2024-06-01 15:57:23 -05:00

997 lines
27 KiB
C++

#include "ItemCSVReader.h"
#include <math.h>
#include <vector>
#include <unordered_map>
#include <algorithm>
#include <string>
#define ENABLE_WRITE_DEBUG
#define ENABLE_NUMERIC_FIELD
#ifdef ENABLE_NUMERIC_FIELD
bool _IsNumericString(const std::string& trimInputString)
{
if (trimInputString.empty())
return false;
bool isNumber = true;
for (auto& c : trimInputString)
{
if (!std::isdigit(c) && c != '-' && c != '+')
{
isNumber = false;
break;
}
}
return isNumber;
}
#endif
#ifdef ENABLE_WRITE_DEBUG
bool bDebugFlag = false;
void writeDebug(const char* szMsg, int iInput, int type_value)
{
static char __buf[512];
static FILE * f1 = NULL;
if (NULL == f1)
fopen_s(&f1, "debug.log", "a+");
if (type_value)
_snprintf(__buf, sizeof(__buf), "ERROR: (%d->%d) %s\n", type_value, iInput, szMsg);
else
_snprintf(__buf, sizeof(__buf), "ERROR: (%d) %s\n", iInput, szMsg);
fwrite(__buf, sizeof(char), strlen(__buf), f1);
}
#endif
using namespace std;
inline string trim_left(const string& str)
{
string::size_type n = str.find_first_not_of(" \t\v\n\r");
return n == string::npos ? str : str.substr(n, str.length());
}
inline string trim_right(const string& str)
{
string::size_type n = str.find_last_not_of(" \t\v\n\r");
return n == string::npos ? str : str.substr(0, n + 1);
}
string trim(const string& str){return trim_left(trim_right(str));}
static string* StringSplit(string strOrigin, string strTok)
{
int cutAt;
int index = 0;
string* strResult = new string[30];
while ((cutAt = strOrigin.find_first_of(strTok)) != strOrigin.npos)
{
if (cutAt > 0)
{
strResult[index++] = strOrigin.substr(0, cutAt);
}
strOrigin = strOrigin.substr(cutAt+1);
}
if(strOrigin.length() > 0)
{
strResult[index++] = strOrigin.substr(0, cutAt);
}
for( int i=0;i<index;i++)
{
strResult[i] = trim(strResult[i]);
}
return strResult;
}
static const std::vector<std::string> arItemType = {
"ITEM_NONE", "ITEM_WEAPON",
"ITEM_ARMOR", "ITEM_USE",
"ITEM_AUTOUSE", "ITEM_MATERIAL",
"ITEM_SPECIAL", "ITEM_TOOL",
"ITEM_LOTTERY", "ITEM_ELK",
"ITEM_METIN", "ITEM_CONTAINER",
"ITEM_FISH", "ITEM_ROD",
"ITEM_RESOURCE", "ITEM_CAMPFIRE",
"ITEM_UNIQUE", "ITEM_SKILLBOOK",
"ITEM_QUEST", "ITEM_POLYMORPH",
"ITEM_TREASURE_BOX", "ITEM_TREASURE_KEY",
"ITEM_SKILLFORGET", "ITEM_GIFTBOX",
"ITEM_PICK", "ITEM_HAIR",
"ITEM_TOTEM", "ITEM_BLEND",
"ITEM_COSTUME", "ITEM_DS",
"ITEM_SPECIAL_DS", "ITEM_EXTRACT",
"ITEM_SECONDARY_COIN",
"ITEM_RING",
"ITEM_BELT",
"ITEM_PET", "ITEM_MEDIUM", // 35,36
"ITEM_GACHA", "ITEM_SOUL" // 37,38
"ITEM_PASSIVE" // 39
};
int get_Item_Type_Value(std::string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
auto it = std::find(std::begin(arItemType), std::end(arItemType), inputString);
if (it == std::end(arItemType))
return -1;
return std::distance(std::begin(arItemType), it);
}
std::string set_Item_Type_Value(int iInput) // enum -1=None
{
if (iInput==(uint8_t)-1 || iInput < 0)
return "NONE";
try {
return arItemType.at(iInput);
} catch (...) {
#ifdef ENABLE_WRITE_DEBUG
if (bDebugFlag)
writeDebug("Item Type not found", iInput);
#endif
#ifdef ENABLE_NUMERIC_FIELD
return std::to_string(iInput);
#endif
}
return "";
}
static const std::unordered_map<uint32_t, std::vector<std::string>> mapItemSubType {
{1, { "WEAPON_SWORD", "WEAPON_DAGGER", "WEAPON_BOW", "WEAPON_TWO_HANDED",
"WEAPON_BELL", "WEAPON_FAN", "WEAPON_ARROW", "WEAPON_MOUNT_SPEAR", "WEAPON_CLAW", "WEAPON_QUIVER", "WEAPON_BOUQUET"}},
{2, { "ARMOR_BODY", "ARMOR_HEAD", "ARMOR_SHIELD", "ARMOR_WRIST", "ARMOR_FOOTS",
"ARMOR_NECK", "ARMOR_EAR", "ARMOR_PENDANT", "ARMOR_GLOVE", "ARMOR_NUM_TYPES"}},
{3, { "USE_POTION", "USE_TALISMAN", "USE_TUNING", "USE_MOVE", "USE_TREASURE_BOX", "USE_MONEYBAG", "USE_BAIT",
"USE_ABILITY_UP", "USE_AFFECT", "USE_CREATE_STONE", "USE_SPECIAL", "USE_POTION_NODELAY", "USE_CLEAR",
"USE_INVISIBILITY", "USE_DETACHMENT", "USE_BUCKET", "USE_POTION_CONTINUE", "USE_CLEAN_SOCKET",
"USE_CHANGE_ATTRIBUTE", "USE_ADD_ATTRIBUTE", "USE_ADD_ACCESSORY_SOCKET", "USE_PUT_INTO_ACCESSORY_SOCKET",
"USE_ADD_ATTRIBUTE2", "USE_RECIPE", "USE_CHANGE_ATTRIBUTE2", "USE_BIND", "USE_UNBIND", "USE_TIME_CHARGE_PER", "USE_TIME_CHARGE_FIX", "USE_PUT_INTO_BELT_SOCKET", "USE_PUT_INTO_RING_SOCKET",
"USE_CHANGE_COSTUME_ATTR", "USE_RESET_COSTUME_ATTR", "USE_UNK33", "USE_CHANGE_ATTRIBUTE_PLUS"}},
{4, { "AUTOUSE_POTION", "AUTOUSE_ABILITY_UP", "AUTOUSE_BOMB", "AUTOUSE_GOLD", "AUTOUSE_MONEYBAG", "AUTOUSE_TREASURE_BOX"}},
{5, { "MATERIAL_LEATHER", "MATERIAL_BLOOD", "MATERIAL_ROOT", "MATERIAL_NEEDLE", "MATERIAL_JEWEL",
"MATERIAL_DS_REFINE_NORMAL", "MATERIAL_DS_REFINE_BLESSED", "MATERIAL_DS_REFINE_HOLLY"}},
{6, { "SPECIAL_MAP", "SPECIAL_KEY", "SPECIAL_DOC", "SPECIAL_SPIRIT"}},
{7, { "TOOL_FISHING_ROD"}},
{8, { "LOTTERY_TICKET", "LOTTERY_INSTANT"}},
{10, { "METIN_NORMAL", "METIN_GOLD"}},
{12, { "FISH_ALIVE", "FISH_DEAD"}},
{14, { "RESOURCE_FISHBONE", "RESOURCE_WATERSTONEPIECE", "RESOURCE_WATERSTONE", "RESOURCE_BLOOD_PEARL",
"RESOURCE_BLUE_PEARL", "RESOURCE_WHITE_PEARL", "RESOURCE_BUCKET", "RESOURCE_CRYSTAL", "RESOURCE_GEM",
"RESOURCE_STONE", "RESOURCE_METIN", "RESOURCE_ORE"}},
{16, { "UNIQUE_NONE", "UNIQUE_BOOK", "UNIQUE_SPECIAL_RIDE", "UNIQUE_3", "UNIQUE_4", "UNIQUE_5",
"UNIQUE_6", "UNIQUE_7", "UNIQUE_8", "UNIQUE_9", "USE_SPECIAL"}},
{28, { "COSTUME_BODY", "COSTUME_HAIR", "COSTUME_MOUNT", "COSTUME_ACCE", "COSTUME_WEAPON"}},
{29, { "DS_SLOT1", "DS_SLOT2", "DS_SLOT3", "DS_SLOT4", "DS_SLOT5", "DS_SLOT6"}},
{31, { "EXTRACT_DRAGON_SOUL", "EXTRACT_DRAGON_HEART"}},
{35, { "PET_EGG", "PET_UPBRINGING", "PET_BAG", "PET_FEEDSTUFF", "PET_SKILL",
"PET_SKILL_DEL_BOOK", "PET_NAME_CHANGE", "PET_EXPFOOD", "PET_SKILL_ALL_DEL_BOOK", "PET_EXPFOOD_PER",
"PET_ATTR_DETERMINE", "PET_ATTR_CHANGE", "PET_PAY", "PET_PRIMIUM_FEEDSTUFF"}},
};
int get_Item_SubType_Value(int type_value, std::string inputString)
{
inputString = trim(inputString);
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
auto itType = mapItemSubType.find(type_value);
if (itType == mapItemSubType.end())
{
//sys_err("Type Out of range! (type_value: %d)", type_value);
return -1;
}
auto vecSubtype = itType->second;
auto itSubtype = std::find(vecSubtype.begin(), vecSubtype.end(), inputString);
if (itSubtype == vecSubtype.end())
{
//sys_err("Subtype Out of range! (type_value: %d)", type_value);
return -1;
}
return std::distance(vecSubtype.begin(), itSubtype);
}
std::string set_Item_SubType_Value(int type, int subtype) // enum -1=None
{
if (type==(uint8_t)-1 || subtype==(uint8_t)-1 || type < 0 || subtype < 0)
return "0";
auto itType = mapItemSubType.find(type);
if (itType == mapItemSubType.end())
return "0";
auto vecSubtype = itType->second;
try {
return vecSubtype.at(subtype);
} catch (...) {
if (bDebugFlag)
writeDebug("Item SubType not found type", subtype, type);
#ifdef ENABLE_NUMERIC_FIELD
return std::to_string(subtype);
#else
return "";
#endif
}
}
string arIAFVAntiFlag[] = {"ANTI_FEMALE", "ANTI_MALE", "ANTI_MUSA", "ANTI_ASSASSIN", "ANTI_SURA", "ANTI_MUDANG",
"ANTI_GET", "ANTI_DROP", "ANTI_SELL", "ANTI_EMPIRE_A", "ANTI_EMPIRE_B", "ANTI_EMPIRE_C",
"ANTI_SAVE", "ANTI_GIVE", "ANTI_PKDROP", "ANTI_STACK", "ANTI_MYSHOP", "ANTI_SAFEBOX", "ANTI_WOLFMAN",
"ANTI_PET20", "ANTI_PET21"};
int get_Item_AntiFlag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, "|");
for(int i =0;i<sizeof(arIAFVAntiFlag)/sizeof(arIAFVAntiFlag[0]);i++) {
string tempString = arIAFVAntiFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "AntiFlag : " << antiFlagStr << " -> " << retValue << endl;
return retValue;
}
string set_Item_AntiFlag_Value(int iInput) // set
{
if (iInput==0)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arIAFVAntiFlag)/sizeof(arIAFVAntiFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += " | ";
inputString += arIAFVAntiFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Item AntiFlag not found", iInput);
return inputString;
}
string arIFVFlag[] = {"ITEM_TUNABLE", "ITEM_SAVE", "ITEM_STACKABLE", "COUNT_PER_1GOLD", "ITEM_SLOW_QUERY", "ITEM_UNIQUE",
"ITEM_MAKECOUNT", "ITEM_IRREMOVABLE", "CONFIRM_WHEN_USE", "QUEST_USE", "QUEST_USE_MULTIPLE",
"QUEST_GIVE", "ITEM_QUEST", "LOG", "STACKABLE", "SLOW_QUERY", "REFINEABLE", "IRREMOVABLE", "ITEM_APPLICABLE"};
int get_Item_Flag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, "|");
for(int i =0;i<sizeof(arIFVFlag)/sizeof(arIFVFlag[0]);i++) {
string tempString = arIFVFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "Flag : " << flagStr << " -> " << retValue << endl;
return retValue;
}
string set_Item_Flag_Value(int iInput) // set
{
if (iInput==0)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arIFVFlag)/sizeof(arIFVFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += " | ";
inputString += arIFVFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Item Flag not found", iInput);
return inputString;
}
string arIWFVWearrFlag[] = {"WEAR_BODY", "WEAR_HEAD", "WEAR_FOOTS", "WEAR_WRIST", "WEAR_WEAPON", "WEAR_NECK", "WEAR_EAR", "WEAR_SHIELD", "WEAR_UNIQUE",
"WEAR_ARROW", "WEAR_HAIR", "WEAR_ABILITY", "WEAR_PENDANT", "WEAR_GLOVE"};
int get_Item_WearFlag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, "|");
for(int i =0;i<sizeof(arIWFVWearrFlag)/sizeof(arIWFVWearrFlag[0]);i++) {
string tempString = arIWFVWearrFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "WearFlag : " << wearFlagStr << " -> " << retValue << endl;
return retValue;
}
string set_Item_WearFlag_Value(int iInput) // set
{
if (iInput==0)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arIWFVWearrFlag)/sizeof(arIWFVWearrFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += " | ";
inputString += arIWFVWearrFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Item WearFlag not found", iInput);
return inputString;
}
string arIIVImmune[] = {"PARA","CURSE","STUN","SLEEP","SLOW","POISON","TERROR","REFLECT"};
int get_Item_Immune_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, "|");
for(int i =0;i<sizeof(arIIVImmune)/sizeof(arIIVImmune[0]);i++) {
string tempString = arIIVImmune[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "Immune : " << immuneStr << " -> " << retValue << endl;
return retValue;
}
string set_Item_Immune_Value(int iInput) // set
{
if (iInput==0)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arIIVImmune)/sizeof(arIIVImmune[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += " | ";
inputString += arIIVImmune[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Item ImmuneFlag not found", iInput);
return inputString;
}
string arILTVLimitType[] = {"LIMIT_NONE", "LEVEL", "STR", "DEX", "INT", "CON", "PC_BANG", "REAL_TIME", "REAL_TIME_FIRST_USE", "TIMER_BASED_ON_WEAR"};
int get_Item_LimitType_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = -1;
//cout << "LimitType : " << limitTypeStr << " -> ";
for (int j=0;j<sizeof(arILTVLimitType)/sizeof(arILTVLimitType[0]);j++) {
string tempString = arILTVLimitType[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j;
break;
}
}
//cout << endl;
return retInt;
}
string set_Item_LimitType_Value(int iInput) // enum -1=None
{
if (iInput==(BYTE)-1)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
for(int i =0;i<sizeof(arILTVLimitType)/sizeof(arILTVLimitType[0]);i++)
{
tmpFlag = i;
if (iInput == tmpFlag)
{
iInput = -1;
inputString = arILTVLimitType[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput != -1)
return std::to_string(iInput);
#endif
if (bDebugFlag && iInput!=-1)
writeDebug("Item LimitType not found", iInput);
return inputString;
}
string arIATVApplyType[] = {"APPLY_NONE", "APPLY_MAX_HP", "APPLY_MAX_SP", "APPLY_CON", "APPLY_INT", "APPLY_STR", "APPLY_DEX", "APPLY_ATT_SPEED",
"APPLY_MOV_SPEED", "APPLY_CAST_SPEED", "APPLY_HP_REGEN", "APPLY_SP_REGEN", "APPLY_POISON_PCT", "APPLY_STUN_PCT",
"APPLY_SLOW_PCT", "APPLY_CRITICAL_PCT", "APPLY_PENETRATE_PCT", "APPLY_ATTBONUS_HUMAN", "APPLY_ATTBONUS_ANIMAL",
"APPLY_ATTBONUS_ORC", "APPLY_ATTBONUS_MILGYO", "APPLY_ATTBONUS_UNDEAD", "APPLY_ATTBONUS_DEVIL", "APPLY_STEAL_HP",
"APPLY_STEAL_SP", "APPLY_MANA_BURN_PCT", "APPLY_DAMAGE_SP_RECOVER", "APPLY_BLOCK", "APPLY_DODGE", "APPLY_RESIST_SWORD",
"APPLY_RESIST_TWOHAND", "APPLY_RESIST_DAGGER", "APPLY_RESIST_BELL", "APPLY_RESIST_FAN", "APPLY_RESIST_BOW", "APPLY_RESIST_FIRE",
"APPLY_RESIST_ELEC", "APPLY_RESIST_MAGIC", "APPLY_RESIST_WIND", "APPLY_REFLECT_MELEE", "APPLY_REFLECT_CURSE", "APPLY_POISON_REDUCE",
"APPLY_KILL_SP_RECOVER", "APPLY_EXP_DOUBLE_BONUS", "APPLY_GOLD_DOUBLE_BONUS", "APPLY_ITEM_DROP_BONUS", "APPLY_POTION_BONUS",
"APPLY_KILL_HP_RECOVER", "APPLY_IMMUNE_STUN", "APPLY_IMMUNE_SLOW", "APPLY_IMMUNE_FALL", "APPLY_SKILL", "APPLY_BOW_DISTANCE",
"APPLY_ATT_GRADE_BONUS", "APPLY_DEF_GRADE_BONUS", "APPLY_MAGIC_ATT_GRADE", "APPLY_MAGIC_DEF_GRADE", "APPLY_CURSE_PCT",
"APPLY_MAX_STAMINA", "APPLY_ATTBONUS_WARRIOR", "APPLY_ATTBONUS_ASSASSIN", "APPLY_ATTBONUS_SURA", "APPLY_ATTBONUS_SHAMAN",
"APPLY_ATTBONUS_MONSTER", "APPLY_MALL_ATTBONUS", "APPLY_MALL_DEFBONUS", "APPLY_MALL_EXPBONUS", "APPLY_MALL_ITEMBONUS",
"APPLY_MALL_GOLDBONUS", "APPLY_MAX_HP_PCT", "APPLY_MAX_SP_PCT", "APPLY_SKILL_DAMAGE_BONUS", "APPLY_NORMAL_HIT_DAMAGE_BONUS",
"APPLY_SKILL_DEFEND_BONUS", "APPLY_NORMAL_HIT_DEFEND_BONUS", "APPLY_PC_BANG_EXP_BONUS", "APPLY_PC_BANG_DROP_BONUS",
"APPLY_EXTRACT_HP_PCT", "APPLY_RESIST_WARRIOR", "APPLY_RESIST_ASSASSIN", "APPLY_RESIST_SURA", "APPLY_RESIST_SHAMAN",
"APPLY_ENERGY", "APPLY_DEF_GRADE", "APPLY_COSTUME_ATTR_BONUS", "APPLY_MAGIC_ATTBONUS_PER", "APPLY_MELEE_MAGIC_ATTBONUS_PER",
"APPLY_RESIST_ICE", "APPLY_RESIST_EARTH", "APPLY_RESIST_DARK", "APPLY_ANTI_CRITICAL_PCT", "APPLY_ANTI_PENETRATE_PCT",
"APPLY_BLEEDING_REDUCE", "APPLY_BLEEDING_PCT", "APPLY_ATTBONUS_WOLFMAN", "APPLY_RESIST_WOLFMAN", "APPLY_RESIST_CLAW",
"APPLY_ACCEDRAIN_RATE", "APPLY_RESIST_MAGIC_REDUCTION", // 97,98
"APPLY_ENCHANT_ELECT", "APPLY_ENCHANT_FIRE", "APPLY_ENCHANT_ICE", "APPLY_ENCHANT_WIND", "APPLY_ENCHANT_EARTH", "APPLY_ENCHANT_DARK", // 99-104
"APPLY_ATTBONUS_CZ","APPLY_ATTBONUS_INSECT","APPLY_ATTBONUS_DESERT","APPLY_ATTBONUS_SWORD","APPLY_ATTBONUS_TWOHAND", // 105-109
"APPLY_ATTBONUS_DAGGER","APPLY_ATTBONUS_BELL","APPLY_ATTBONUS_FAN","APPLY_ATTBONUS_BOW","APPLY_ATTBONUS_CLAW", "APPLY_RESIST_HUMAN", // 110,115
"APPLY_RESIST_MOUNT_FALL", "APPLY_UNK117", "APPLY_MOUNT" // 116-118
};
int get_Item_ApplyType_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = -1;
//cout << "ApplyType : " << applyTypeStr << " -> ";
for (int j=0;j<sizeof(arIATVApplyType)/sizeof(arIATVApplyType[0]);j++) {
string tempString = arIATVApplyType[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j;
break;
}
}
//cout << endl;
return retInt;
}
string set_Item_ApplyType_Value(int iInput) // enum -1=None
{
// if (iInput==-1)
if (iInput==(BYTE)-1)
return "NONE";
// return "";
string inputString("");
int tmpFlag;
for(int i =0;i<sizeof(arIATVApplyType)/sizeof(arIATVApplyType[0]);i++)
{
tmpFlag = i;
if (iInput == tmpFlag)
{
iInput = -1;
inputString = arIATVApplyType[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput != -1)
return std::to_string(iInput);
#endif
if (bDebugFlag && iInput!=-1)
writeDebug("Item ApplyType not found", iInput);
return inputString;
}
string arMRVRank[] = {"PAWN", "S_PAWN", "KNIGHT", "S_KNIGHT", "BOSS", "KING"};
int get_Mob_Rank_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = -1;
//cout << "Rank : " << rankStr << " -> ";
for (int j=0;j<sizeof(arMRVRank)/sizeof(arMRVRank[0]);j++) {
string tempString = arMRVRank[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j;
break;
}
}
//cout << endl;
return retInt;
}
string set_Mob_Rank_Value(int iInput) // enum -1=None
{
if (iInput==(BYTE)-1)
return "";
string inputString("");
int tmpFlag;
for(int i =0;i<sizeof(arMRVRank)/sizeof(arMRVRank[0]);i++)
{
tmpFlag = i;
if (iInput == tmpFlag)
{
iInput = -1;
inputString = arMRVRank[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput != -1)
return std::to_string(iInput);
#endif
if (bDebugFlag && iInput!=-1)
writeDebug("Mob Rank not found", iInput);
return inputString;
}
string arMTVType[] = { "MONSTER", "NPC", "STONE", "WARP", "DOOR", "BUILDING", "PC", "POLYMORPH_PC", "HORSE", "GOTO", "PET"};
int get_Mob_Type_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = -1;
//cout << "Type : " << typeStr << " -> ";
for (int j=0;j<sizeof(arMTVType)/sizeof(arMTVType[0]);j++) {
string tempString = arMTVType[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j;
break;
}
}
//cout << endl;
return retInt;
}
string set_Mob_Type_Value(int iInput) // enum -1=None
{
if (iInput==(BYTE)-1)
return "";
string inputString("");
int tmpFlag;
for(int i =0;i<sizeof(arMTVType)/sizeof(arMTVType[0]);i++)
{
tmpFlag = i;
if (iInput == tmpFlag)
{
iInput = -1;
inputString = arMTVType[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput != -1)
return std::to_string(iInput);
#endif
if (bDebugFlag && iInput!=-1)
writeDebug("Mob Type not found", iInput);
return inputString;
}
string arMBTVBattleType[] = { "MELEE", "RANGE", "MAGIC", "SPECIAL", "POWER", "TANKER", "SUPER_POWER", "SUPER_TANKER"};
int get_Mob_BattleType_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = -1;
//cout << "Battle Type : " << battleTypeStr << " -> ";
for (int j=0;j<sizeof(arMBTVBattleType)/sizeof(arMBTVBattleType[0]);j++) {
string tempString = arMBTVBattleType[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j;
break;
}
}
//cout << endl;
return retInt;
}
string set_Mob_BattleType_Value(int iInput) // enum -1=None
{
if (iInput==(BYTE)-1)
return "";
string inputString("");
int tmpFlag;
for(int i =0;i<sizeof(arMBTVBattleType)/sizeof(arMBTVBattleType[0]);i++)
{
tmpFlag = i;
if (iInput == tmpFlag)
{
iInput = -1;
inputString = arMBTVBattleType[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput != -1)
return std::to_string(iInput);
#endif
if (bDebugFlag && iInput!=-1)
writeDebug("Mob BattleType not found", iInput);
return inputString;
}
string arMSVSize[] = { "SMALL", "MEDIUM", "BIG"};
int get_Mob_Size_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retInt = 0;
//cout << "Size : " << sizeStr << " -> ";
for (int j=0;j<sizeof(arMSVSize)/sizeof(arMSVSize[0]);j++) {
string tempString = arMSVSize[j];
string tempInputString = trim(inputString);
if (tempInputString.compare(tempString)==0)
{
//cout << j << " ";
retInt = j + 1;
break;
}
}
//cout << endl;
return retInt;
}
string set_Mob_Size_Value(int iInput) // enum 0=None
{
if (iInput==0)
return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arMSVSize)/sizeof(arMSVSize[0]);i++)
{
tmpFlag = i+1;
if (iInput == tmpFlag)
{
iInput = 0;
inputString = arMSVSize[i];
break;
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Mob Size not found", iInput);
return inputString;
}
string arMOBAIFVAIFlag[] = {"AGGR","NOMOVE","COWARD","NOATTSHINSU","NOATTCHUNJO","NOATTJINNO","ATTMOB","BERSERK","STONESKIN","GODSPEED","DEATHBLOW","REVIVE","HEALER",
"UNK13","UNK14"
};
int get_Mob_AIFlag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, ",");
for(int i =0;i<sizeof(arMOBAIFVAIFlag)/sizeof(arMOBAIFVAIFlag[0]);i++) {
string tempString = arMOBAIFVAIFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "AIFlag : " << aiFlagStr << " -> " << retValue << endl;
return retValue;
}
string set_Mob_AIFlag_Value(int iInput) // set
{
if (iInput==0)
return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arMOBAIFVAIFlag)/sizeof(arMOBAIFVAIFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += ",";
inputString += arMOBAIFVAIFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Mob AIFlag not found", iInput);
return inputString;
}
string arMRFVRaceFlag[] = {"ANIMAL","UNDEAD","DEVIL","HUMAN","ORC","MILGYO","INSECT","FIRE","ICE","DESERT","TREE",
"ATT_ELEC","ATT_FIRE","ATT_ICE","ATT_WIND","ATT_EARTH","ATT_DARK","ZODIAC"};
int get_Mob_RaceFlag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, ","); // @fixme201
for(int i =0;i<sizeof(arMRFVRaceFlag)/sizeof(arMRFVRaceFlag[0]);i++) {
string tempString = arMRFVRaceFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "Race Flag : " << raceFlagStr << " -> " << retValue << endl;
return retValue;
}
string set_Mob_RaceFlag_Value(int iInput) // set
{
if (iInput==0)
return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arMRFVRaceFlag)/sizeof(arMRFVRaceFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += ",";
inputString += arMRFVRaceFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Mob RaceFlag not found", iInput);
return inputString;
}
string arMIFVImmuneFlag[] = {"STUN","SLOW","FALL","CURSE","POISON","TERROR", "REFLECT"};
int get_Mob_ImmuneFlag_Value(string inputString)
{
#ifdef ENABLE_NUMERIC_FIELD
if (_IsNumericString(inputString))
return std::stoi(inputString);
#endif
int retValue = 0;
string* arInputString = StringSplit(inputString, ",");
for(int i =0;i<sizeof(arMIFVImmuneFlag)/sizeof(arMIFVImmuneFlag[0]);i++) {
string tempString = arMIFVImmuneFlag[i];
for (int j=0; j<30 ; j++)
{
string tempString2 = arInputString[j];
if (tempString2.compare(tempString)==0) {
retValue = retValue + static_cast<int>(pow(2.0, static_cast<double>(i)));
}
if(tempString2.compare("") == 0)
break;
}
}
delete []arInputString;
//cout << "Immune Flag : " << immuneFlagStr << " -> " << retValue << endl;
return retValue;
}
string set_Mob_ImmuneFlag_Value(int iInput) // set
{
if (iInput==0)
return "";
string inputString("");
int tmpFlag;
auto iOldInput = iInput;
for(int i =0;i<sizeof(arMIFVImmuneFlag)/sizeof(arMIFVImmuneFlag[0]);i++)
{
tmpFlag = static_cast<int>(pow(2.0, static_cast<double>(i)));
if (iInput & tmpFlag)
{
iInput -= tmpFlag;
if (!!inputString.compare(""))
inputString += ",";
inputString += arMIFVImmuneFlag[i];
}
}
#ifdef ENABLE_NUMERIC_FIELD
if (iInput)
return std::to_string(iOldInput);
#endif
if (bDebugFlag && iInput)
writeDebug("Mob ImmuneFlag not found", iInput);
return inputString;
}
//martysama0134's 2e58d0b8baeb072acdf3afc4a5d1999f