Marty-v58/source-server/Srcs/Server/game/src/empire_text_convert.cpp
2024-06-01 15:59:51 -05:00

95 lines
2.0 KiB
C++

#include "stdafx.h"
#include "empire_text_convert.h"
namespace
{
struct STextConvertTable
{
char acUpper[26];
char acLower[26];
BYTE aacHan[5000][2];
BYTE aacJaum[50][2];
BYTE aacMoum[50][2];
} g_aTextConvTable[3];
}
bool LoadEmpireTextConvertTable(DWORD dwEmpireID, const char* c_szFileName)
{
if (dwEmpireID < 1 || dwEmpireID > 3)
return false;
FILE * fp = fopen(c_szFileName, "rb");
if (!fp)
return false;
DWORD dwEngCount = 26;
DWORD dwHanCount = (0xC8 - 0xB0+1) * (0xFE - 0xA1+1);
DWORD dwHanSize = dwHanCount * 2;
STextConvertTable& rkTextConvTable=g_aTextConvTable[dwEmpireID-1];
fread(rkTextConvTable.acUpper, 1, dwEngCount, fp);
fread(rkTextConvTable.acLower, 1, dwEngCount, fp);
fread(rkTextConvTable.aacHan, 1, dwHanSize, fp);
fread(rkTextConvTable.aacJaum, 1, 60, fp);
fread(rkTextConvTable.aacMoum, 1, 42, fp);
fclose(fp);
return true;
}
#ifdef ENABLE_NEWSTUFF
#include "config.h"
#endif
void ConvertEmpireText(DWORD dwEmpireID, char* szText, size_t len, int iPct)
{
#ifdef ENABLE_NEWSTUFF
if(g_bGlobalShoutEnable || g_bDisableEmpireLanguageCheck)
return;
#endif
if (dwEmpireID < 1 || dwEmpireID > 3 || len == 0)
return;
const STextConvertTable& rkTextConvTable = g_aTextConvTable[dwEmpireID - 1];
for (BYTE* pbText = reinterpret_cast<BYTE*>(szText) ; len > 0 && *pbText != '\0' ; --len, ++pbText)
{
if (number(1,100) > iPct)
{
if (*pbText & 0x80)
{
static char s_cChinaTable[][3] = {"¡ò","££","£¤","¡ù","¡ð" };
int n = number(0, 4);
pbText[0] = s_cChinaTable[n][0];
pbText[1] = s_cChinaTable[n][1];
++pbText;
--len;
}
else
{
if (*pbText >= 'a' && *pbText <= 'z')
{
*pbText = rkTextConvTable.acLower[*pbText - 'a'];
}
else if (*pbText >= 'A' && *pbText <= 'Z')
{
*pbText = rkTextConvTable.acUpper[*pbText - 'A'];
}
}
}
else
{
if (*pbText & 0x80)
{
++pbText;
--len;
}
}
}
}
//martysama0134's 623a0779c74cb7565145d45548376308