MUSIC_NAME_MAX_LEN + 1];
float fBGMVol;
long lX, lY, lZ;
BYTE byEmpire;
BYTE bySkillGroup;
} TPacketGCMainCharacter4_BGM_VOL;
// END_OF_SUPPORT_BGM
enum eFlyTypes
{
FLY_NONE,
FLY_EXP,
FLY_HP_MEDIUM,
FLY_HP_BIG,
FLY_SP_SMALL,
FLY_SP_MEDIUM,
FLY_SP_BIG,
FLY_FIREWORK1,
FLY_FIREWORK2,
FLY_FIREWORK3,
FLY_FIREWORK4,
FLY_FIREWORK5,
FLY_FIREWORK6,
FLY_FIREWORK_XMAS,
FLY_CHAIN_LIGHTNING,
FLY_HP_SMALL,
FLY_SKILL_MUYEONG,
#ifdef ENABLE_QUIVER_SYSTEM
FLY_QUIVER_ATTACK_NORMAL, // 17 ItemProto Value0
#endif
};
enum EPointTypes
{
POINT_NONE, // 0
POINT_LEVEL, // 1
POINT_VOICE, // 2
POINT_EXP, // 3
POINT_NEXT_EXP, // 4
POINT_HP, // 5
POINT_MAX_HP, // 6
POINT_SP, // 7
POINT_MAX_SP, // 8
POINT_STAMINA,
POINT_MAX_STAMINA,
POINT_GOLD, // 11
POINT_ST,
POINT_HT,
POINT_DX,
POINT_IQ,
POINT_ATT_POWER,
POINT_ATT_SPEED,
POINT_EVADE_RATE,
POINT_MOV_SPEED,
POINT_DEF_GRADE,
POINT_CASTING_SPEED,
POINT_MAGIC_ATT_GRADE,
POINT_MAGIC_DEF_GRADE,
POINT_EMPIRE_POINT,
POINT_LEVEL_STEP,
POINT_STAT,
POINT_SUB_SKILL,
POINT_SKILL,
POINT_MIN_ATK,
POINT_MAX_ATK,
POINT_PLAYTIME,
POINT_HP_REGEN,
POINT_SP_REGEN,
POINT_BOW_DISTANCE,
POINT_HP_RECOVERY,
POINT_SP_RECOVERY,
POINT_POISON_PCT,
POINT_STUN_PCT,
POINT_SLOW_PCT,
POINT_CRITICAL_PCT,
POINT_PENETRATE_PCT,
POINT_CURSE_PCT,
POINT_ATTBONUS_HUMAN,
POINT_ATTBONUS_ANIMAL,
POINT_ATTBONUS_ORC,
POINT_ATTBONUS_MILGYO,
POINT_ATTBONUS_UNDEAD,
POINT_ATTBONUS_DEVIL,
POINT_ATTBONUS_INSECT,
POINT_ATTBONUS_FIRE,
POINT_ATTBONUS_ICE,
POINT_ATTBONUS_DESERT,
POINT_ATTBONUS_MONSTER, // 53
POINT_ATTBONUS_WARRIOR, // 54
POINT_ATTBONUS_ASSASSIN, // 55
POINT_ATTBONUS_SURA, // 56
POINT_ATTBONUS_SHAMAN, // 57
POINT_ATTBONUS_TREE, // 58
POINT_RESIST_WARRIOR, // 59
POINT_RESIST_ASSASSIN, // 60
POINT_RESIST_SURA, // 61
POINT_RESIST_SHAMAN, // 62
POINT_STEAL_HP,
POINT_STEAL_SP,
POINT_MANA_BURN_PCT,
POINT_DAMAGE_SP_RECOVER,
POINT_BLOCK,
POINT_DODGE,
POINT_RESIST_SWORD, // 69
POINT_RESIST_TWOHAND, // 70
POINT_RESIST_DAGGER, // 71
POINT_RESIST_BELL, // 72
POINT_RESIST_FAN, // 73
POINT_RESIST_BOW,
POINT_RESIST_FIRE,
POINT_RESIST_ELEC,
POINT_RESIST_MAGIC,
POINT_RESIST_WIND,
POINT_REFLECT_MELEE,
POINT_REFLECT_CURSE,
POINT_POISON_REDUCE,
POINT_KILL_SP_RECOVER,
POINT_EXP_DOUBLE_BONUS, // 83
POINT_GOLD_DOUBLE_BONUS, // 84
POINT_ITEM_DROP_BONUS, // 85
POINT_POTION_BONUS, // 86
POINT_KILL_HP_RECOVERY, // 87
POINT_IMMUNE_STUN, // 88
POINT_IMMUNE_SLOW, // 89
POINT_IMMUNE_FALL, // 90
//////////////////
POINT_PARTY_ATT_GRADE, // 91
POINT_PARTY_DEF_GRADE, // 92
POINT_ATT_BONUS, // 93
POINT_DEF_BONUS, // 94
POINT_ATT_GRADE_BONUS, // 95
POINT_DEF_GRADE_BONUS, // 96
POINT_MAGIC_ATT_GRADE_BONUS, // 97
POINT_MAGIC_DEF_GRADE_BONUS, // 98
POINT_RESIST_NORMAL_DAMAGE, // 99
POINT_STAT_RESET_COUNT = 112,
POINT_HORSE_SKILL = 113,
POINT_MALL_ATTBONUS,
POINT_MALL_DEFBONUS,
POINT_MALL_EXPBONUS,
POINT_MALL_ITEMBONUS,
POINT_MALL_GOLDBONUS,
POINT_MAX_HP_PCT,
POINT_MAX_SP_PCT,
POINT_SKILL_DAMAGE_BONUS,
POINT_NORMAL_HIT_DAMAGE_BONUS,
POINT_SKILL_DEFEND_BONUS,
POINT_NORMAL_HIT_DEFEND_BONUS,
POINT_PC_BANG_EXP_BONUS, // 125
POINT_PC_BANG_DROP_BONUS,
POINT_ENERGY = 128,
POINT_ENERGY_END_TIME = 129,
POINT_COSTUME_ATTR_BONUS = 130,
POINT_MAGIC_ATT_BONUS_PER = 131,
POINT_MELEE_MAGIC_ATT_BONUS_PER = 132,
POINT_RESIST_ICE = 133,
POINT_RESIST_EARTH = 134,
POINT_RESIST_DARK = 135,
POINT_RESIST_CRITICAL = 136,
POINT_RESIST_PENETRATE = 137,
#ifdef ENABLE_WOLFMAN_CHARACTER
POINT_BLEEDING_REDUCE = 138,
POINT_BLEEDING_PCT = 139,
POINT_ATTBONUS_WOLFMAN = 140,
POINT_RESIST_WOLFMAN = 141,
POINT_RESIST_CLAW = 142,
#endif
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
POINT_ACCEDRAIN_RATE = 143,
#endif
#ifdef ENABLE_MAGIC_REDUCTION_SYSTEM
POINT_RESIST_MAGIC_REDUCTION = 144,
#endif
#ifdef ENABLE_CHEQUE_SYSTEM
POINT_CHEQUE = 145,
#endif
POINT_RESIST_MOUNT_FALL = 146,
POINT_RESIST_HUMAN = 147,
POINT_ENCHANT_ELECT = 148,
POINT_ENCHANT_FIRE = 149,
POINT_ENCHANT_ICE = 150,
POINT_ENCHANT_WIND = 151,
POINT_ENCHANT_EARTH = 152,
POINT_ENCHANT_DARK = 153,
POINT_ATTBONUS_CZ = 154,
POINT_ATTBONUS_SWORD = 155,
POINT_ATTBONUS_TWOHAND = 156,
POINT_ATTBONUS_DAGGER = 157,
POINT_ATTBONUS_BELL = 158,
POINT_ATTBONUS_FAN = 159,
POINT_ATTBONUS_BOW = 160,
#ifdef ENABLE_WOLFMAN_CHARACTER
POINT_ATTBONUS_CLAW = 161,
#endif
POINT_MIN_WEP = 200,
POINT_MAX_WEP,
POINT_MIN_MAGIC_WEP,
POINT_MAX_MAGIC_WEP,
POINT_HIT_RATE,
POINT_MAX,
};
typedef struct packet_points
{
BYTE header;
long points[POINT_MAX_NUM];
} TPacketGCPoints;
typedef struct packet_point_change
{
int header;
DWORD dwVID;
BYTE Type;
long amount;
long value;
} TPacketGCPointChange;
typedef struct packet_motion
{
BYTE header;
DWORD vid;
DWORD victim_vid;
WORD motion;
} TPacketGCMotion;
typedef struct packet_set_item
{
BYTE header;
TItemPos Cell;
DWORD vnum;
BYTE count;
long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
} TPacketGCItemSet;
typedef struct packet_set_item2
{
BYTE header;
TItemPos Cell;
DWORD vnum;
BYTE count;
DWORD flags;
DWORD anti_flags;
bool highlight;
long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
} TPacketGCItemSet2;
typedef struct packet_item_del
{
BYTE header;
BYTE pos;
} TPacketGCItemDel;
typedef struct packet_use_item
{
BYTE header;
TItemPos Cell;
DWORD ch_vid;
DWORD victim_vid;
DWORD vnum;
} TPacketGCItemUse;
typedef struct packet_update_item
{
BYTE header;
TItemPos Cell;
BYTE count;
long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
} TPacketGCItemUpdate;
typedef struct packet_ground_add_item
{
BYTE bHeader;
long lX;
long lY;
long lZ;
DWORD dwVID;
DWORD dwVnum;
} TPacketGCItemGroundAdd;
typedef struct packet_ground_del_item
{
BYTE header;
DWORD vid;
} TPacketGCItemGroundDel;
typedef struct packet_item_ownership
{
BYTE bHeader;
DWORD dwVID;
char szName[CHARACTER_NAME_MAX_LEN + 1];
} TPacketGCItemOwnership;
typedef struct packet_quickslot_add
{
BYTE header;
BYTE pos;
TQuickSlot slot;
} TPacketGCQuickSlotAdd;
typedef struct packet_quickslot_del
{
BYTE header;
BYTE pos;
} TPacketGCQuickSlotDel;
typedef struct packet_quickslot_swap
{
BYTE header;
BYTE pos;
BYTE change_pos;
} TPacketGCQuickSlotSwap;
typedef struct packet_shop_start
{
struct packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
} TPacketGCShopStart;
typedef struct packet_shop_start_ex
{
typedef struct sub_packet_shop_tab
{
char name[SHOP_TAB_NAME_MAX];
BYTE coin_type;
packet_shop_item items[SHOP_HOST_ITEM_MAX_NUM];
} TSubPacketShopTab;
DWORD owner_vid;
BYTE shop_tab_count;
} TPacketGCShopStartEx;
typedef struct packet_shop_update_item
{
BYTE pos;
struct packet_shop_item item;
} TPacketGCShopUpdateItem;
typedef struct packet_shop_update_price
{
int iElkAmount;
} TPacketGCShopUpdatePrice;
enum EPacketShopSubHeaders
{
SHOP_SUBHEADER_GC_START,
SHOP_SUBHEADER_GC_END,
SHOP_SUBHEADER_GC_UPDATE_ITEM,
SHOP_SUBHEADER_GC_UPDATE_PRICE,
SHOP_SUBHEADER_GC_OK,
SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY,
SHOP_SUBHEADER_GC_SOLDOUT,
SHOP_SUBHEADER_GC_INVENTORY_FULL,
SHOP_SUBHEADER_GC_INVALID_POS,
SHOP_SUBHEADER_GC_SOLD_OUT,
SHOP_SUBHEADER_GC_START_EX,
SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_EX,
#ifdef ENABLE_CHEQUE_SYSTEM
SHOP_SUBHEADER_GC_NOT_ENOUGH_CHEQUE,
SHOP_SUBHEADER_GC_NOT_ENOUGH_MONEY_CHEQUE,
#endif
};
typedef struct packet_shop
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCShop;
typedef struct packet_exchange
{
BYTE header;
BYTE subheader;
BYTE is_me;
DWORD arg1;
TItemPos arg2;
DWORD arg3;
long alValues[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
} TPacketGCExchange;
enum
{
EXCHANGE_SUBHEADER_GC_START, // arg1 == vid
EXCHANGE_SUBHEADER_GC_ITEM_ADD, // arg1 == vnum arg2 == pos arg3 == count
EXCHANGE_SUBHEADER_GC_ITEM_DEL, // arg1 == pos
EXCHANGE_SUBHEADER_GC_ELK_ADD, // arg1 == elk
EXCHANGE_SUBHEADER_GC_ACCEPT, // arg1 == accept
EXCHANGE_SUBHEADER_GC_END, // arg1 == not used
EXCHANGE_SUBHEADER_GC_ALREADY, // arg1 == not used
EXCHANGE_SUBHEADER_GC_LESS_ELK, // arg1 == not used
#ifdef ENABLE_CHEQUE_SYSTEM
EXCHANGE_SUBHEADER_GC_CHEQUE_ADD,
EXCHANGE_SUBHEADER_GC_LESS_CHEQUE,
#endif
};
typedef struct packet_position
{
BYTE header;
DWORD vid;
BYTE position;
} TPacketGCPosition;
typedef struct packet_ping
{
BYTE header;
} TPacketGCPing;
typedef struct packet_pong
{
BYTE bHeader;
} TPacketCGPong;
typedef struct packet_script
{
BYTE header;
WORD size;
BYTE skin;
WORD src_size;
} TPacketGCScript;
typedef struct packet_target
{
BYTE header;
DWORD dwVID;
BYTE bHPPercent;
} TPacketGCTarget;
typedef struct packet_damage_info
{
BYTE header;
DWORD dwVID;
BYTE flag;
int damage;
} TPacketGCDamageInfo;
typedef struct packet_mount
{
BYTE header;
DWORD vid;
DWORD mount_vid;
BYTE pos;
DWORD _x, _y;
} TPacketGCMount;
typedef struct packet_change_speed
{
BYTE header;
DWORD vid;
WORD moving_speed;
} TPacketGCChangeSpeed;
typedef struct packet_move
{
BYTE bHeader;
BYTE bFunc;
BYTE bArg;
BYTE bRot;
DWORD dwVID;
LONG lX;
LONG lY;
DWORD dwTime;
DWORD dwDuration;
} TPacketGCMove;
enum
{
QUEST_SEND_IS_BEGIN = 1 << 0,
QUEST_SEND_TITLE = 1 << 1,
QUEST_SEND_CLOCK_NAME = 1 << 2,
QUEST_SEND_CLOCK_VALUE = 1 << 3,
QUEST_SEND_COUNTER_NAME = 1 << 4,
QUEST_SEND_COUNTER_VALUE = 1 << 5,
QUEST_SEND_ICON_FILE = 1 << 6,
};
typedef struct packet_quest_info
{
BYTE header;
WORD size;
WORD index;
BYTE flag;
} TPacketGCQuestInfo;
typedef struct packet_quest_confirm
{
BYTE header;
char msg[64+1];
long timeout;
DWORD requestPID;
} TPacketGCQuestConfirm;
typedef struct packet_attack
{
BYTE header;
DWORD dwVID;
DWORD dwVictimVID;
BYTE bType;
} TPacketGCAttack;
typedef struct packet_c2c
{
BYTE header;
WORD wSize;
} TPacketGCC2C;
typedef struct packetd_sync_position_element
{
DWORD dwVID;
long lX;
long lY;
} TPacketGCSyncPositionElement;
typedef struct packetd_sync_position
{
BYTE bHeader;
WORD wSize;
} TPacketGCSyncPosition;
typedef struct packet_ownership
{
BYTE bHeader;
DWORD dwOwnerVID;
DWORD dwVictimVID;
} TPacketGCOwnership;
#define SKILL_MAX_NUM 255
typedef struct packet_skill_level
{
BYTE bHeader;
BYTE abSkillLevels[SKILL_MAX_NUM];
} TPacketGCSkillLevel;
typedef struct SPlayerSkill
{
BYTE bMasterType;
BYTE bLevel;
time_t tNextRead;
} TPlayerSkill;
typedef struct packet_skill_level_new
{
BYTE bHeader;
TPlayerSkill skills[SKILL_MAX_NUM];
} TPacketGCSkillLevelNew;
// fly
typedef struct packet_fly
{
BYTE bHeader;
BYTE bType;
DWORD dwStartVID;
DWORD dwEndVID;
} TPacketGCCreateFly;
enum EPVPModes
{
PVP_MODE_NONE,
PVP_MODE_AGREE,
PVP_MODE_FIGHT,
PVP_MODE_REVENGE,
};
typedef struct packet_duel_start
{
BYTE header ;
WORD wSize ;
} TPacketGCDuelStart ;
typedef struct packet_pvp
{
BYTE header;
DWORD dwVIDSrc;
DWORD dwVIDDst;
BYTE bMode;
} TPacketGCPVP;
typedef struct packet_skill_cooltime_end
{
BYTE header;
BYTE bSkill;
} TPacketGCSkillCoolTimeEnd;
typedef struct packet_warp
{
BYTE bHeader;
LONG lX;
LONG lY;
LONG lAddr;
WORD wPort;
} TPacketGCWarp;
typedef struct packet_party_invite
{
BYTE header;
DWORD leader_pid;
} TPacketGCPartyInvite;
typedef struct packet_party_add
{
BYTE header;
DWORD pid;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketGCPartyAdd;
typedef struct packet_party_update
{
BYTE header;
DWORD pid;
BYTE state;
BYTE percent_hp;
short affects[PARTY_AFFECT_SLOT_MAX_NUM];
} TPacketGCPartyUpdate;
typedef struct packet_party_remove
{
BYTE header;
DWORD pid;
} TPacketGCPartyRemove;
typedef TPacketCGSafeboxCheckout TPacketGCSafeboxCheckout;
typedef TPacketCGSafeboxCheckin TPacketGCSafeboxCheckin;
typedef struct packet_safebox_wrong_password
{
BYTE bHeader;
} TPacketGCSafeboxWrongPassword;
typedef struct packet_safebox_size
{
BYTE bHeader;
BYTE bSize;
} TPacketGCSafeboxSize;
typedef struct packet_safebox_money_change
{
BYTE bHeader;
DWORD dwMoney;
} TPacketGCSafeboxMoneyChange;
typedef struct command_empire
{
BYTE bHeader;
BYTE bEmpire;
} TPacketCGEmpire;
typedef struct packet_empire
{
BYTE bHeader;
BYTE bEmpire;
} TPacketGCEmpire;
enum
{
FISHING_SUBHEADER_GC_START,
FISHING_SUBHEADER_GC_STOP,
FISHING_SUBHEADER_GC_REACT,
FISHING_SUBHEADER_GC_SUCCESS,
FISHING_SUBHEADER_GC_FAIL,
FISHING_SUBHEADER_GC_FISH,
};
typedef struct packet_fishing
{
BYTE header;
BYTE subheader;
DWORD info;
BYTE dir;
} TPacketGCFishing;
typedef struct paryt_parameter
{
BYTE bHeader;
BYTE bDistributeMode;
} TPacketGCPartyParameter;
//////////////////////////////////////////////////////////////////////////
// Guild
enum
{
GUILD_SUBHEADER_GC_LOGIN,
GUILD_SUBHEADER_GC_LOGOUT,
GUILD_SUBHEADER_GC_LIST,
GUILD_SUBHEADER_GC_GRADE,
GUILD_SUBHEADER_GC_ADD,
GUILD_SUBHEADER_GC_REMOVE,
GUILD_SUBHEADER_GC_GRADE_NAME,
GUILD_SUBHEADER_GC_GRADE_AUTH,
GUILD_SUBHEADER_GC_INFO,
GUILD_SUBHEADER_GC_COMMENTS,
GUILD_SUBHEADER_GC_CHANGE_EXP,
GUILD_SUBHEADER_GC_CHANGE_MEMBER_GRADE,
GUILD_SUBHEADER_GC_SKILL_INFO,
GUILD_SUBHEADER_GC_CHANGE_MEMBER_GENERAL,
GUILD_SUBHEADER_GC_GUILD_INVITE,
GUILD_SUBHEADER_GC_WAR,
GUILD_SUBHEADER_GC_GUILD_NAME,
GUILD_SUBHEADER_GC_GUILD_WAR_LIST,
GUILD_SUBHEADER_GC_GUILD_WAR_END_LIST,
GUILD_SUBHEADER_GC_WAR_POINT,
GUILD_SUBHEADER_GC_MONEY_CHANGE,
};
typedef struct packet_guild
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketGCGuild;
// SubHeader - Grade
enum
{
GUILD_AUTH_ADD_MEMBER = (1 << 0),
GUILD_AUTH_REMOVE_MEMBER = (1 << 1),
GUILD_AUTH_NOTICE = (1 << 2),
GUILD_AUTH_SKILL = (1 << 3),
};
typedef struct packet_guild_sub_grade
{
char grade_name[GUILD_GRADE_NAME_MAX_LEN+1];
BYTE auth_flag;
} TPacketGCGuildSubGrade;
typedef struct packet_guild_sub_member
{
DWORD pid;
BYTE byGrade;
BYTE byIsGeneral;
BYTE byJob;
BYTE byLevel;
DWORD dwOffer;
BYTE byNameFlag;
// if NameFlag is TRUE, name is sent from server.
// char szName[CHARACTER_ME_MAX_LEN+1];
} TPacketGCGuildSubMember;
typedef struct packet_guild_sub_info
{
WORD member_count;
WORD max_member_count;
DWORD guild_id;
DWORD master_pid;
DWORD exp;
BYTE level;
char name[GUILD_NAME_MAX_LEN+1];
DWORD gold;
BYTE hasLand;
} TPacketGCGuildInfo;
enum EGuildWarState
{
GUILD_WAR_NONE,
GUILD_WAR_SEND_DECLARE,
GUILD_WAR_REFUSE,
GUILD_WAR_RECV_DECLARE,
GUILD_WAR_WAIT_START,
GUILD_WAR_CANCEL,
GUILD_WAR_ON_WAR,
GUILD_WAR_END,
GUILD_WAR_DURATION = 2*60*60,
};
typedef struct packet_guild_war
{
DWORD dwGuildSelf;
DWORD dwGuildOpp;
BYTE bType;
BYTE bWarState;
} TPacketGCGuildWar;
typedef struct SPacketGuildWarPoint
{
DWORD dwGainGuildID;
DWORD dwOpponentGuildID;
long lPoint;
} TPacketGuildWarPoint;
// SubHeader - Dungeon
enum
{
DUNGEON_SUBHEADER_GC_TIME_ATTACK_START = 0,
DUNGEON_SUBHEADER_GC_DESTINATION_POSITION = 1,
};
typedef struct packet_dungeon
{
BYTE bHeader;
WORD size;
BYTE subheader;
} TPacketGCDungeon;
// Private Shop
typedef struct SPacketGCShopSign
{
BYTE bHeader;
DWORD dwVID;
char szSign[SHOP_SIGN_MAX_LEN + 1];
} TPacketGCShopSign;
typedef struct SPacketGCTime
{
BYTE bHeader;
time_t time;
} TPacketGCTime;
enum
{
WALKMODE_RUN,
WALKMODE_WALK,
};
typedef struct SPacketGCWalkMode
{
BYTE header;
DWORD vid;
BYTE mode;
} TPacketGCWalkMode;
typedef struct SPacketGCChangeSkillGroup
{
BYTE header;
BYTE skill_group;
} TPacketGCChangeSkillGroup;
struct TMaterial
{
DWORD vnum;
DWORD count;
};
typedef struct SRefineTable
{
DWORD src_vnum;
DWORD result_vnum;
BYTE material_count;
int cost;
int prob;
TMaterial materials[REFINE_MATERIAL_MAX_NUM];
} TRefineTable;
typedef struct SPacketGCRefineInformation
{
BYTE header;
BYTE pos;
TRefineTable refine_table;
} TPacketGCRefineInformation;
typedef struct SPacketGCRefineInformationNew
{
BYTE header;
BYTE type;
BYTE pos;
TRefineTable refine_table;
} TPacketGCRefineInformationNew;
enum SPECIAL_EFFECT
{
SE_NONE,
SE_HPUP_RED,
SE_SPUP_BLUE,
SE_SPEEDUP_GREEN,
SE_DXUP_PURPLE,
SE_CRITICAL,
SE_PENETRATE,
SE_BLOCK,
SE_DODGE,
SE_CHINA_FIREWORK,
SE_SPIN_TOP,
SE_SUCCESS,
SE_FAIL,
SE_FR_SUCCESS,
SE_LEVELUP_ON_14_FOR_GERMANY,
SE_LEVELUP_UNDER_15_FOR_GERMANY,
SE_PERCENT_DAMAGE1,
SE_PERCENT_DAMAGE2,
SE_PERCENT_DAMAGE3,
SE_AUTO_HPUP,
SE_AUTO_SPUP,
SE_EQUIP_RAMADAN_RING,
SE_EQUIP_HALLOWEEN_CANDY,
SE_EQUIP_HAPPINESS_RING,
SE_EQUIP_LOVE_PENDANT,
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
SE_EFFECT_ACCE_SUCESS_ABSORB,
SE_EFFECT_ACCE_EQUIP,
#endif
};
typedef struct SPacketGCSpecialEffect
{
BYTE header;
BYTE type;
DWORD vid;
} TPacketGCSpecialEffect;
typedef struct SPacketGCNPCPosition
{
BYTE header;
WORD size;
WORD count;
} TPacketGCNPCPosition;
struct TNPCPosition
{
BYTE bType;
char name[CHARACTER_NAME_MAX_LEN+1];
long x;
long y;
};
typedef struct SPacketGCChangeName
{
BYTE header;
DWORD pid;
char name[CHARACTER_NAME_MAX_LEN+1];
} TPacketGCChangeName;
enum EBlockAction
{
BLOCK_EXCHANGE = (1 << 0),
BLOCK_PARTY_INVITE = (1 << 1),
BLOCK_GUILD_INVITE = (1 << 2),
BLOCK_WHISPER = (1 << 3),
BLOCK_MESSENGER_INVITE = (1 << 4),
BLOCK_PARTY_REQUEST = (1 << 5),
};
typedef struct packet_login_key
{
BYTE bHeader;
DWORD dwLoginKey;
} TPacketGCLoginKey;
typedef struct packet_auth_success
{
BYTE bHeader;
DWORD dwLoginKey;
BYTE bResult;
} TPacketGCAuthSuccess;
typedef struct packet_channel
{
BYTE header;
BYTE channel;
} TPacketGCChannel;
#ifdef ENABLE_GUILD_TOKEN_AUTH
struct TPacketGCGuildToken {
uint8_t header;
uint64_t token;
};
#endif
typedef struct SEquipmentItemSet
{
DWORD vnum;
BYTE count;
long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
} TEquipmentItemSet;
typedef struct pakcet_view_equip
{
BYTE header;
DWORD dwVID;
TEquipmentItemSet equips[WEAR_MAX_NUM];
} TPacketGCViewEquip;
typedef struct SLandPacketElement
{
DWORD dwID;
long x, y;
long width, height;
DWORD dwGuildID;
} TLandPacketElement;
typedef struct packet_land_list
{
BYTE header;
WORD size;
} TPacketGCLandList;
typedef struct SPacketGCTargetCreate
{
BYTE bHeader;
long lID;
char szTargetName[32+1];
} TPacketGCTargetCreate;
enum
{
CREATE_TARGET_TYPE_NONE,
CREATE_TARGET_TYPE_LOCATION,
CREATE_TARGET_TYPE_CHARACTER,
};
typedef struct SPacketGCTargetCreateNew
{
BYTE bHeader;
long lID;
char szTargetName[32+1];
DWORD dwVID;
BYTE byType;
} TPacketGCTargetCreateNew;
typedef struct SPacketGCTargetUpdate
{
BYTE bHeader;
long lID;
long lX, lY;
} TPacketGCTargetUpdate;
typedef struct SPacketGCTargetDelete
{
BYTE bHeader;
long lID;
} TPacketGCTargetDelete;
typedef struct SPacketAffectElement
{
DWORD dwType;
BYTE bPointIdxApplyOn;
long lApplyValue;
DWORD dwFlag;
long lDuration;
long lSPCost;
} TPacketAffectElement;
typedef struct SPacketGCAffectAdd
{
BYTE bHeader;
TPacketAffectElement elem;
} TPacketGCAffectAdd;
typedef struct SPacketGCAffectRemove
{
BYTE bHeader;
DWORD dwType;
BYTE bApplyOn;
} TPacketGCAffectRemove;
typedef struct packet_mall_open
{
BYTE bHeader;
BYTE bSize;
} TPacketGCMallOpen;
typedef struct packet_lover_info
{
BYTE bHeader;
char szName[CHARACTER_NAME_MAX_LEN + 1];
BYTE byLovePoint;
} TPacketGCLoverInfo;
typedef struct packet_love_point_update
{
BYTE bHeader;
BYTE byLovePoint;
} TPacketGCLovePointUpdate;
typedef struct packet_dig_motion
{
BYTE header;
DWORD vid;
DWORD target_vid;
BYTE count;
} TPacketGCDigMotion;
typedef struct SPacketGCOnTime
{
BYTE header;
int ontime; // sec
} TPacketGCOnTime;
typedef struct SPacketGCResetOnTime
{
BYTE header;
} TPacketGCResetOnTime;
typedef struct SPacketGCPanamaPack
{
BYTE bHeader;
char szPackName[256];
BYTE abIV[32];
} TPacketGCPanamaPack;
typedef struct SPacketGCHybridCryptKeys
{
private:
SPacketGCHybridCryptKeys() : m_pStream(NULL) {}
public:
SPacketGCHybridCryptKeys(int iStreamSize) : iKeyStreamLen(iStreamSize)
{
m_pStream = new BYTE[iStreamSize];
}
~SPacketGCHybridCryptKeys()
{
if( m_pStream )
{
delete[] m_pStream;
m_pStream = NULL;
}
}
static int GetFixedHeaderSize()
{
return sizeof(BYTE)+sizeof(WORD)+sizeof(int);
}
BYTE bHeader;
WORD wDynamicPacketSize;
int iKeyStreamLen;
BYTE* m_pStream;
} TPacketGCHybridCryptKeys;
typedef struct SPacketGCHybridSDB
{
private:
SPacketGCHybridSDB() : m_pStream(NULL) {}
public:
SPacketGCHybridSDB(int iStreamSize) : iSDBStreamLen(iStreamSize)
{
m_pStream = new BYTE[iStreamSize];
}
~SPacketGCHybridSDB()
{
delete[] m_pStream;
m_pStream = NULL;
}
static int GetFixedHeaderSize()
{
return sizeof(BYTE)+sizeof(WORD)+sizeof(int);
}
BYTE bHeader;
WORD wDynamicPacketSize;
int iSDBStreamLen;
BYTE* m_pStream;
} TPacketGCHybridSDB;
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Client To Client
typedef struct packet_state
{
BYTE bHeader;
BYTE bFunc;
BYTE bArg;
BYTE bRot;
DWORD dwVID;
DWORD dwTime;
TPixelPosition kPPos;
} TPacketCCState;
// AUTOBAN
typedef struct packet_autoban_quiz
{
BYTE bHeader;
BYTE bDuration;
BYTE bCaptcha[64*32];
char szQuiz[256];
} TPacketGCAutoBanQuiz;
// END_OF_AUTOBAN
#ifdef _IMPROVED_PACKET_ENCRYPTION_
struct TPacketKeyAgreement
{
static const int MAX_DATA_LEN = 256;
BYTE bHeader;
WORD wAgreedLength;
WORD wDataLength;
BYTE data[MAX_DATA_LEN];
};
struct TPacketKeyAgreementCompleted
{
BYTE bHeader;
BYTE data[3]; // dummy (not used)
};
#endif // _IMPROVED_PACKET_ENCRYPTION_
typedef struct SPacketGCSpecificEffect
{
BYTE header;
DWORD vid;
char effect_file[128];
} TPacketGCSpecificEffect;
enum EDragonSoulRefineWindowRefineType
{
DragonSoulRefineWindow_UPGRADE,
DragonSoulRefineWindow_IMPROVEMENT,
DragonSoulRefineWindow_REFINE,
};
enum EPacketCGDragonSoulSubHeaderType
{
DS_SUB_HEADER_OPEN,
DS_SUB_HEADER_CLOSE,
DS_SUB_HEADER_DO_UPGRADE,
DS_SUB_HEADER_DO_IMPROVEMENT,
DS_SUB_HEADER_DO_REFINE,
DS_SUB_HEADER_REFINE_FAIL,
DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE,
DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL,
DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY,
DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL,
DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL,
DS_SUB_HEADER_REFINE_SUCCEED,
};
typedef struct SPacketCGDragonSoulRefine
{
SPacketCGDragonSoulRefine() : header (HEADER_CG_DRAGON_SOUL_REFINE)
{}
BYTE header;
BYTE bSubType;
TItemPos ItemGrid[DS_REFINE_WINDOW_MAX_NUM];
} TPacketCGDragonSoulRefine;
typedef struct SPacketGCDragonSoulRefine
{
SPacketGCDragonSoulRefine() : header(HEADER_GC_DRAGON_SOUL_REFINE)
{}
BYTE header;
BYTE bSubType;
TItemPos Pos;
} TPacketGCDragonSoulRefine;
typedef struct SChannelStatus
{
WORD nPort; // @fixme024 (max port limit 32767 to 65535)
BYTE bStatus;
} TChannelStatus;
#ifdef ENABLE_ACCE_COSTUME_SYSTEM
enum EAcceInfo
{
ACCE_ABSORPTION_SOCKET = 0,
ACCE_ABSORBED_SOCKET = 1,
ACCE_CLEAN_ATTR_VALUE0 = 7,
ACCE_WINDOW_MAX_MATERIALS = 2,
ACCE_REVERSAL_VNUM_1 = 39046,
ACCE_REVERSAL_VNUM_2 = 90000,
};
enum
{
HEADER_CG_ACCE = 211,
HEADER_GC_ACCE = 215,
ACCE_SUBHEADER_GC_OPEN = 0,
ACCE_SUBHEADER_GC_CLOSE,
ACCE_SUBHEADER_GC_ADDED,
ACCE_SUBHEADER_GC_REMOVED,
ACCE_SUBHEADER_CG_REFINED,
ACCE_SUBHEADER_CG_CLOSE = 0,
ACCE_SUBHEADER_CG_ADD,
ACCE_SUBHEADER_CG_REMOVE,
ACCE_SUBHEADER_CG_REFINE,
};
typedef struct SPacketAcce
{
BYTE header;
BYTE subheader;
bool bWindow;
DWORD dwPrice;
BYTE bPos;
TItemPos tPos;
DWORD dwItemVnum;
DWORD dwMinAbs;
DWORD dwMaxAbs;
} TPacketAcce;
typedef struct SAcceMaterial
{
BYTE bHere;
WORD wCell;
} TAcceMaterial;
typedef struct SAcceResult
{
DWORD dwItemVnum;
DWORD dwMinAbs;
DWORD dwMaxAbs;
} TAcceResult;
#endif
#ifdef ENABLE_IKASHOP_RENEWAL
typedef struct
{
BYTE header;
# ifdef ENABLE_LARGE_DYNAMIC_PACKETS
int size;
# else
WORD size;
# endif
BYTE subheader;
} TPacketGCNewOfflineshop;
typedef struct
{
BYTE header;
WORD size;
BYTE subheader;
} TPacketCGNewOfflineShop;
namespace ikashop
{
typedef struct SPlayerItem
{
DWORD id;
BYTE window;
WORD pos;
DWORD count;
DWORD vnum;
long alSockets[ITEM_SOCKET_SLOT_MAX_NUM];
TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_SLOT_MAX_NUM];
DWORD owner;
} TPlayerItem;
enum class ExpirationType
{
EXPIRE_NONE,
EXPIRE_REAL_TIME,
EXPIRE_REAL_TIME_FIRST_USE,
};
struct TPriceInfo
{
long long yang = 0;
# ifdef ENABLE_CHEQUE_SYSTEM
int cheque = 0;
# endif
long long GetTotalYangAmount() const {
return yang
# ifdef ENABLE_CHEQUE_SYSTEM
+ static_cast<long long>(cheque) * YANG_PER_CHEQUE
# endif
;
}
};
struct TShopPlayerItem : public TPlayerItem
{
ExpirationType expiration;
};
struct TShopItem : public TShopPlayerItem
{
TPriceInfo price;
};
struct TOfferInfo
{
DWORD offerid;
DWORD ownerid;
DWORD itemid;
DWORD buyerid;
TPriceInfo price;
bool notified;
bool accepted;
char buyername[CHARACTER_NAME_MAX_LEN + 1];
int64_t datetime;
};
# ifdef ENABLE_IKASHOP_ENTITIES
struct TShopSpawn
{
int x;
int y;
int map;
};
# endif
//AUCTION
struct TAuctionInfo : public TShopItem
{
char ownername[CHARACTER_NAME_MAX_LEN + 1];
DWORD duration;
# ifdef ENABLE_IKASHOP_ENTITIES
# ifdef EXTEND_IKASHOP_ULTIMATE
TShopSpawn spawn;
# endif
# endif
};
struct TAuctionOfferInfo
{
TPriceInfo price;
DWORD ownerid;
DWORD buyerid;
char buyername[CHARACTER_NAME_MAX_LEN + 1];
bool seenflag;
int64_t datetime;
};
struct TValutesInfo
{
long long yang = 0;
void operator +=(const TValutesInfo& r)
{
yang += r.yang;
}
void operator -=(const TValutesInfo& r)
{
yang -= r.yang;
}
};
struct TShopInfo
{
DWORD ownerid;
DWORD duration;
char name[OFFLINE_SHOP_NAME_MAX_LEN];
DWORD count;
# ifdef ENABLE_IKASHOP_ENTITIES
TShopSpawn spawn;
# endif
# ifdef EXTEND_IKASHOP_ULTIMATE
int decoration;
int decoration_time;
int lock_index;
# endif
};
struct TFilterInfo
{
BYTE type;
BYTE subtype;
char name[CItemData::ITEM_NAME_MAX_LEN];
TPriceInfo pricestart;
TPriceInfo pricend;
int levelstart;
int levelend;
TPlayerItemAttribute attrs[ITEM_ATTRIBUTE_SLOT_NORM_NUM];
int sashGrade;
int alchemyGrade;
};
struct TShopItemInfo
{
TItemPos pos;
int destpos;
TPriceInfo price;
};
# ifdef EXTEND_IKASHOP_ULTIMATE
struct TShopItemView : public ikashop::TShopItem
{
long long priceavg;
};
# endif
# ifdef EXTEND_IKASHOP_ULTIMATE
struct TSearchResultInfo : public ikashop::TShopItemView
# else
struct TSearchResultInfo : public ikashop::TShopItem
# endif
{
bool auction;
char seller_name[OFFLINE_SHOP_NAME_MAX_LEN];
int duration;
};
struct TAuctionListElement
{
TAuctionInfo auction;
TPriceInfo actual_best;
DWORD offercount;
# ifdef EXTEND_IKASHOP_ULTIMATE
long long priceavg;
# endif
};
struct TOfferListElement : public TOfferInfo
{
TShopItem item;
char shopname[OFFLINE_SHOP_NAME_MAX_LEN];
bool incoming;
# ifdef EXTEND_IKASHOP_ULTIMATE
long long priceavg;
# endif
};
# ifdef EXTEND_IKASHOP_PRO
enum class ENotificationType : uint8_t
{
SELLER_SOLD_ITEM,
SELLER_NEW_OFFER_ON_ITEM,
SELLER_SHOP_EXPIRED,
SELLER_ITEM_EXPIRED,
SELLER_AUCTION_NEW_OFFER,
SELLER_AUCTION_EXPIRED,
SELLER_AUCTION_SOLD,
SELLER_OFFER_CANCELLED,
BUYER_OFFER_DENIED,
BUYER_OFFER_ACCEPTED,
BUYER_OFFER_EXPIRED,
BUYER_AUCTION_BUY,
BUYER_AUCTION_RAISE,
BUYER_AUCTION_LOST,
# ifdef EXTEND_IKASHOP_ULTIMATE
SELLER_DECORATION_EXPIRED,
# endif
};
struct TNotificationInfo
{
DWORD id;
ENotificationType type;
DWORD what;
char who[OFFLINE_SHOP_NAME_MAX_LEN];
char format[OFFLINESHOP_NOTIFICATION_FORMAT_LEN];
int64_t datetime;
bool seenflag;
};
# endif
enum eSubHeaderGC
{
SUBHEADER_GC_SHOP_OPEN,
SUBHEADER_GC_SHOP_OPEN_OWNER,
SUBHEADER_GC_SHOP_OPEN_OWNER_NO_SHOP,
SUBHEADER_GC_SHOP_EXPIRED_GUESTING,
SUBHEADER_GC_SHOP_REMOVE_ITEM_OWNER,
SUBHEADER_GC_SHOP_REMOVE_ITEM_GUEST,
SUBHEADER_GC_SHOP_EDIT_ITEM_OWNER,
SUBHEADER_GC_SHOP_EDIT_ITEM_GUEST,
SUBHEADER_GC_OFFER_LIST,
SUBHEADER_GC_SHOP_FILTER_RESULT,
SUBHEADER_GC_SHOP_SAFEBOX_REFRESH,
SUBHEADER_GC_SHOP_SAFEBOX_REMOVE_ITEM,
SUBHEADER_GC_SHOP_SAFEBOX_ADD_ITEM,
SUBHEADER_GC_AUCTION_LIST,
SUBHEADER_GC_OPEN_MY_AUCTION,
SUBHEADER_GC_OPEN_MY_AUCTION_NO_AUCTION,
SUBHEADER_GC_OPEN_AUCTION,
SUBHEDAER_GC_POPUP_MESSAGE,
# ifdef ENABLE_IKASHOP_ENTITIES
SUBHEADER_GC_INSERT_SHOP_ENTITY,
SUBHEADER_GC_REMOVE_SHOP_ENTITY,
# endif
SUBHEADER_GC_BOARD_COUNTERS,
# ifdef EXTEND_IKASHOP_PRO
SUBHEADER_GC_NOTIFICATION_LIST,
# endif
# ifdef EXTEND_IKASHOP_ULTIMATE
SUBHEADER_GC_PRICE_AVERAGE_RESPONSE,
# endif
SUBHEADER_GC_SEARCH_RESULT_DELETE,
};
struct TSubPacketGCShopOpen
{
TShopInfo shop;
};
struct TSubPacketGCShopOpenOwner
{
TShopInfo shop;
};
struct TSubPacketGCShopExpiredGuesting
{
DWORD ownerid;
};
struct TSubPacketGCShopRemoveItem
{
DWORD itemid;
};
struct TSubPacketGCShopEditItem
{
DWORD itemid;
TPriceInfo price;
};
struct TSubPacketGCShopFilterResult
{
DWORD count;
};
struct TSubPacketGCShopOfferList
{
DWORD offercount;
};
struct TSubPacketGCShopSafeboxRefresh
{
TValutesInfo valute;
DWORD itemcount;
};
struct TSubPacketGCShopSafeboxRemoveItem
{
DWORD itemid;
};
struct TSubPacketGCShoppingSafeboxAddItem
{
TShopPlayerItem item;
};
struct TSubPacketGCAuctionList
{
DWORD count;
};
struct TSubPacketGCAuctionOpen
{
TAuctionInfo auction;
DWORD offercount;
# ifdef EXTEND_IKASHOP_ULTIMATE
long long priceavg;
# endif
};
struct TSubPacketGCPopupMessage
{
static constexpr inline auto MESSAGE_LEN = 80;
char localeString[MESSAGE_LEN];
};
# ifdef ENABLE_IKASHOP_ENTITIES
struct TSubPacketGCInsertShopEntity
{
DWORD vid;
char name[OFFLINE_SHOP_NAME_MAX_LEN];
int type;
int x, y, z;
};
struct TSubPacketGCRemoveShopEntity
{
DWORD vid;
};
# endif
struct TSubPacketGCBoardCounters
{
int safebox;
int offers;
int auction;
# ifdef EXTEND_IKASHOP_PRO
int notification;
# endif
};
# ifdef EXTEND_IKASHOP_PRO
struct TSubPacketGCNotificationList
{
DWORD count;
};
# endif
enum eSubHeaderCG
{
SUBHEADER_CG_SHOP_CREATE_NEW,
SUBHEADER_CG_SHOP_FORCE_CLOSE,
SUBHEADER_CG_SHOP_REQUEST_SHOPLIST,
SUBHEADER_CG_SHOP_OPEN,
SUBHEADER_CG_SHOP_OPEN_OWNER,
SUBHEADER_CG_SHOP_BUY_ITEM,
SUBHEADER_CG_SHOP_ADD_ITEM,
SUBHEADER_CG_SHOP_REMOVE_ITEM,
SUBHEADER_CG_SHOP_EDIT_ITEM,
SUBHEADER_CG_SHOP_FILTER_REQUEST,
SUBHEADER_CG_SHOP_SEARCH_FILL_REQUEST,
SUBHEADER_CG_SHOP_OFFER_CREATE,
SUBHEADER_CG_SHOP_OFFER_ACCEPT,
SUBHEADER_CG_SHOP_OFFER_CANCEL,
SUBHEADER_CG_SHOP_REQUEST_OFFER_LIST,
SUBHEADER_CG_SHOP_SAFEBOX_OPEN,
SUBHEADER_CG_SHOP_SAFEBOX_GET_ITEM,
SUBHEADER_CG_SHOP_SAFEBOX_GET_VALUTES,
SUBHEADER_CG_SHOP_SAFEBOX_CLOSE,
SUBHEADER_CG_AUCTION_LIST_REQUEST,
SUBHEADER_CG_AUCTION_OPEN_REQUEST,
SUBHEADER_CG_MY_AUCTION_OPEN_REQUEST,
SUBHEADER_CG_MY_AUCTION_CLOSE,
SUBHEADER_CG_MY_AUCTION_CANCEL,
SUBHEADER_CG_CREATE_AUCTION,
SUBHEADER_CG_AUCTION_ADD_OFFER,
SUBHEADER_CG_EXIT_FROM_AUCTION,
SUBHEADER_CG_CLOSE_MY_SHOP_BOARD,
SUBHEADER_CG_CLOSE_OFFER_LIST,
SUBHEADER_CG_CLOSE_SHOP_GUEST,
# ifdef ENABLE_IKASHOP_ENTITIES
SUBHEADER_CG_CLICK_ENTITY,
# ifdef EXTEND_IKASHOP_PRO
SUBHEADER_CG_MOVE_SHOP_ENTITY,
# endif
# endif
# ifdef EXTEND_IKASHOP_PRO
SUBHEADER_CG_NOTIFICATION_LIST_REQUEST,
SUBHEADER_CG_NOTIFICATION_LIST_CLOSE,
# endif
# ifdef EXTEND_IKASHOP_ULTIMATE
SUBHEADER_CG_PRICE_AVERAGE_REQUEST,
SUBHEADER_CG_SHOP_DECORATION_USE,
SUBHEADER_CG_SHOP_MOVE_ITEM,
# endif
};
struct TSubPacketCGShopOpen
{
DWORD ownerid;
};
struct TSubPacketCGAddItem
{
TItemPos pos;
TPriceInfo price;
int destpos;
};
struct TSubPacketCGRemoveItem
{
DWORD itemid;
};
struct TSubPacketCGEditItem
{
DWORD itemid;
TPriceInfo price;
};
struct TSubPacketCGFilterRequest
{
TFilterInfo filter;
};
struct TSubPacketCGOfferCreate
{
TOfferInfo offer;
};
struct TSubPacketCGOfferAccept
{
DWORD offerid;
};
struct TSubPacketCGOfferCancel
{
DWORD offerid;
DWORD ownerid;
};
struct TSubPacketCGShopSafeboxGetItem
{
DWORD itemid;
};
struct TSubPacketCGShopBuyItem
{
DWORD ownerid;
DWORD itemid;
bool searching;
long long seenprice;
};
struct TSubPacketCGAuctionOpenRequest
{
DWORD ownerid;
};
struct TSubPacketCGAuctionCreate
{
TItemPos pos;
TPriceInfo startprice;
};
struct TSubPacketCGAuctionAddOffer
{
DWORD ownerid;
TPriceInfo price;
};
struct TSubPacketCGAuctionExitFrom
{
DWORD ownerid;
};
# ifdef ENABLE_IKASHOP_ENTITIES
struct TSubPacketCGShopClickEntity
{
DWORD vid;
# ifdef EXTEND_IKASHOP_ULTIMATE
bool isAuction = false;
# endif
};
# endif
# ifdef EXTEND_IKASHOP_ULTIMATE
struct TSubPacketCGPriceAverageRequest
{
DWORD vnum;
DWORD count;
};
struct TSubPacketCGShopMoveItem
{
int srcPos;
int destPos;
};
# endif
}
#endif
#pragma pack(pop)
//martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f